Player Matchup

Olorun
Olorun
Ameliad
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,057 Elo+
Party 4
Cthulhu
Cthulhu
Pancakesu4
Cthulhu
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 15L
1,378 Elo+
Party 1
Artemis
Artemis
PlsReportMe29
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Horus
Horus
Tofuzz
Horus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,489 Elo+
Party 4
Thor
Thor
asldfkj1234yh01
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,378 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,360 Elo+

VS

Team Averages
Level 25
1,539 SR
1,447 Elo+
Agni
Agni
Bironx
Agni
Level 22
God Stats
2W - 3L
1,246 SR
Queue Stats
32W - 30L
1,422 Elo+
Party 2
Yemoja
Yemoja
MrSwagLAIS
Yemoja
Level 27
God Stats
3W - 2L
1,444 SR
Queue Stats
11W - 6L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
NeoMalphas
Danzaburou
Level 28
God Stats
5W - 2L
1,928 SR
Queue Stats
9W - 5L
1,455 Elo+
Party 3
Arachne
Arachne
Submefiito
Arachne
Level 19
God Stats
15W - 10L
1,575 SR
Queue Stats
35W - 29L
1,461 Elo+
Party 2
Achilles
Achilles
sparky9734
Achilles
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ameliad
Olorun
13
0 / 10 / 1
8,124
406
3,726
16,100
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Pancakesu4
Cthulhu
14
2 / 6 / 0
9,699
485
10,510
20,747
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
13
0 / 11 / 0
8,274
414
6,147
16,029
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Tofuzz
Horus
14
0 / 6 / 1
8,446
422
9,897
18,767
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 12 / 0
8,199
410
4,931
17,968
5,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bironx
Agni
17
7 / 0 / 16
11,258
563
15,535
12,617
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MrSwagLAIS
Yemoja
14
4 / 0 / 14
10,858
543
5,608
7,515
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
NeoMalphas
Danzaburou
16
7 / 1 / 16
11,112
556
16,997
16,988
7,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Submefiito
Arachne
18
18 / 2 / 11
12,434
622
14,979
17,294
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
sparky9734
Achilles
17
9 / 1 / 8
11,461
573
13,870
14,527
13,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
110
3
Kills
45
45
Deaths
4
2
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ameliad
Olorun
0
10
1
0.05
W
Agni
Bironx
Agni
7
0
16
15
W
Yemoja
MrSwagLAIS
Yemoja
4
0
14
11
W
Danzaburou
NeoMalphas
Danzaburou
7
1
16
15
L
Cthulhu
Pancakesu4
Cthulhu
2
6
0
0.33
L
Artemis
0
11
0
0
W
Arachne
Submefiito
Arachne
18
2
11
11.75
L
Horus
Tofuzz
Horus
0
6
1
0.08
L
1
12
0
0.08
W
Achilles
sparky9734
Achilles
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
66,989
89,611
Taken
68,941
46,512
Mitigated
38,016
15,954
Healing
34,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ameliad
Olorun
3,726
1,983
323
2,645
16,100
5,296
2,281
4,887
11,213
36,028
0
W
Agni
Bironx
Agni
15,535
2,109
0
4,089
12,617
4,878
890
2,634
9,958
65,839
0
W
Yemoja
MrSwagLAIS
Yemoja
5,608
1,652
9,257
4,635
7,515
4,199
2,965
1,874
5,566
31,448
0
W
Danzaburou
NeoMalphas
Danzaburou
16,997
7,203
0
7,084
16,988
7,268
4,491
4,080
12,883
0
89,899
L
Cthulhu
Pancakesu4
Cthulhu
10,510
242
373
1,452
20,747
14,387
0
5,144
15,603
48,972
0
L
Artemis
6,147
1,737
0
3,403
16,029
5,357
921
4,699
11,330
0
47,766
W
Arachne
Submefiito
Arachne
14,979
11,899
0
6,634
17,294
8,668
1,471
2,943
14,251
0
62,018
L
Horus
Tofuzz
Horus
9,897
3,955
873
3,451
18,767
16,060
126
4,428
14,339
0
37,120
L
4,931
1,775
0
3,434
17,968
5,412
0
1,985
15,983
0
38,014
W
Achilles
sparky9734
Achilles
13,870
5,156
0
2,838
14,527
13,003
1,376
2,705
11,472
0
56,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
57,123
353
Minions Killed
476
0
Camps Cleared
0
1,712,504
Distance Traveled
1,852,252
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,124
406
64
3
0
298,378
2
W
Agni
11,258
563
106
5
0
378,251
2
W
Yemoja
10,858
543
48
2
0
334,515
2
W
Danzaburou
11,112
556
115
6
0
373,373
2
L
Cthulhu
9,699
485
66
3
0
384,874
0
L
Artemis
8,274
414
83
4
0
302,851
2
W
Arachne
12,434
622
118
6
0
393,884
1
L
Horus
8,446
422
73
4
0
397,472
1
L
Thor
8,199
410
67
3
0
328,929
4
W
Achilles
11,461
573
89
4
0
372,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role