Player Matchup

Jormungandr
Jormungandr
Oscar24flor
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,300 Elo+
Solo
Thanatos
Thanatos
RescuedMike2
Thanatos
Level 29
God Stats
0W - 5L
1,745 SR
Queue Stats
52W - 71L
1,441 Elo+
Solo
Bakasura
Bakasura
SamSlay
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Slither680
Ra
Level 15
God Stats
37W - 36L
1,481 SR
Queue Stats
103W - 93L
1,344 Elo+
Solo
Odin
Odin
abz_os245
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,417 Elo+

VS

Team Averages
Level 18
1,439 SR
1,340 Elo+
Ao Kuang
Ao Kuang
FRIKI1226
Ao Kuang
Level 26
God Stats
5W - 5L
1,291 SR
Queue Stats
21W - 21L
1,365 Elo+
Solo
Cthulhu
Cthulhu
NecromancyReaper
Cthulhu
Level 12
God Stats
1W - 0L
1,348 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RedXXReaper18
Anubis
Level 16
God Stats
10W - 9L
1,299 SR
Queue Stats
23W - 29L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
SkrimmyVex
Jormungandr
Level 24
God Stats
6W - 3L
1,756 SR
Queue Stats
68W - 85L
1,371 Elo+
Party 1
Thanatos
Thanatos
chaoseagle06
Thanatos
Level 12
God Stats
34W - 28L
1,500 SR
Queue Stats
117W - 154L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Oscar24flor
Jormungandr
8
0 / 5 / 3
5,682
406
870
9,309
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
RescuedMike2
Thanatos
12
9 / 7 / 0
8,288
592
9,654
12,896
4,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
SamSlay
Bakasura
6
0 / 10 / 0
4,806
343
1,252
8,568
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,683
406
2,758
6,682
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
8
0 / 8 / 3
5,454
390
1,742
9,998
2,785

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FRIKI1226
Ao Kuang
12
7 / 1 / 1
8,071
577
8,114
10,828
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 3 / 2
7,902
564
2,750
7,099
2,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
5 / 2 / 5
7,662
547
7,191
4,077
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
SkrimmyVex
Jormungandr
12
7 / 3 / 5
8,448
603
7,886
9,800
6,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
chaoseagle06
Thanatos
11
3 / 3 / 4
7,221
516
3,374
7,594
2,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
27
32
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FRIKI1226
Ao Kuang
7
1
1
7.5
W
5
3
2
2
L
Jormungandr
Oscar24flor
Jormungandr
0
5
3
0.3
W
5
2
5
3.75
L
Thanatos
RescuedMike2
Thanatos
9
7
0
1.29
L
Bakasura
SamSlay
Bakasura
0
10
0
0
W
Jormungandr
SkrimmyVex
Jormungandr
7
3
5
3.17
L
0
2
0
0
L
Odin
0
8
3
0.19
W
Thanatos
chaoseagle06
Thanatos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
29,315
47,453
Taken
39,398
14,142
Mitigated
16,530
9,892
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FRIKI1226
Ao Kuang
8,114
3,269
0
6,929
10,828
3,273
889
119
10,709
42,489
0
W
2,750
872
0
0
7,099
2,772
858
0
7,099
28,166
0
L
Jormungandr
Oscar24flor
Jormungandr
870
261
0
190
9,309
3,248
0
6,132
3,177
13,487
0
W
7,191
701
0
785
4,077
1,531
1,553
430
3,647
35,856
0
L
Thanatos
RescuedMike2
Thanatos
9,654
4,524
189
6,767
12,896
4,039
0
8,014
4,882
0
32,678
L
Bakasura
SamSlay
Bakasura
1,252
1,252
0
675
8,568
2,227
0
2,977
5,591
0
11,993
W
Jormungandr
SkrimmyVex
Jormungandr
7,886
2,545
0
0
9,800
6,443
821
2,111
7,689
28,081
0
L
2,758
485
434
1,637
6,682
1,843
0
4,003
2,679
34,757
0
L
Odin
1,742
747
0
0
9,998
2,785
9
4,815
5,183
0
9,921
W
Thanatos
chaoseagle06
Thanatos
3,374
1,100
0
2,816
7,594
2,511
1,583
968
6,626
0
20,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
39,304
164
Minions Killed
263
0
Camps Cleared
0
1,158,659
Distance Traveled
1,204,094
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,071
577
70
5
0
249,005
0
W
Cthulhu
7,902
564
54
4
0
250,371
0
L
Jormungandr
5,682
406
16
1
0
221,945
0
W
Anubis
7,662
547
66
5
0
224,288
4
L
Thanatos
8,288
592
50
4
0
236,989
1
L
Bakasura
4,806
343
24
2
0
217,618
0
W
Jormungandr
8,448
603
38
3
0
268,306
1
L
Ra
5,683
406
59
4
0
258,701
0
L
Odin
5,454
390
15
1
0
223,406
1
W
Thanatos
7,221
516
35
3
0
212,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role