Player Matchup

Chang'e
Chang'e
BodyJernal
Chang'e
Level 24
God Stats
0W - 3L
1,665 SR
Queue Stats
8W - 10L
1,474 Elo+
Solo
Thor
Thor
GiuguLUX
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Schimi1000
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yolowolf
Danzaburou
Level 7
God Stats
5W - 7L
1,210 SR
Queue Stats
9W - 11L
1,151 Elo+
Solo
Kukulkan
Kukulkan
roseslayer420
Kukulkan
Level 8
God Stats
0W - 1L
1,075 SR
Queue Stats
7W - 17L
1,278 Elo+
Solo
Team Averages
Level 9
1,390 SR
1,381 Elo+

VS

Team Averages
Level 21
1,329 SR
1,301 Elo+
Tiamat
Tiamat
ITzGodly8292
Tiamat
Level 26
God Stats
1W - 2L
1,391 SR
Queue Stats
160W - 159L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Lucygamer92
Danzaburou
Level 15
God Stats
1W - 4L
1,060 SR
Queue Stats
9W - 23L
1,196 Elo+
Solo
Zhong Kui
Zhong Kui
Mazen88
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,250 Elo+
Solo
Cu Chulainn
Cu Chulainn
lollob93
Cu Chulainn
Level 24
God Stats
1W - 1L
1,215 SR
Queue Stats
46W - 56L
1,266 Elo+
Solo
Set
Set
x GooZeR I3946
Set
Level 24
God Stats
13W - 12L
1,477 SR
Queue Stats
123W - 114L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BodyJernal
Chang'e
20
15 / 4 / 11
16,283
561
20,361
31,723
21,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
7
0 / 5 / 2
8,243
284
767
4,872
1,158
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Schimi1000
Bellona
3
0 / 0 / 1
7,356
254
0
331
93
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Yolowolf
Danzaburou
20
21 / 6 / 4
19,089
658
39,201
36,272
18,002
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
roseslayer420
Kukulkan
9
0 / 11 / 3
8,469
292
277
9,126
2,611

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
8 / 6 / 4
14,220
490
20,078
21,144
16,164
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Lucygamer92
Danzaburou
17
1 / 11 / 5
12,610
435
8,968
18,770
10,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Mazen88
Zhong Kui
11
0 / 8 / 3
9,805
338
684
11,210
7,088
Cu Chulainn
lollob93
Cu Chulainn
18
4 / 6 / 2
13,796
476
14,749
24,856
32,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 7 / 1
15,678
541
19,766
26,243
15,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
36
Kills
24
26
Deaths
38
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BodyJernal
Chang'e
15
4
11
5.13
L
Thor
0
5
2
0.2
W
Tiamat
8
6
4
1.67
W
Danzaburou
Lucygamer92
Danzaburou
1
11
5
0.32
W
Zhong Kui
Mazen88
Zhong Kui
0
8
3
0.19
L
Bellona
Schimi1000
Bellona
0
0
1
0.5
L
Danzaburou
Yolowolf
Danzaburou
21
6
4
3.83
W
Cu Chulainn
lollob93
Cu Chulainn
4
6
2
0.83
L
Kukulkan
roseslayer420
Kukulkan
0
11
3
0.14
W
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,606
Damage
64,245
82,324
Taken
102,223
43,742
Mitigated
80,537
35,801
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BodyJernal
Chang'e
20,361
2,505
1,903
12,831
31,723
21,878
296
11,047
19,814
94,948
0
L
Thor
767
55
0
0
4,872
1,158
0
1,907
2,617
0
5,893
W
Tiamat
20,078
1,249
0
4,411
21,144
16,164
2,441
3,435
17,379
85,196
0
W
Danzaburou
Lucygamer92
Danzaburou
8,968
5,490
0
2,051
18,770
10,032
7,468
2,254
16,516
0
58,589
W
Zhong Kui
Mazen88
Zhong Kui
684
596
0
0
11,210
7,088
18
5,120
6,090
5,130
0
L
Bellona
Schimi1000
Bellona
0
0
0
0
331
93
0
299
0
0
0
L
Danzaburou
Yolowolf
Danzaburou
39,201
21,447
0
21,067
36,272
18,002
2,837
6,276
29,388
0
163,127
W
Cu Chulainn
lollob93
Cu Chulainn
14,749
2,642
0
2,683
24,856
32,122
1,202
5,040
19,816
16,282
72,122
L
Kukulkan
roseslayer420
Kukulkan
277
173
0
0
9,126
2,611
292
2,695
6,198
3,611
0
W
19,766
10,718
0
10,894
26,243
15,131
71
4,789
21,454
0
112,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
66,109
361
Minions Killed
502
0
Camps Cleared
0
1,314,848
Distance Traveled
2,292,908
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,283
561
129
4
0
508,326
0
L
Thor
8,243
284
9
0
0
137,233
1
W
Tiamat
14,220
490
95
3
0
515,167
4
W
Danzaburou
12,610
435
102
4
0
405,988
4
W
Zhong Kui
9,805
338
5
0
0
360,690
0
L
Bellona
7,356
254
0
0
0
1,114
0
L
Danzaburou
19,089
658
212
7
0
453,786
0
W
Cu Chulainn
13,796
476
135
5
0
496,058
0
L
Kukulkan
8,469
292
11
0
0
214,389
1
W
Set
15,678
541
165
6
0
515,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role