Player Matchup

Neith
Neith
Cuunes123
Neith
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
HeSeYdon
Nemesis
Level 6
God Stats
1W - 4L
1,181 SR
Queue Stats
241W - 240L
1,243 Elo+
Party 2
Anubis
Anubis
KingDuckyy
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Artemis
Artemis
snnaykt
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
xXGruMPyXcATXx
Cthulhu
Level 42
God Stats
0W - 1L
1,506 SR
Queue Stats
26W - 36L
1,299 Elo+
Party 3
Team Averages
Level 12
1,391 SR
1,409 Elo+

VS

Team Averages
Level 24
1,831 SR
1,711 Elo+
Cabrakan
Cabrakan
Asour
Cabrakan
Level 28
God Stats
10W - 0L
1,949 SR
Queue Stats
365W - 109L
1,774 Elo+
Party 1
Odin
Odin
Contery
Odin
Level 25
God Stats
40W - 4L
1,878 SR
Queue Stats
239W - 45L
1,830 Elo+
Party 1
Zeus
Zeus
JJmusaga
Zeus
Level 24
God Stats
12W - 10L
1,467 SR
Queue Stats
87W - 87L
1,344 Elo+
Solo
Nox
Nox
半梦半醒灬
Nox
Level 20
God Stats
9W - 0L
1,907 SR
Queue Stats
140W - 22L
1,815 Elo+
Party 1
Bellona
Bellona
白给别bb
Bellona
Level 25
God Stats
19W - 1L
1,957 SR
Queue Stats
329W - 98L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cuunes123
Neith
15
2 / 6 / 3
9,739
885
11,463
10,870
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
HeSeYdon
Nemesis
15
0 / 12 / 4
9,068
824
5,498
21,659
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
KingDuckyy
Anubis
16
2 / 15 / 5
10,026
911
10,015
18,856
10,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
snnaykt
Artemis
16
3 / 10 / 4
10,437
949
12,579
18,789
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 5
11,232
1,021
12,369
21,748
24,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

47

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Asour
Cabrakan
20
10 / 3 / 26
12,612
1,147
20,821
16,637
19,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Contery
Odin
18
10 / 1 / 21
12,220
1,111
14,644
13,976
10,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
18
3 / 4 / 18
10,646
968
9,518
8,800
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
15 / 0 / 22
13,221
1,202
26,849
6,213
3,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
白给别bb
Bellona
19
7 / 1 / 23
12,144
1,104
16,057
12,113
12,001
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
155
9
Kills
45
45
Deaths
9
21
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Asour
Cabrakan
10
3
26
7.67
W
Odin
Contery
Odin
10
1
21
20.5
L
Neith
Cuunes123
Neith
2
6
3
0.58
L
Nemesis
HeSeYdon
Nemesis
0
12
4
0.17
W
Zeus
3
4
18
3
L
Anubis
KingDuckyy
Anubis
2
15
5
0.3
L
Artemis
snnaykt
Artemis
3
10
4
0.5
L
2
2
5
2.25
W
15
0
22
26
W
Bellona
白给别bb
Bellona
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,924
Damage
87,889
91,922
Taken
57,739
57,869
Mitigated
48,820
6,859
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Asour
Cabrakan
20,821
2,658
0
1,074
16,637
19,368
0
7,224
9,413
30,916
0
W
Odin
Contery
Odin
14,644
4,367
0
0
13,976
10,555
0
5,965
8,011
0
25,218
L
Neith
Cuunes123
Neith
11,463
6,839
0
1,373
10,870
4,429
0
6,302
4,568
0
25,244
L
Nemesis
HeSeYdon
Nemesis
5,498
1,409
0
1,516
21,659
9,693
0
12,074
9,585
0
10,404
W
Zeus
9,518
2,524
0
1,065
8,800
3,579
0
4,720
4,080
28,025
0
L
Anubis
KingDuckyy
Anubis
10,015
3,063
0
462
18,856
10,839
0
13,013
5,843
32,104
0
L
Artemis
snnaykt
Artemis
12,579
5,833
0
2,264
18,789
8,591
0
10,755
8,017
0
32,700
L
12,369
1,691
37
1,207
21,748
24,317
0
15,027
6,721
38,051
0
W
26,849
1,820
70
2,070
6,213
3,317
0
2,462
3,751
40,132
0
W
Bellona
白给别bb
Bellona
16,057
4,802
0
443
12,113
12,001
0
2,013
10,100
0
42,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
60,843
189
Minions Killed
186
3
Camps Cleared
10
868,021
Distance Traveled
942,077
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,612
1,147
26
2
2
169,342
0
W
Odin
12,220
1,111
23
2
0
209,733
0
L
Neith
9,739
885
29
3
0
173,302
1
L
Nemesis
9,068
824
8
1
1
185,362
4
W
Zeus
10,646
968
43
4
0
128,566
0
L
Anubis
10,026
911
61
6
0
137,985
0
L
Artemis
10,437
949
39
4
0
150,451
2
L
Cthulhu
11,232
1,021
52
5
2
220,921
0
W
Nox
13,221
1,202
26
2
3
215,989
3
W
Bellona
12,144
1,104
68
6
5
218,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role