Player Matchup

Zeus
Zeus
Rapliks777
Zeus
Level 145
God Stats
8W - 9L
1,412 SR
Queue Stats
33W - 85L
1,181 Elo+
Party 2
Izanami
Izanami
SAVyer111
Izanami
Level 26
God Stats
30W - 71L
1,260 SR
Queue Stats
34W - 85L
1,181 Elo+
Party 2
Neith
Neith
bigpapitopablito
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Solo
Team Averages
Level 59
1,391 SR
1,228 Elo+

VS

Team Averages
Level 50
1,450 SR
1,348 Elo+
Eset
Eset
X147GHK890X
Eset
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 150L
1,515 Elo+
Party 1
Sobek
Sobek
idamsco
Sobek
Level 103
God Stats
14W - 16L
1,383 SR
Queue Stats
293W - 254L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
ilikeTinCans
Kukulkan
Level 17
God Stats
4W - 5L
1,467 SR
Queue Stats
7W - 15L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 0
11,415
634
19,150
14,640
17,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SAVyer111
Izanami
12
1 / 7 / 1
10,204
567
4,233
16,347
16,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 10 / 4
10,114
562
7,413
16,011
5,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
12,382
688
11,560
13,505
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
idamsco
Sobek
16
8 / 2 / 10
13,735
763
7,785
20,414
25,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ilikeTinCans
Kukulkan
16
8 / 1 / 8
12,527
696
18,348
14,913
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
20
20
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Izanami
SAVyer111
Izanami
1
7
1
0.21
W
4
3
15
3.83
L
0
10
4
0.2
W
Sobek
idamsco
Sobek
8
2
10
6.5
W
Kukulkan
ilikeTinCans
Kukulkan
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
37,693
46,998
Taken
48,832
39,461
Mitigated
36,471
8,783
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,150
347
134
4,345
14,640
17,935
216
11,036
3,415
63,908
0
L
Izanami
SAVyer111
Izanami
4,233
2,845
0
2,582
16,347
16,216
547
12,522
3,524
0
33,875
W
11,560
986
2,315
2,593
13,505
5,333
185
6,393
7,112
55,115
0
L
7,413
1,949
0
1,722
16,011
5,310
683
13,313
2,266
0
28,463
W
Sobek
idamsco
Sobek
7,785
348
1,050
5,691
20,414
25,042
65
5,437
14,977
19,503
0
W
Kukulkan
ilikeTinCans
Kukulkan
18,348
1,500
1,962
3,163
14,913
6,096
2,171
7,332
7,581
63,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
38,644
167
Minions Killed
198
0
Camps Cleared
0
805,491
Distance Traveled
1,033,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,415
634
76
4
0
308,213
1
L
Izanami
10,204
567
55
3
0
223,898
0
W
Eset
12,382
688
80
4
0
351,156
1
L
Neith
10,114
562
36
2
0
273,380
1
W
Sobek
13,735
763
18
1
0
379,173
0
W
Kukulkan
12,527
696
100
6
0
303,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role