Player Matchup

Yemoja
Yemoja
Aburthur
Yemoja
Level 6
God Stats
2W - 3L
1,738 SR
Queue Stats
56W - 56L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IAMGoofed
Jing Wei
Level 19
God Stats
0W - 4L
1,108 SR
Queue Stats
7W - 15L
1,311 Elo+
Party 2
Discordia
Discordia
LUSIxvi
Discordia
Level 17
God Stats
2W - 3L
1,241 SR
Queue Stats
45W - 50L
1,436 Elo+
Solo
Bakasura
Bakasura
Lord-_-Horus
Bakasura
Level 7
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 2
Neith
Neith
Mirecc
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 10
1,424 SR
1,375 Elo+

VS

Team Averages
Level 21
1,556 SR
1,363 Elo+
Rama
Rama
DuraExtvia
Rama
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
72W - 56L
1,502 Elo+
Solo
Persephone
Persephone
HurryingGnome
Persephone
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Set
Set
WolfGodFenrir
Set
Level 32
God Stats
1W - 0L
1,310 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
uzidatank
Cthulhu
Level 6
God Stats
4W - 3L
1,347 SR
Queue Stats
11W - 15L
1,181 Elo+
Solo
Chang'e
Chang'e
кирмих
Chang'e
Level 11
God Stats
3W - 0L
1,880 SR
Queue Stats
29W - 33L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aburthur
Yemoja
13
1 / 11 / 0
7,774
353
10,076
18,209
8,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
IAMGoofed
Jing Wei
12
3 / 7 / 0
8,343
379
6,697
16,665
6,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
LUSIxvi
Discordia
14
0 / 3 / 0
7,914
360
4,685
7,571
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Lord-_-Horus
Bakasura
9
0 / 14 / 1
6,674
303
2,547
18,019
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Mirecc
Neith
13
2 / 11 / 1
8,576
390
5,509
12,866
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 0 / 5
14,758
671
25,052
18,898
8,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
HurryingGnome
Persephone
16
6 / 2 / 5
11,361
516
11,366
8,225
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 2 / 4
12,643
575
9,159
16,445
10,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
uzidatank
Cthulhu
15
4 / 2 / 5
10,753
489
9,662
16,094
15,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
кирмих
Chang'e
15
1 / 1 / 13
10,971
499
5,984
10,336
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
6
Kills
45
46
Deaths
7
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aburthur
Yemoja
1
11
0
0.09
W
26
0
5
28.5
W
Persephone
HurryingGnome
Persephone
6
2
5
4.25
L
Jing Wei
IAMGoofed
Jing Wei
3
7
0
0.43
L
Discordia
LUSIxvi
Discordia
0
3
0
0
L
Bakasura
Lord-_-Horus
Bakasura
0
14
1
0.04
L
Neith
Mirecc
Neith
2
11
1
0.23
W
8
2
4
5
W
Cthulhu
uzidatank
Cthulhu
4
2
5
3.25
W
Chang'e
кирмих
Chang'e
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
61,223
73,330
Taken
69,998
26,263
Mitigated
41,673
5,710
Healing
30,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aburthur
Yemoja
10,076
908
1,043
2,897
18,209
8,647
0
6,375
11,834
41,165
0
W
25,052
21,842
0
13,028
18,898
8,592
5,707
4,404
14,494
0
115,654
W
Persephone
HurryingGnome
Persephone
11,366
776
0
1,309
8,225
2,961
265
2,712
5,501
54,172
0
L
Jing Wei
IAMGoofed
Jing Wei
6,697
4,395
0
0
16,665
6,039
0
8,209
8,456
0
30,558
L
Discordia
LUSIxvi
Discordia
4,685
246
0
0
7,571
2,579
0
3,179
4,392
47,091
0
L
Bakasura
Lord-_-Horus
Bakasura
2,547
2,148
0
563
18,019
5,086
0
5,786
12,233
0
14,077
L
Neith
Mirecc
Neith
5,509
3,675
0
1,207
12,866
3,912
0
3,463
9,403
0
16,776
W
9,159
4,963
0
6,918
16,445
10,088
3,990
907
15,528
0
99,516
W
Cthulhu
uzidatank
Cthulhu
9,662
208
416
1,393
16,094
15,188
1,008
1,949
14,145
38,516
0
W
Chang'e
кирмих
Chang'e
5,984
526
3,694
4,177
10,336
4,844
2,118
4,788
5,548
33,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
60,486
250
Minions Killed
515
0
Camps Cleared
0
1,735,843
Distance Traveled
1,826,263
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,774
353
46
2
0
299,466
0
W
Rama
14,758
671
152
7
0
373,469
3
W
Persephone
11,361
516
94
4
0
335,518
0
L
Jing Wei
8,343
379
64
3
0
335,625
0
L
Discordia
7,914
360
85
4
0
423,480
4
L
Bakasura
6,674
303
30
1
0
362,703
0
L
Neith
8,576
390
25
1
0
314,569
8
W
Set
12,643
575
156
7
0
355,158
2
W
Cthulhu
10,753
489
73
3
0
381,940
0
W
Chang'e
10,971
499
40
2
0
380,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role