Player Matchup

Artemis
Artemis
Alefer_14
Artemis
Level 28
God Stats
1W - 1L
1,518 SR
Queue Stats
48W - 44L
1,493 Elo+
Party 1
Ganesha
Ganesha
Pescaitoraul_
Ganesha
Level 84
God Stats
1W - 2L
1,302 SR
Queue Stats
26W - 30L
1,478 Elo+
Party 1
Bellona
Bellona
RippieTrip
Bellona
Level 43
God Stats
26W - 39L
1,514 SR
Queue Stats
145W - 164L
1,473 Elo+
Solo
Sol
Sol
al_os-67
Sol
Level 83
God Stats
1W - 1L
1,803 SR
Queue Stats
48W - 51L
1,448 Elo+
Party 1
Loki
Loki
xiDaviesix95
Loki
Level 64
God Stats
11W - 8L
1,727 SR
Queue Stats
54W - 53L
1,469 Elo+
Solo
Team Averages
Level 60
1,573 SR
1,472 Elo+

VS

Team Averages
Level 77
1,636 SR
1,452 Elo+
Cupid
Cupid
AdriFeria10
Cupid
Level 86
God Stats
18W - 15L
1,678 SR
Queue Stats
188W - 165L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Wiwiwolfy
Baron Samedi
Level 95
God Stats
5W - 5L
1,615 SR
Queue Stats
95W - 87L
1,380 Elo+
Solo
Raijin
Raijin
camanija
Raijin
Level 69
God Stats
5W - 2L
1,682 SR
Queue Stats
19W - 23L
1,445 Elo+
Solo
Thanatos
Thanatos
mpt59
Thanatos
Level 42
God Stats
32W - 14L
1,671 SR
Queue Stats
407W - 364L
1,578 Elo+
Solo
Cerberus
Cerberus
tony23red
Cerberus
Level 92
God Stats
49W - 58L
1,532 SR
Queue Stats
204W - 238L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alefer_14
Artemis
14
3 / 4 / 1
8,757
398
8,521
16,757
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
14
0 / 5 / 6
8,231
374
5,165
19,594
9,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
RippieTrip
Bellona
15
5 / 8 / 4
10,291
468
13,022
16,520
11,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 1
11,020
501
15,231
18,318
5,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 3 / 3
11,518
524
11,093
13,672
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
11,213
510
11,640
15,409
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Wiwiwolfy
Baron Samedi
20
10 / 7 / 4
12,859
585
15,711
18,338
7,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
camanija
Raijin
18
4 / 5 / 10
11,789
536
11,572
12,926
4,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
mpt59
Thanatos
20
7 / 1 / 8
12,771
581
12,135
15,588
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
tony23red
Cerberus
16
3 / 1 / 8
10,645
484
11,938
17,148
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
17
Kills
27
27
Deaths
17
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Artemis
Alefer_14
Artemis
3
4
1
0.88
L
Ganesha
0
5
6
0.6
L
Bellona
RippieTrip
Bellona
5
8
4
0.88
W
Baron Samedi
Wiwiwolfy
Baron Samedi
10
7
4
1.71
L
3
7
1
0.5
W
Raijin
camanija
Raijin
4
5
10
1.8
W
Thanatos
mpt59
Thanatos
7
1
8
11
W
Cerberus
tony23red
Cerberus
3
1
8
7
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,032
Damage
62,996
84,861
Taken
79,409
35,123
Mitigated
46,081
26,030
Healing
45,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,640
7,568
367
10,026
15,409
5,414
1,976
2,704
12,705
0
89,314
L
Artemis
Alefer_14
Artemis
8,521
3,933
89
8,590
16,757
5,150
0
3,728
13,029
0
46,253
L
Ganesha
5,165
779
661
2,432
19,594
9,347
0
10,881
8,713
39,850
0
L
Bellona
RippieTrip
Bellona
13,022
3,401
0
1,350
16,520
11,249
737
11,710
4,810
171
35,714
W
Baron Samedi
Wiwiwolfy
Baron Samedi
15,711
1,569
893
4,480
18,338
7,863
2,404
1,241
17,097
75,998
0
L
15,231
2,089
0
8,489
18,318
5,009
0
8,403
9,915
83,549
0
W
Raijin
camanija
Raijin
11,572
873
0
3,788
12,926
4,987
761
4,327
8,599
69,235
0
W
Thanatos
mpt59
Thanatos
12,135
3,924
0
16,374
15,588
10,878
0
4,668
10,920
0
115,815
W
Cerberus
tony23red
Cerberus
11,938
849
996
8,432
17,148
16,939
653
7,627
9,521
37,518
0
L
11,093
5,304
0
4,419
13,672
4,368
0
4,499
9,173
0
81,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
59,277
459
Minions Killed
626
0
Camps Cleared
0
1,842,271
Distance Traveled
1,870,420
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,213
510
151
7
0
366,038
0
L
Artemis
8,757
398
110
5
0
361,131
1
L
Ganesha
8,231
374
25
1
0
367,093
4
L
Bellona
10,291
468
44
2
0
362,007
8
W
Baron Samedi
12,859
585
141
6
0
327,554
0
L
Sol
11,020
501
142
6
0
365,039
1
W
Raijin
11,789
536
141
6
0
336,309
3
W
Thanatos
12,771
581
146
7
0
466,057
1
W
Cerberus
10,645
484
47
2
0
374,462
6
L
Loki
11,518
524
138
6
0
387,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role