Player Matchup

Nemesis
Nemesis
Leviatán2002
Nemesis
Level 15
God Stats
1W - 1L
1,751 SR
Queue Stats
17W - 32L
1,375 Elo+
Solo
Neith
Neith
dorsent
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,467 Elo+
Solo
Anubis
Anubis
funolol
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,341 Elo+
Solo
Ymir
Ymir
imjustrying666
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Ra
Ra
xDarKbLueD
Ra
Level 5
God Stats
5W - 9L
1,337 SR
Queue Stats
35W - 72L
1,311 Elo+
Solo
Team Averages
Level 8
1,518 SR
1,358 Elo+

VS

Team Averages
Level 19
1,603 SR
1,520 Elo+
Ares
Ares
DeGudFuder
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,511 Elo+
Solo
Cernunnos
Cernunnos
DonZaboro
Cernunnos
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IDWdamiao
Bakasura
Level 17
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 7L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
naughtiusmax
Baron Samedi
Level 29
God Stats
7W - 0L
1,960 SR
Queue Stats
23W - 12L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
stnxxxx
Kukulkan
Level 26
God Stats
3W - 2L
1,739 SR
Queue Stats
28W - 15L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 7 / 4
9,139
1,015
8,429
21,787
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
dorsent
Neith
15
3 / 2 / 6
9,297
1,033
16,035
16,296
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
funolol
Anubis
14
1 / 17 / 6
8,401
933
11,897
23,797
12,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 2
7,482
831
1,492
8,324
5,073
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 18 / 5
8,775
975
6,924
19,795
8,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 27
10,471
1,163
8,355
16,071
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
DonZaboro
Cernunnos
18
19 / 1 / 17
11,378
1,264
25,795
9,491
5,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
IDWdamiao
Bakasura
17
5 / 2 / 29
9,855
1,095
8,598
12,556
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
naughtiusmax
Baron Samedi
17
6 / 2 / 27
10,085
1,121
16,083
9,594
6,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
stnxxxx
Kukulkan
18
10 / 0 / 28
11,604
1,289
23,522
4,189
2,066
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
174
9
Kills
46
49
Deaths
9
23
Assists
128
Player
Kills
Deaths
Assists
KDA
W
6
4
27
4.88
W
Cernunnos
DonZaboro
Cernunnos
19
1
17
27.5
W
Bakasura
IDWdamiao
Bakasura
5
2
29
9.75
L
Nemesis
3
7
4
0.71
L
Neith
dorsent
Neith
3
2
6
3
L
Anubis
funolol
Anubis
1
17
6
0.24
L
0
5
2
0.2
W
Baron Samedi
naughtiusmax
Baron Samedi
6
2
27
9.75
W
Kukulkan
stnxxxx
Kukulkan
10
0
28
24
L
2
18
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,777
Damage
82,353
89,999
Taken
51,901
42,520
Mitigated
40,159
11,647
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,355
1,405
0
2,265
16,071
19,600
0
4,829
11,242
11,291
0
W
Cernunnos
DonZaboro
Cernunnos
25,795
19,706
0
0
9,491
5,020
0
3,660
5,831
0
34,002
W
Bakasura
IDWdamiao
Bakasura
8,598
5,955
0
2,589
12,556
6,584
0
4,354
8,202
0
15,576
L
Nemesis
8,429
2,893
0
2,051
21,787
9,554
0
11,693
9,303
0
21,285
L
Neith
dorsent
Neith
16,035
9,630
0
3,873
16,296
6,735
0
7,971
8,102
0
38,210
L
Anubis
funolol
Anubis
11,897
907
0
3,224
23,797
12,622
0
12,334
10,920
24,515
0
L
1,492
218
147
364
8,324
5,073
0
5,198
2,707
3,990
0
W
Baron Samedi
naughtiusmax
Baron Samedi
16,083
1,052
6,288
4,313
9,594
6,889
0
6,063
3,531
30,159
0
W
Kukulkan
stnxxxx
Kukulkan
23,522
1,336
0
139
4,189
2,066
0
1,407
2,782
49,801
0
L
6,924
1,643
695
1,293
19,795
8,536
0
10,333
9,352
18,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
53,393
129
Minions Killed
150
3
Camps Cleared
4
585,529
Distance Traveled
776,673
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,471
1,163
2
0
0
134,434
0
W
Cernunnos
11,378
1,264
15
2
0
155,273
0
W
Bakasura
9,855
1,095
26
3
1
175,286
0
L
Nemesis
9,139
1,015
22
2
1
170,816
1
L
Neith
9,297
1,033
55
6
1
141,097
0
L
Anubis
8,401
933
25
3
0
107,469
0
L
Ymir
7,482
831
4
0
1
65,699
0
W
Baron Samedi
10,085
1,121
38
4
0
151,176
2
W
Kukulkan
11,604
1,289
69
8
3
160,504
0
L
Ra
8,775
975
23
3
0
100,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role