Player Matchup

Bakasura
Bakasura
Dashik08
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
JMay989
Ra
Level 24
God Stats
156W - 186L
1,470 SR
Queue Stats
190W - 263L
1,363 Elo+
Solo
Thanatos
Thanatos
MiguelonTxas
Thanatos
Level 29
God Stats
3W - 12L
1,202 SR
Queue Stats
61W - 87L
1,390 Elo+
Party 1
Hera
Hera
SRA__Cogollo
Hera
Level 18
God Stats
27W - 33L
1,500 SR
Queue Stats
62W - 101L
1,417 Elo+
Party 1
Bellona
Bellona
zama29
Bellona
Level 20
God Stats
6W - 3L
1,953 SR
Queue Stats
77W - 102L
1,328 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,400 Elo+

VS

Team Averages
Level 20
1,491 SR
1,348 Elo+
Izanami
Izanami
Drop pop candyx
Izanami
Level 16
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GarBoneyy
Ne Zha
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 33L
1,206 Elo+
Solo
Ares
Ares
Q9ues9
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,339 Elo+
Solo
Nu Wa
Nu Wa
Wrath Of Augus
Nu Wa
Level 24
God Stats
7W - 6L
1,261 SR
Queue Stats
71W - 72L
1,363 Elo+
Solo
Chang'e
Chang'e
mr_camper81
Chang'e
Level 18
God Stats
3W - 2L
1,776 SR
Queue Stats
11W - 19L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dashik08
Bakasura
6
0 / 9 / 1
7,991
285
1,426
10,451
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
0 / 9 / 3
13,199
471
11,440
20,338
5,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MiguelonTxas
Thanatos
20
21 / 11 / 3
15,435
551
27,455
32,767
10,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 8 / 6
11,806
422
9,859
21,605
8,619
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
zama29
Bellona
20
7 / 3 / 4
13,918
497
20,328
30,216
25,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
11,203
400
6,138
19,426
14,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
GarBoneyy
Ne Zha
20
5 / 4 / 10
13,915
497
13,190
22,082
10,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Q9ues9
Ares
18
2 / 4 / 7
11,582
414
3,945
15,842
15,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
23 / 4 / 9
17,040
609
50,594
16,457
6,978
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
mr_camper81
Chang'e
20
5 / 8 / 8
14,069
502
16,640
26,588
12,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
29
Kills
37
40
Deaths
29
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dashik08
Bakasura
0
9
1
0.06
W
2
9
7
0.61
W
Ne Zha
GarBoneyy
Ne Zha
5
4
10
2.5
L
0
9
3
0.17
L
Thanatos
MiguelonTxas
Thanatos
21
11
3
2.05
W
Ares
Q9ues9
Ares
2
4
7
1.38
L
1
8
6
0.5
W
23
4
9
6.88
W
Chang'e
mr_camper81
Chang'e
5
8
8
1.13
L
Bellona
zama29
Bellona
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,508
Damage
90,507
115,377
Taken
100,395
52,023
Mitigated
60,365
30,011
Healing
25,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dashik08
Bakasura
1,426
1,246
0
348
10,451
2,478
48
5,416
4,769
0
5,270
W
6,138
3,966
263
131
19,426
14,925
930
2,665
16,506
0
30,466
W
Ne Zha
GarBoneyy
Ne Zha
13,190
5,582
646
7,426
22,082
10,573
4,050
7,382
14,542
0
88,553
L
11,440
696
611
4,122
20,338
5,621
4,686
14,472
5,562
102,277
0
L
Thanatos
MiguelonTxas
Thanatos
27,455
13,771
303
20,658
32,767
10,223
0
20,862
11,539
0
80,251
W
Ares
Q9ues9
Ares
3,945
863
0
526
15,842
15,600
706
4,917
10,775
28,449
0
L
9,859
3,552
57
2,109
21,605
8,619
854
11,002
10,403
46,224
0
W
50,594
11,806
257
2,019
16,457
6,978
5,061
2,549
13,708
141,784
0
W
Chang'e
mr_camper81
Chang'e
16,640
1,299
4,199
9,796
26,588
12,289
783
6,786
19,377
67,866
0
L
Bellona
zama29
Bellona
20,328
2,930
0
1,803
30,216
25,082
0
18,025
11,925
18,458
65,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,349
Gold Earned
67,809
460
Minions Killed
451
0
Camps Cleared
0
1,984,784
Distance Traveled
2,121,041
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,991
285
11
0
0
170,333
3
W
Izanami
11,203
400
40
1
0
389,114
1
W
Ne Zha
13,915
497
123
4
0
477,616
0
L
Ra
13,199
471
154
6
0
432,151
0
L
Thanatos
15,435
551
106
4
0
446,137
0
W
Ares
11,582
414
31
1
0
317,970
1
L
Hera
11,806
422
62
2
0
414,373
0
W
Nu Wa
17,040
609
173
6
0
440,940
0
W
Chang'e
14,069
502
84
3
0
495,401
1
L
Bellona
13,918
497
127
5
0
521,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role