Player Matchup

Pele
Pele
 
Pele
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alevisio
Osiris
Level 29
God Stats
14W - 8L
1,642 SR
Queue Stats
73W - 85L
1,518 Elo+
Solo
Chernobog
Chernobog
BahamutJunior
Chernobog
Level 28
God Stats
16W - 14L
1,345 SR
Queue Stats
149W - 193L
1,395 Elo+
Party 2
Neith
Neith
Blrprince
Neith
Level 27
God Stats
13W - 16L
1,541 SR
Queue Stats
69W - 69L
1,511 Elo+
Solo
Arachne
Arachne
Marckinho800
Arachne
Level 29
God Stats
51W - 57L
1,534 SR
Queue Stats
378W - 554L
1,376 Elo+
Party 2
Team Averages
Level 25
1,512 SR
1,460 Elo+

VS

Team Averages
Level 22
1,387 SR
1,481 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AwakenAkira
Jormungandr
Level 27
God Stats
5W - 5L
1,245 SR
Queue Stats
142W - 102L
1,556 Elo+
Party 1
Ra
Ra
Kinggoldchain
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 135L
1,498 Elo+
Party 1
Fenrir
Fenrir
XzX666Xxz
Fenrir
Level 14
God Stats
1W - 5L
1,190 SR
Queue Stats
88W - 109L
1,450 Elo+
Solo
Bellona
Bellona
ramapriohutomo98
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 127L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
11 / 0 / 2
10,875
604
13,137
11,212
4,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Alevisio
Osiris
17
4 / 1 / 6
10,239
569
8,141
14,006
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
BahamutJunior
Chernobog
15
2 / 2 / 5
9,192
511
10,498
10,689
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Blrprince
Neith
17
5 / 2 / 3
10,298
572
11,644
12,398
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Marckinho800
Arachne
13
0 / 0 / 1
7,940
441
1,726
10,323
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 0
8,260
459
3,749
10,268
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
AwakenAkira
Jormungandr
14
3 / 1 / 1
8,920
496
5,685
12,979
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 1
8,661
481
11,281
12,595
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XzX666Xxz
Fenrir
11
0 / 6 / 2
6,895
383
1,797
14,586
4,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 9 / 0
7,109
395
5,149
16,462
17,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
5
5
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
0
2
12
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
Osiris
Alevisio
Osiris
4
1
6
7
L
Jormungandr
AwakenAkira
Jormungandr
3
1
1
3.5
W
Chernobog
BahamutJunior
Chernobog
2
2
5
2.25
W
Neith
Blrprince
Neith
5
2
3
3.25
L
1
5
1
0.3
W
Arachne
Marckinho800
Arachne
0
0
1
0.5
L
Fenrir
XzX666Xxz
Fenrir
0
6
2
0.17
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
27,661
58,628
Taken
66,890
26,460
Mitigated
44,165
21,495
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,137
2,372
423
1,654
11,212
4,406
1,213
3,903
7,167
0
72,960
L
Danzaburou
 
Danzaburou
3,749
733
0
5,558
10,268
3,623
450
0
10,268
0
45,142
W
Osiris
Alevisio
Osiris
8,141
3,752
0
7,143
14,006
8,508
677
3,339
10,109
136
60,658
L
Jormungandr
AwakenAkira
Jormungandr
5,685
1,110
0
1,680
12,979
12,644
0
9
12,895
23,760
0
W
Chernobog
BahamutJunior
Chernobog
10,498
5,353
0
3,252
10,689
3,857
654
3,196
7,343
0
53,956
W
Neith
Blrprince
Neith
11,644
6,803
0
5,228
12,398
4,605
1,968
5,577
6,561
0
75,011
L
11,281
895
1,471
4,316
12,595
5,495
0
21
12,574
63,608
0
W
Arachne
Marckinho800
Arachne
1,726
1,082
0
3,795
10,323
5,084
0
1,298
8,971
0
44,550
L
Fenrir
XzX666Xxz
Fenrir
1,797
519
0
1,476
14,586
4,907
0
0
14,561
0
33,366
L
5,149
1,759
0
1,027
16,462
17,496
658
106
16,356
6,332
31,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
39,845
529
Minions Killed
378
0
Camps Cleared
0
1,751,738
Distance Traveled
1,695,557
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,875
604
108
6
0
410,949
6
L
Danzaburou
8,260
459
94
5
0
337,911
5
W
Osiris
10,239
569
127
7
0
345,483
3
L
Jormungandr
8,920
496
31
2
0
361,674
2
W
Chernobog
9,192
511
92
5
0
346,072
0
W
Neith
10,298
572
126
7
0
274,751
7
L
Ra
8,661
481
134
7
0
344,442
2
W
Arachne
7,940
441
76
4
0
374,483
0
L
Fenrir
6,895
383
52
3
0
374,050
0
L
Bellona
7,109
395
67
4
0
277,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role