Player Matchup

Cerberus
Cerberus
Flearidraljr
Cerberus
Level 16
God Stats
19W - 8L
1,656 SR
Queue Stats
99W - 100L
1,327 Elo+
Party 1
Arachne
Arachne
Ghoulnlmb
Arachne
Level 18
God Stats
5W - 7L
1,412 SR
Queue Stats
52W - 74L
1,327 Elo+
Solo
Medusa
Medusa
ItsMalfoy
Medusa
Level 26
God Stats
34W - 37L
1,379 SR
Queue Stats
187W - 193L
1,322 Elo+
Party 1
Nemesis
Nemesis
cirulex_07
Nemesis
Level 14
God Stats
2W - 1L
1,701 SR
Queue Stats
12W - 24L
1,311 Elo+
Solo
Hel
Hel
zwolfke29
Hel
Level 6
God Stats
1W - 2L
1,185 SR
Queue Stats
2W - 6L
1,116 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,280 Elo+

VS

Team Averages
Level 12
1,428 SR
1,315 Elo+
Chronos
Chronos
EmeraldVermin58
Chronos
Level 8
God Stats
6W - 13L
1,121 SR
Queue Stats
48W - 88L
1,035 Elo+
Solo
Amaterasu
Amaterasu
JDogg999404
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,305 Elo+
Solo
Artemis
Artemis
LGSA_15
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,195 Elo+
Solo
Sol
Sol
MissF0rtune1
Sol
Level 18
God Stats
12W - 15L
1,518 SR
Queue Stats
72W - 71L
1,538 Elo+
Solo
Thor
Thor
xadiXionx
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flearidraljr
Cerberus
20
8 / 5 / 16
14,601
1,123
19,170
21,252
8,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Ghoulnlmb
Arachne
19
14 / 8 / 8
14,637
1,126
20,922
20,089
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
ItsMalfoy
Medusa
19
4 / 4 / 13
12,651
973
8,818
15,405
5,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
cirulex_07
Nemesis
20
8 / 5 / 14
14,028
1,079
17,496
17,792
6,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
0 / 6 / 15
11,995
923
5,244
11,139
4,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 10
11,670
898
4,812
14,864
4,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
JDogg999404
Amaterasu
15
0 / 5 / 4
10,078
775
479
5,445
2,086
Artemis
LGSA_15
Artemis
14
0 / 3 / 2
9,678
744
492
3,073
838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 4 / 11
17,172
1,321
46,129
29,352
9,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
20
11 / 14 / 12
16,265
1,251
24,107
25,777
16,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
67
34
Kills
28
28
Deaths
34
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
Cerberus
Flearidraljr
Cerberus
8
5
16
3.2
W
Arachne
Ghoulnlmb
Arachne
14
8
8
2.25
W
Medusa
ItsMalfoy
Medusa
4
4
13
2.63
L
Amaterasu
JDogg999404
Amaterasu
0
5
4
0.4
L
Artemis
LGSA_15
Artemis
0
3
2
0.33
L
16
4
11
5.38
W
Nemesis
cirulex_07
Nemesis
8
5
14
3
L
Thor
11
14
12
1.21
W
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,650
Damage
76,019
85,677
Taken
78,511
31,475
Mitigated
34,108
20,842
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,812
2,622
0
496
14,864
4,757
0
3,412
11,322
9,670
0
W
Cerberus
Flearidraljr
Cerberus
19,170
808
0
8,969
21,252
8,130
0
11,849
9,403
47,615
0
W
Arachne
Ghoulnlmb
Arachne
20,922
16,139
0
4,900
20,089
7,000
0
10,296
9,793
0
45,753
W
Medusa
ItsMalfoy
Medusa
8,818
4,974
0
2,846
15,405
5,431
0
9,481
5,924
145
29,080
L
Amaterasu
JDogg999404
Amaterasu
479
243
0
210
5,445
2,086
0
1,448
3,977
0
857
L
Artemis
LGSA_15
Artemis
492
378
0
0
3,073
838
0
437
2,584
0
1,093
L
46,129
12,738
4
14,759
29,352
9,465
0
10,779
18,319
80,419
0
W
Nemesis
cirulex_07
Nemesis
17,496
9,744
0
1,377
17,792
6,639
0
13,329
3,856
0
24,301
L
Thor
24,107
6,396
0
53
25,777
16,962
0
7,657
17,750
0
61,330
W
5,244
1,072
1,021
1,729
11,139
4,275
0
5,986
5,153
17,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,912
Gold Earned
64,863
234
Minions Killed
167
9
Camps Cleared
2
945,339
Distance Traveled
680,341
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,670
898
9
1
0
153,004
0
W
Cerberus
14,601
1,123
82
6
2
193,334
0
W
Arachne
14,637
1,126
60
5
3
162,851
0
W
Medusa
12,651
973
49
4
1
201,768
0
L
Amaterasu
10,078
775
0
0
0
57,737
0
L
Artemis
9,678
744
0
0
0
42,878
2
L
Sol
17,172
1,321
79
6
2
222,910
0
W
Nemesis
14,028
1,079
13
1
3
228,831
0
L
Thor
16,265
1,251
79
6
0
203,812
0
W
Hel
11,995
923
30
2
0
158,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role