Player Matchup

Cu Chulainn
Cu Chulainn
Badruxinos
Cu Chulainn
Level 7
God Stats
12W - 21L
1,236 SR
Queue Stats
208W - 261L
1,173 Elo+
Party 1
Arachne
Arachne
Ch_Cup2
Arachne
Level 6
God Stats
11W - 17L
1,310 SR
Queue Stats
13W - 22L
1,245 Elo+
Party 1
Hercules
Hercules
Moghrii-Swe
Hercules
Level 22
God Stats
3W - 9L
1,424 SR
Queue Stats
5W - 15L
1,288 Elo+
Solo
Neith
Neith
up_flow_ing
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
worried038cub
Ares
Level 7
God Stats
1W - 3L
1,465 SR
Queue Stats
123W - 153L
1,256 Elo+
Party 1
Team Averages
Level 9
1,387 SR
1,292 Elo+

VS

Team Averages
Level 18
1,436 SR
1,293 Elo+
Nemesis
Nemesis
Coloradoo5
Nemesis
Level 9
God Stats
4W - 5L
1,434 SR
Queue Stats
26W - 33L
1,317 Elo+
Party 3
Anubis
Anubis
D4rkouss
Anubis
Level 26
God Stats
47W - 30L
1,390 SR
Queue Stats
126W - 133L
1,341 Elo+
Party 2
Ymir
Ymir
NoNi2382
Ymir
Level 28
God Stats
6W - 1L
1,560 SR
Queue Stats
150W - 143L
1,375 Elo+
Party 2
Ra
Ra
RaffZ1126
Ra
Level 8
God Stats
10W - 13L
1,127 SR
Queue Stats
23W - 38L
1,148 Elo+
Party 3
Neith
Neith
öAAAö
Neith
Level 17
God Stats
2W - 0L
1,670 SR
Queue Stats
90W - 103L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Badruxinos
Cu Chulainn
15
1 / 1 / 0
8,969
528
1,888
10,344
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Ch_Cup2
Arachne
11
1 / 5 / 2
7,684
452
3,149
10,869
3,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Moghrii-Swe
Hercules
13
5 / 5 / 0
7,841
461
9,189
11,518
5,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 9 / 1
6,719
395
4,699
10,886
2,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 8 / 1
7,245
426
5,330
16,081
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coloradoo5
Nemesis
15
7 / 2 / 2
9,473
557
5,934
9,920
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
D4rkouss
Anubis
15
12 / 3 / 8
9,863
580
18,232
13,331
7,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
7 / 0 / 9
9,604
565
7,081
6,746
7,330
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 6
7,966
469
4,904
8,389
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
öAAAö
Neith
3
0 / 0 / 0
5,529
325
0
978
129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
10
Kills
27
28
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Badruxinos
Cu Chulainn
1
1
0
1
L
Arachne
Ch_Cup2
Arachne
1
5
2
0.4
W
Nemesis
Coloradoo5
Nemesis
7
2
2
4
W
Anubis
D4rkouss
Anubis
12
3
8
5.33
L
Hercules
Moghrii-Swe
Hercules
5
5
0
1
W
Ymir
7
0
9
11.5
W
1
5
6
0.8
L
0
9
1
0.06
L
3
8
1
0.44
W
Neith
öAAAö
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
36,151
59,698
Taken
39,364
28,071
Mitigated
24,701
6,943
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Badruxinos
Cu Chulainn
1,888
376
0
2,566
10,344
8,716
1,250
1,328
9,016
10,403
49,690
L
Arachne
Ch_Cup2
Arachne
3,149
2,291
0
1,207
10,869
3,619
736
2,329
8,454
0
39,986
W
Nemesis
Coloradoo5
Nemesis
5,934
2,433
0
2,336
9,920
6,334
2,264
935
8,941
0
50,638
W
Anubis
D4rkouss
Anubis
18,232
1,767
0
8,348
13,331
7,907
2,483
2,162
11,144
52,902
0
L
Hercules
Moghrii-Swe
Hercules
9,189
4,106
0
1,364
11,518
5,053
655
6,275
5,035
0
34,050
W
Ymir
7,081
755
414
954
6,746
7,330
1,216
1,278
5,468
33,289
0
W
4,904
804
770
2,271
8,389
3,001
1,850
1,566
6,823
30,981
0
L
4,699
1,931
0
1,446
10,886
2,985
0
8,579
2,307
0
25,986
L
5,330
660
0
360
16,081
7,698
102
11,302
4,669
19,665
0
W
Neith
öAAAö
Neith
0
0
0
236
978
129
0
0
978
0
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
42,435
327
Minions Killed
276
0
Camps Cleared
0
1,482,178
Distance Traveled
1,259,199
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,969
528
122
7
0
336,914
0
L
Arachne
7,684
452
80
5
0
335,930
0
W
Nemesis
9,473
557
83
5
0
349,883
0
W
Anubis
9,863
580
60
4
0
262,890
0
L
Hercules
7,841
461
43
3
0
279,348
2
W
Ymir
9,604
565
72
4
0
308,572
1
W
Ra
7,966
469
56
3
0
303,378
0
L
Neith
6,719
395
51
3
0
219,178
1
L
Ares
7,245
426
31
2
0
310,808
0
W
Neith
5,529
325
5
0
0
34,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role