Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DieHilfsebeneH
Ah Muzen Cab
Level 16
God Stats
32W - 16L
1,523 SR
Queue Stats
76W - 73L
1,366 Elo+
Solo
Nox
Nox
TenzukaRabbit
Nox
Level 35
God Stats
3W - 4L
1,229 SR
Queue Stats
31W - 46L
1,454 Elo+
Solo
Cthulhu
Cthulhu
ZHEER99
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 38
1,417 SR
1,440 Elo+

VS

Team Averages
Level 109
1,407 SR
1,291 Elo+
Cthulhu
Cthulhu
Alexias100
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Rapliks777
Zeus
Level 145
God Stats
8W - 9L
1,451 SR
Queue Stats
33W - 85L
1,186 Elo+
Party 1
Izanami
Izanami
SAVyer111
Izanami
Level 26
God Stats
30W - 71L
1,269 SR
Queue Stats
34W - 85L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DieHilfsebeneH
Ah Muzen Cab
17
8 / 1 / 7
12,718
669
18,285
9,482
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 10
11,044
581
5,362
9,728
3,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ZHEER99
Cthulhu
16
7 / 0 / 7
12,632
665
12,551
21,365
15,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexias100
Cthulhu
11
0 / 7 / 1
10,524
554
9,720
24,313
20,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 5 / 0
11,790
621
9,190
11,639
4,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SAVyer111
Izanami
12
0 / 5 / 1
10,289
542
3,851
10,187
5,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
3
3
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alexias100
Cthulhu
0
7
1
0.07
W
Ah Muzen Cab
DieHilfsebeneH
Ah Muzen Cab
8
1
7
11.5
L
3
5
0
0.6
L
Izanami
SAVyer111
Izanami
0
5
1
0.1
W
2
2
10
3.5
W
Cthulhu
ZHEER99
Cthulhu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
22,761
40,575
Taken
46,139
23,112
Mitigated
31,037
15,132
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alexias100
Cthulhu
9,720
352
717
5,241
24,313
20,659
131
6,136
18,007
39,529
0
W
Ah Muzen Cab
DieHilfsebeneH
Ah Muzen Cab
18,285
9,002
0
3,199
9,482
3,695
1,472
6,525
2,957
0
71,676
L
9,190
79
119
2,532
11,639
4,491
532
6,279
5,135
67,126
0
L
Izanami
SAVyer111
Izanami
3,851
2,865
0
2,839
10,187
5,887
634
5,992
3,999
0
30,484
W
5,362
497
0
636
9,728
3,623
1,878
6,177
3,551
27,826
0
W
Cthulhu
ZHEER99
Cthulhu
12,551
479
366
10,931
21,365
15,794
116
6,234
15,131
62,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
32,603
217
Minions Killed
212
0
Camps Cleared
0
1,040,376
Distance Traveled
900,592
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,524
554
47
2
0
307,611
0
W
Ah Muzen Cab
12,718
669
97
5
0
361,881
2
L
Zeus
11,790
621
109
6
0
301,280
0
L
Izanami
10,289
542
56
3
0
291,701
1
W
Nox
11,044
581
45
2
0
332,574
1
W
Cthulhu
12,632
665
75
4
0
345,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role