Player Matchup

Kuzenbo
Kuzenbo
DietBrainz
Kuzenbo
Level 24
God Stats
1W - 5L
1,123 SR
Queue Stats
150W - 158L
1,425 Elo+
Solo
Thanatos
Thanatos
Mind31
Thanatos
Level 16
God Stats
11W - 13L
1,509 SR
Queue Stats
38W - 33L
1,474 Elo+
Party 1
Anhur
Anhur
ScorPerNoX
Anhur
Level 29
God Stats
12W - 9L
1,310 SR
Queue Stats
112W - 136L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Scyrptor
Kukulkan
Level 62
God Stats
7W - 1L
1,720 SR
Queue Stats
21W - 16L
1,452 Elo+
Party 1
Bellona
Bellona
StanleylpKiss
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,391 Elo+
Party 1
Team Averages
Level 27
1,432 SR
1,441 Elo+

VS

Team Averages
Level 16
1,307 SR
1,412 Elo+
Ra
Ra
BugiMOT
Ra
Level 26
God Stats
0W - 5L
1,055 SR
Queue Stats
119W - 163L
1,404 Elo+
Party 3
Jormungandr
Jormungandr
C4lv0
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,302 Elo+
Solo
Achilles
Achilles
Higss
Achilles
Level 26
God Stats
21W - 24L
1,217 SR
Queue Stats
116W - 141L
1,352 Elo+
Party 3
Neith
Neith
Kandy92
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
QTafa
Bellona
Level 18
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DietBrainz
Kuzenbo
15
3 / 2 / 16
9,751
542
7,744
13,750
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Mind31
Thanatos
19
20 / 0 / 4
12,163
676
18,279
11,753
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
16
9 / 1 / 11
10,078
560
12,591
11,190
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Scyrptor
Kukulkan
17
7 / 3 / 9
11,556
642
13,122
8,338
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
15
3 / 4 / 10
9,546
530
9,991
15,281
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,430
413
6,782
11,361
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
C4lv0
Jormungandr
10
1 / 9 / 1
7,188
399
5,099
15,917
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Higss
Achilles
13
4 / 7 / 0
8,451
470
11,263
20,623
18,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Kandy92
Neith
11
2 / 9 / 1
7,288
405
6,374
12,953
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
QTafa
Bellona
15
3 / 8 / 4
9,240
513
7,904
17,058
8,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
42
Kills
10
10
Deaths
42
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Jormungandr
C4lv0
Jormungandr
1
9
1
0.17
W
Kuzenbo
DietBrainz
Kuzenbo
3
2
16
5.5
L
Achilles
Higss
Achilles
4
7
0
0.57
L
Neith
Kandy92
Neith
2
9
1
0.28
W
Thanatos
Mind31
Thanatos
20
0
4
22
L
Bellona
QTafa
Bellona
3
8
4
0.63
W
Anhur
9
1
11
14.5
W
Kukulkan
Scyrptor
Kukulkan
7
3
9
3.83
W
Bellona
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,727
Damage
37,422
60,312
Taken
77,912
43,416
Mitigated
42,115
26,051
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,782
150
403
810
11,361
3,824
240
6,649
4,662
38,615
0
L
Jormungandr
C4lv0
Jormungandr
5,099
1,771
0
785
15,917
7,945
0
5,080
10,837
24,242
0
W
Kuzenbo
DietBrainz
Kuzenbo
7,744
2,664
0
1,520
13,750
15,887
493
3,928
9,714
32,981
0
L
Achilles
Higss
Achilles
11,263
3,196
0
3,134
20,623
18,649
0
4,017
16,018
0
41,434
L
Neith
Kandy92
Neith
6,374
3,535
0
1,771
12,953
2,929
111
4,324
8,604
0
33,016
W
Thanatos
Mind31
Thanatos
18,279
6,634
0
18,339
11,753
4,704
0
277
11,454
0
85,956
L
Bellona
QTafa
Bellona
7,904
2,322
0
2,924
17,058
8,768
522
2,586
14,267
0
45,150
W
Anhur
12,591
8,906
0
4,579
11,190
5,518
2,865
1,994
9,162
0
58,132
W
Kukulkan
Scyrptor
Kukulkan
13,122
2,773
0
563
8,338
3,721
3,803
2,440
5,722
79,386
0
W
Bellona
9,991
2,249
0
1,050
15,281
13,586
598
2,752
12,379
6,569
36,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
39,597
488
Minions Killed
321
0
Camps Cleared
0
1,620,492
Distance Traveled
1,403,395
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,430
413
71
4
0
277,897
0
L
Jormungandr
7,188
399
28
2
0
274,559
0
W
Kuzenbo
9,751
542
43
2
0
331,584
0
L
Achilles
8,451
470
61
3
0
284,407
3
L
Neith
7,288
405
72
4
0
268,171
0
W
Thanatos
12,163
676
121
7
0
367,165
1
L
Bellona
9,240
513
89
5
0
298,361
0
W
Anhur
10,078
560
85
5
0
275,189
0
W
Kukulkan
11,556
642
160
9
0
301,564
0
W
Bellona
9,546
530
79
4
0
344,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role