Player Matchup

Chang'e
Chang'e
SadGuy15
Chang'e
Level 80
God Stats
3W - 13L
1,333 SR
Queue Stats
281W - 328L
1,470 Elo+
Solo
Nike
Nike
tthehumash
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,550 Elo+
Party 1
Izanami
Izanami
xD420xBLAdeZz
Izanami
Level 104
God Stats
1W - 2L
1,288 SR
Queue Stats
44W - 47L
1,514 Elo+
Party 1
Team Averages
Level 82
1,374 SR
1,511 Elo+

VS

Team Averages
Level 100
1,699 SR
1,553 Elo+
Medusa
Medusa
Genomorphs
Medusa
Level 148
God Stats
9W - 4L
1,886 SR
Queue Stats
175W - 152L
1,613 Elo+
Party 2
Cerberus
Cerberus
IKingOfWarI
Cerberus
Level 83
God Stats
6W - 3L
1,712 SR
Queue Stats
39W - 44L
1,488 Elo+
Solo
Tiamat
Tiamat
Shveider
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SadGuy15
Chang'e
14
1 / 3 / 4
10,696
563
6,393
14,486
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 4
11,807
621
15,350
15,523
10,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
15
5 / 6 / 6
12,272
646
14,008
15,208
5,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Genomorphs
Medusa
18
10 / 3 / 1
13,790
726
12,617
12,267
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IKingOfWarI
Cerberus
16
1 / 3 / 9
12,835
676
12,993
16,790
20,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Shveider
Tiamat
14
0 / 5 / 7
11,156
587
12,003
12,316
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
11
11
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Genomorphs
Medusa
10
3
1
3.5
W
Cerberus
IKingOfWarI
Cerberus
1
3
9
1.83
L
Chang'e
SadGuy15
Chang'e
1
3
4
1
W
Tiamat
Shveider
Tiamat
0
5
7
0.7
L
5
2
4
3.5
L
Izanami
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
37,613
45,217
Taken
41,373
19,976
Mitigated
32,264
14,878
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Genomorphs
Medusa
12,617
4,662
0
2,868
12,267
4,735
2,776
1,356
10,911
0
84,304
W
Cerberus
IKingOfWarI
Cerberus
12,993
800
0
4,925
16,790
20,240
641
3,946
12,844
39,548
0
L
Chang'e
SadGuy15
Chang'e
6,393
756
5,263
6,619
14,486
4,172
96
7,873
6,613
39,463
0
W
Tiamat
Shveider
Tiamat
12,003
244
0
2,662
12,316
7,289
0
1,171
11,145
56,800
0
L
15,350
1,687
0
0
15,523
10,661
0
8,656
6,867
0
46,708
L
Izanami
14,008
10,281
0
2,996
15,208
5,143
0
8,519
6,689
0
70,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
37,781
216
Minions Killed
268
0
Camps Cleared
0
1,001,614
Distance Traveled
1,063,308
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,790
726
125
7
0
363,865
2
W
Cerberus
12,835
676
72
4
0
366,849
4
L
Chang'e
10,696
563
58
3
0
333,994
2
W
Tiamat
11,156
587
71
4
0
332,594
5
L
Nike
11,807
621
46
2
0
366,769
5
L
Izanami
12,272
646
112
6
0
300,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role