Player Matchup

Danzaburou
Danzaburou
MiNi x HeeD
Danzaburou
Level 159
God Stats
16W - 9L
1,647 SR
Queue Stats
213W - 107L
1,780 Elo+
Party 1
Apollo
Apollo
Millson
Apollo
Level 160
God Stats
6W - 4L
1,861 SR
Queue Stats
512W - 342L
1,742 Elo+
Party 1
Vulcan
Vulcan
Seisendasrinne21
Vulcan
Level 133
God Stats
1W - 0L
1,657 SR
Queue Stats
22W - 15L
1,626 Elo+
Solo
Khepri
Khepri
ilhatem
Khepri
Level 118
God Stats
5W - 7L
1,500 SR
Queue Stats
154W - 145L
1,599 Elo+
Solo
King Arthur
King Arthur
richmud
King Arthur
Level 122
God Stats
55W - 43L
1,771 SR
Queue Stats
468W - 424L
1,634 Elo+
Solo
Team Averages
Level 138
1,687 SR
1,676 Elo+

VS

Team Averages
Level 151
1,515 SR
1,622 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ItsmeAdam05
Zeus
Level 116
God Stats
3W - 2L
1,714 SR
Queue Stats
21W - 15L
1,693 Elo+
Solo
Khepri
Khepri
Quagsire1990
Khepri
Level 160
God Stats
6W - 6L
1,221 SR
Queue Stats
596W - 619L
1,675 Elo+
Solo
Izanami
Izanami
SaLtap1das
Izanami
Level 160
God Stats
11W - 26L
1,462 SR
Queue Stats
986W - 1,009L
1,607 Elo+
Solo
Scylla
Scylla
Zhairis-
Scylla
Level 160
God Stats
97W - 73L
1,679 SR
Queue Stats
209W - 143L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MiNi x HeeD
Danzaburou
12
2 / 0 / 2
7,239
724
3,160
4,066
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Millson
Apollo
12
3 / 0 / 0
6,655
666
2,173
5,789
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
6,100
610
2,788
4,162
1,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ilhatem
Khepri
9
0 / 0 / 2
5,544
554
979
5,546
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
richmud
King Arthur
12
4 / 0 / 0
6,930
693
4,676
6,288
4,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
2
0 / 1 / 0
3,559
356
307
997
162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
4,826
483
3,970
4,454
1,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
9
0 / 4 / 0
5,209
521
3,021
7,324
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
SaLtap1das
Izanami
6
0 / 3 / 0
4,156
416
478
4,045
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Zhairis-
Scylla
7
0 / 1 / 0
4,612
461
2,180
4,311
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
10
Kills
1
1
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
L
1
2
0
0.5
W
Danzaburou
MiNi x HeeD
Danzaburou
2
0
2
3
W
Apollo
Millson
Apollo
3
0
0
3
L
Khepri
0
4
0
0
L
Izanami
SaLtap1das
Izanami
0
3
0
0
W
1
1
1
1.5
L
Scylla
Zhairis-
Scylla
0
1
0
0
W
Khepri
ilhatem
Khepri
0
0
2
1
W
King Arthur
richmud
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,776
Damage
9,956
25,851
Taken
21,131
11,991
Mitigated
6,213
9,929
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
307
44
0
228
997
162
0
184
813
0
3,036
L
3,970
206
0
380
4,454
1,193
0
2,282
2,172
22,737
0
W
Danzaburou
MiNi x HeeD
Danzaburou
3,160
1,285
0
3,391
4,066
1,397
1,779
378
3,625
0
40,126
W
Apollo
Millson
Apollo
2,173
534
0
500
5,789
1,948
21
902
4,841
0
46,758
L
Khepri
3,021
165
0
2,214
7,324
3,083
0
279
7,045
26,558
0
L
Izanami
SaLtap1das
Izanami
478
417
0
975
4,045
829
0
190
3,855
0
13,617
W
2,788
839
0
1,605
4,162
1,846
56
2,487
1,635
32,406
0
L
Scylla
Zhairis-
Scylla
2,180
307
0
921
4,311
946
0
832
3,479
23,612
0
W
Khepri
ilhatem
Khepri
979
0
0
1,941
5,546
2,399
0
2,032
3,320
16,736
0
W
King Arthur
richmud
King Arthur
4,676
846
0
2,492
6,288
4,401
0
2,737
3,259
0
34,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
22,362
349
Minions Killed
189
0
Camps Cleared
0
943,937
Distance Traveled
797,814
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,559
356
9
1
0
163,611
1
L
Zeus
4,826
483
39
4
0
165,002
2
W
Danzaburou
7,239
724
94
9
0
159,141
0
W
Apollo
6,655
666
93
9
0
203,280
2
L
Khepri
5,209
521
64
6
0
161,224
3
L
Izanami
4,156
416
28
3
0
149,312
2
W
Vulcan
6,100
610
63
6
0
195,057
3
L
Scylla
4,612
461
49
5
0
158,665
3
W
Khepri
5,544
554
28
3
0
181,365
1
W
King Arthur
6,930
693
71
7
0
205,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role