Player Matchup

Apollo
Apollo
Doogie1434
Apollo
Level 127
God Stats
7W - 4L
1,588 SR
Queue Stats
410W - 343L
1,587 Elo+
Solo
Awilix
Awilix
JOJO-777-POPO
Awilix
Level 157
God Stats
9W - 4L
1,500 SR
Queue Stats
742W - 493L
1,646 Elo+
Party 1
Tiamat
Tiamat
Jusssa Pyth
Tiamat
Level 139
God Stats
4W - 3L
1,652 SR
Queue Stats
34W - 37L
1,651 Elo+
Solo
Freya
Freya
PremiumRedhead
Freya
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 260L
1,557 Elo+
Solo
Ganesha
Ganesha
あげなす
Ganesha
Level 109
God Stats
10W - 8L
1,868 SR
Queue Stats
90W - 73L
1,593 Elo+
Party 1
Team Averages
Level 131
1,622 SR
1,607 Elo+

VS

Team Averages
Level 87
1,427 SR
1,644 Elo+
Ra
Ra
Cyfö
Ra
Level 69
God Stats
4W - 3L
1,289 SR
Queue Stats
298W - 163L
1,731 Elo+
Party 2
Apollo
Apollo
Kyuuuth
Apollo
Level 68
God Stats
41W - 20L
1,723 SR
Queue Stats
122W - 61L
1,716 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Matraquillo1
Kumbhakarna
Level 125
God Stats
6W - 8L
1,164 SR
Queue Stats
531W - 500L
1,582 Elo+
Solo
Fenrir
Fenrir
RIPCobebryan
Fenrir
Level 109
God Stats
8W - 9L
1,461 SR
Queue Stats
84W - 99L
1,509 Elo+
Solo
Bellona
Bellona
SpammingYoGirl
Bellona
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 39L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Doogie1434
Apollo
14
2 / 8 / 3
8,851
466
7,562
17,064
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 5 / 1
9,503
500
7,891
13,689
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
3 / 5 / 2
9,046
476
11,687
11,094
9,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
9,036
476
10,579
15,728
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
あげなす
Ganesha
12
0 / 5 / 6
7,982
420
4,918
12,789
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 3 / 10
10,271
541
8,897
9,641
4,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kyuuuth
Apollo
18
8 / 1 / 11
11,458
603
14,499
11,615
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Matraquillo1
Kumbhakarna
14
0 / 1 / 11
8,905
469
2,582
13,548
8,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
5 / 5 / 7
9,641
507
6,148
14,159
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 1 / 7
11,727
617
17,485
17,203
13,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
11
Kills
25
25
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ra
3
3
10
2.67
L
Apollo
Doogie1434
Apollo
2
8
3
0.44
L
4
5
1
0.9
L
Tiamat
3
5
2
0.8
W
Apollo
Kyuuuth
Apollo
8
1
11
13.5
W
Kumbhakarna
Matraquillo1
Kumbhakarna
0
1
11
5.5
L
2
2
2
1.5
W
Fenrir
5
5
7
1.7
W
9
1
7
12.5
L
Ganesha
あげなす
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
49,611
70,364
Taken
66,166
38,247
Mitigated
36,148
25,946
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,897
522
1,487
2,629
9,641
4,004
0
4,043
5,398
75,674
0
L
Apollo
Doogie1434
Apollo
7,562
3,010
0
5,514
17,064
5,934
0
2,606
14,458
0
57,557
L
7,891
2,615
0
5,055
13,689
5,942
0
2,228
11,461
0
70,111
L
Tiamat
11,687
1,218
0
3,300
11,094
9,374
0
1,999
9,095
62,270
0
W
Apollo
Kyuuuth
Apollo
14,499
8,899
0
3,915
11,615
4,493
1,641
5,188
6,369
0
87,700
W
Kumbhakarna
Matraquillo1
Kumbhakarna
2,582
542
0
4,284
13,548
8,612
75
6,010
7,358
16,458
0
L
10,579
2,925
0
9,722
15,728
6,212
723
1,915
13,813
63,225
0
W
Fenrir
6,148
1,414
0
1,687
14,159
5,182
0
6,107
7,884
0
59,061
W
17,485
6,692
0
8,877
17,203
13,857
281
5,082
11,973
0
86,391
L
Ganesha
あげなす
Ganesha
4,918
251
0
2,355
12,789
10,785
0
2,731
10,058
24,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
52,002
497
Minions Killed
631
0
Camps Cleared
0
1,712,787
Distance Traveled
1,875,876
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,271
541
179
9
0
354,404
6
L
Apollo
8,851
466
98
5
0
281,744
2
L
Awilix
9,503
500
118
6
0
403,596
5
L
Tiamat
9,046
476
152
8
0
335,515
3
W
Apollo
11,458
603
151
8
0
373,497
3
W
Kumbhakarna
8,905
469
34
2
0
379,096
6
L
Freya
9,036
476
124
7
0
333,890
4
W
Fenrir
9,641
507
98
5
0
363,555
3
W
Bellona
11,727
617
169
9
0
405,324
0
L
Ganesha
7,982
420
5
0
0
358,042
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role