Player Matchup

Chang'e
Chang'e
F-9olX
Chang'e
Level 33
God Stats
23W - 24L
1,595 SR
Queue Stats
482W - 421L
1,439 Elo+
Party 1
Anubis
Anubis
HYORINMARU1032
Anubis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 135L
1,445 Elo+
Solo
Ares
Ares
RAYANBEST1
Ares
Level 57
God Stats
48W - 30L
1,493 SR
Queue Stats
639W - 592L
1,454 Elo+
Party 1
Izanami
Izanami
trex_ksa2012
Izanami
Level 55
God Stats
57W - 33L
1,614 SR
Queue Stats
297W - 268L
1,470 Elo+
Party 1
Kali
Kali
yasser-altaweel
Kali
Level 41
God Stats
41W - 20L
1,759 SR
Queue Stats
474W - 402L
1,476 Elo+
Party 1
Team Averages
Level 47
1,592 SR
1,457 Elo+

VS

Team Averages
Level 70
1,540 SR
1,434 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Act WESS
Baron Samedi
Level 45
God Stats
35W - 30L
1,485 SR
Queue Stats
105W - 118L
1,409 Elo+
Solo
Anubis
Anubis
Fpmedeiros2
Anubis
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
183W - 233L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Mordred killer
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,442 Elo+
Solo
Rama
Rama
ZinLinx
Rama
Level 36
God Stats
1W - 1L
1,715 SR
Queue Stats
189W - 253L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
F-9olX
Chang'e
12
5 / 0 / 0
6,489
649
4,972
5,953
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
5,307
531
2,802
5,847
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 1 / 0
5,530
553
3,521
5,797
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
trex_ksa2012
Izanami
9
0 / 0 / 3
5,163
516
4,452
4,466
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 0 / 0
3,531
353
0
166
28
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 1
6,076
608
3,237
5,814
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Act WESS
Baron Samedi
8
2 / 0 / 0
5,002
500
3,741
4,773
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
8
0 / 4 / 0
4,837
484
2,840
4,944
2,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
8
0 / 1 / 1
4,795
480
2,193
6,855
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
ZinLinx
Rama
7
0 / 3 / 0
4,267
427
1,784
6,883
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
2
2
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
1
0.5
L
Baron Samedi
Act WESS
Baron Samedi
2
0
0
2
W
Chang'e
F-9olX
Chang'e
5
0
0
5
L
Anubis
0
4
0
0
W
0
1
0
0
L
Ao Kuang
0
1
1
0.5
W
3
1
0
3
L
Rama
ZinLinx
Rama
0
3
0
0
W
Izanami
trex_ksa2012
Izanami
0
0
3
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,747
Damage
13,795
22,229
Taken
29,269
9,898
Mitigated
8,948
10,758
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,237
1,970
0
3,696
5,814
1,486
438
2,297
3,517
0
38,312
L
Baron Samedi
Act WESS
Baron Samedi
3,741
478
923
2,740
4,773
1,744
0
1,528
3,245
16,606
0
W
Chang'e
F-9olX
Chang'e
4,972
260
0
3,529
5,953
1,636
771
3,921
2,032
32,398
0
L
Anubis
2,840
206
0
1,276
4,944
2,270
301
3,157
1,787
26,384
0
W
2,802
86
0
3,032
5,847
2,879
0
432
5,415
27,221
0
L
Ao Kuang
2,193
705
0
2,127
6,855
1,880
0
2,060
4,795
18,697
0
W
3,521
489
313
1,800
5,797
3,766
315
2,216
3,581
14,716
0
L
Rama
ZinLinx
Rama
1,784
1,593
0
2,060
6,883
1,568
0
2,253
4,630
0
13,492
W
Izanami
trex_ksa2012
Izanami
4,452
2,694
76
1,896
4,466
1,589
1,318
2,205
2,261
0
32,235
W
0
0
0
112
166
28
0
0
166
0
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
24,977
197
Minions Killed
220
0
Camps Cleared
0
683,289
Distance Traveled
801,024
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,076
608
92
9
0
165,367
6
L
Baron Samedi
5,002
500
12
1
0
174,459
0
W
Chang'e
6,489
649
56
6
0
195,283
1
L
Anubis
4,837
484
45
5
0
132,132
0
W
Anubis
5,307
531
48
5
0
130,045
3
L
Ao Kuang
4,795
480
42
4
0
172,602
2
W
Ares
5,530
553
22
2
0
195,649
4
L
Rama
4,267
427
29
3
0
156,464
0
W
Izanami
5,163
516
69
7
0
150,290
1
W
Kali
3,531
353
2
0
0
12,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role