Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IPADAM
Fenrir
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 77L
1,515 Elo+
Solo
Khepri
Khepri
Mshonoka
Khepri
Level 13
God Stats
9W - 14L
1,500 SR
Queue Stats
260W - 273L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trukilledyou
Ah Muzen Cab
Level 18
God Stats
16W - 9L
1,625 SR
Queue Stats
46W - 33L
1,438 Elo+
Solo
Anubis
Anubis
ZYPWDQXQSY
Anubis
Level 28
God Stats
36W - 39L
1,532 SR
Queue Stats
79W - 83L
1,467 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,466 Elo+

VS

Team Averages
Level 15
1,591 SR
1,485 Elo+
Amaterasu
Amaterasu
Dvawaifu123
Amaterasu
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
26W - 21L
1,773 Elo+
Solo
Ao Kuang
Ao Kuang
Oncorhynchus333
Ao Kuang
Level 18
God Stats
4W - 8L
1,334 SR
Queue Stats
8W - 16L
1,275 Elo+
Solo
Nu Wa
Nu Wa
Ptitochiro
Nu Wa
Level 26
God Stats
2W - 1L
1,696 SR
Queue Stats
10W - 10L
1,406 Elo+
Solo
Cthulhu
Cthulhu
voloredieu
Cthulhu
Level 7
God Stats
3W - 2L
1,924 SR
Queue Stats
14W - 29L
1,598 Elo+
Solo
Anhur
Anhur
zBADSTEPSIS
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
14 / 2 / 25
13,513
1,126
31,807
7,380
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
IPADAM
Fenrir
20
15 / 1 / 14
14,272
1,189
22,867
16,221
9,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Mshonoka
Khepri
20
4 / 0 / 23
12,240
1,020
9,347
13,164
13,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Trukilledyou
Ah Muzen Cab
19
9 / 0 / 18
12,993
1,083
13,390
7,048
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ZYPWDQXQSY
Anubis
19
2 / 7 / 27
12,101
1,008
13,701
11,013
4,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dvawaifu123
Amaterasu
14
0 / 2 / 0
9,009
751
842
4,404
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
18
4 / 7 / 6
12,235
1,020
11,343
26,378
12,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
19
3 / 11 / 6
12,228
1,019
24,051
20,462
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
voloredieu
Cthulhu
17
0 / 13 / 5
10,361
863
2,444
27,128
7,609
17
3 / 11 / 4
11,046
921
12,477
21,519
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
31
44
Kills
10
10
Deaths
44
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
14
2
25
13.25
L
Amaterasu
Dvawaifu123
Amaterasu
0
2
0
0
W
Fenrir
IPADAM
Fenrir
15
1
14
22
W
Khepri
Mshonoka
Khepri
4
0
23
15.5
L
Ao Kuang
4
7
6
1
L
Nu Wa
3
11
6
0.55
W
Ah Muzen Cab
Trukilledyou
Ah Muzen Cab
9
0
18
18
W
Anubis
ZYPWDQXQSY
Anubis
2
7
27
2.21
L
Cthulhu
voloredieu
Cthulhu
0
13
5
0.19
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,112
Damage
51,157
54,826
Taken
99,891
30,716
Mitigated
30,997
7,736
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
31,807
9,318
0
118
7,380
1,533
0
6,098
1,282
58,053
0
L
Amaterasu
Dvawaifu123
Amaterasu
842
545
0
305
4,404
1,697
0
2,707
1,697
0
1,794
W
Fenrir
IPADAM
Fenrir
22,867
8,184
595
1,819
16,221
9,074
0
10,346
5,827
0
37,287
W
Khepri
Mshonoka
Khepri
9,347
714
0
2,822
13,164
13,331
0
9,542
3,622
26,429
0
L
Ao Kuang
11,343
3,430
183
6,261
26,378
12,434
0
15,241
11,137
31,173
0
L
Nu Wa
24,051
8,235
0
220
20,462
4,717
0
12,423
8,039
83,111
0
W
Ah Muzen Cab
Trukilledyou
Ah Muzen Cab
13,390
4,325
0
1,457
7,048
1,964
0
5,033
1,990
0
33,201
W
Anubis
ZYPWDQXQSY
Anubis
13,701
1,076
262
663
11,013
4,814
0
6,819
4,194
45,832
0
L
Cthulhu
voloredieu
Cthulhu
2,444
499
0
0
27,128
7,609
0
15,291
11,837
14,996
0
L
12,477
5,924
0
1,020
21,519
4,540
0
9,193
12,326
0
27,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,119
Gold Earned
54,879
235
Minions Killed
208
8
Camps Cleared
3
1,105,663
Distance Traveled
782,158
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,513
1,126
47
4
5
221,980
1
L
Amaterasu
9,009
751
2
0
0
50,638
0
W
Fenrir
14,272
1,189
30
3
2
257,163
1
W
Khepri
12,240
1,020
33
3
0
205,456
0
L
Ao Kuang
12,235
1,020
45
4
2
200,100
0
L
Nu Wa
12,228
1,019
126
11
1
178,850
0
W
Ah Muzen Cab
12,993
1,083
41
3
1
296,705
0
W
Anubis
12,101
1,008
84
7
0
124,359
0
L
Cthulhu
10,361
863
16
1
0
181,981
1
L
Anhur
11,046
921
19
2
0
170,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role