Player Matchup

Apollo
Apollo
HypersonicPig
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MSRLEGENDBICTH
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Rufussx
Cthulhu
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,541 Elo+
Party 1
Merlin
Merlin
SirDarkWolf
Merlin
Level 107
God Stats
16W - 15L
1,729 SR
Queue Stats
123W - 103L
1,667 Elo+
Party 1
Chaac
Chaac
parathus
Chaac
Level 123
God Stats
6W - 0L
2,059 SR
Queue Stats
43W - 38L
1,554 Elo+
Party 1
Team Averages
Level 85
1,657 SR
1,552 Elo+

VS

Team Averages
Level 42
1,379 SR
1,306 Elo+
Chronos
Chronos
Bahamut6832
Chronos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 590L
1,284 Elo+
Party 2
Erlang Shen
Erlang Shen
NotBadJay
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 356L
1,343 Elo+
Party 2
Hades
Hades
Praedyth3711
Hades
Level 15
God Stats
15W - 54L
1,343 SR
Queue Stats
109W - 266L
1,288 Elo+
Party 2
Anubis
Anubis
Shxpmxster
Anubis
Level 24
God Stats
0W - 4L
1,233 SR
Queue Stats
9W - 15L
1,329 Elo+
Party 2
Susano
Susano
UrgentManx37877
Susano
Level 35
God Stats
1W - 5L
1,321 SR
Queue Stats
121W - 268L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,581
658
4,326
7,206
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 0 / 2
6,197
620
3,781
5,679
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Rufussx
Cthulhu
9
1 / 3 / 4
5,660
566
3,757
7,228
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
11
0 / 0 / 1
5,906
591
2,884
1,803
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
parathus
Chaac
10
3 / 2 / 3
6,047
605
6,955
7,020
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bahamut6832
Chronos
8
1 / 2 / 2
5,027
503
4,185
5,499
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
NotBadJay
Erlang Shen
7
0 / 4 / 0
4,173
417
1,250
6,315
2,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 2
4,899
490
2,157
6,122
2,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Shxpmxster
Anubis
9
0 / 1 / 0
4,893
489
1,303
4,454
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
3 / 3 / 1
5,074
507
2,233
6,489
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
7
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bahamut6832
Chronos
1
2
2
1
W
3
2
1
1.75
W
6
0
2
7
L
Erlang Shen
NotBadJay
Erlang Shen
0
4
0
0
L
1
3
2
0.67
W
Cthulhu
Rufussx
Cthulhu
1
3
4
1
L
Anubis
Shxpmxster
Anubis
0
1
0
0
W
Merlin
0
0
1
0.5
L
3
3
1
1.17
W
Chaac
parathus
Chaac
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
11,128
28,936
Taken
28,879
11,736
Mitigated
9,864
10,677
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bahamut6832
Chronos
4,185
1,472
0
1,637
5,499
1,178
0
1,741
3,758
22,502
0
W
4,326
2,740
0
3,279
7,206
2,090
740
2,396
4,810
0
47,653
W
3,781
741
0
2,724
5,679
1,807
360
365
5,314
0
27,833
L
Erlang Shen
NotBadJay
Erlang Shen
1,250
556
0
1,354
6,315
2,545
204
219
5,866
0
13,383
L
2,157
429
103
693
6,122
2,153
248
254
5,818
16,492
0
W
Cthulhu
Rufussx
Cthulhu
3,757
219
174
2,151
7,228
2,983
270
2,542
4,686
15,151
0
L
Anubis
Shxpmxster
Anubis
1,303
94
0
872
4,454
1,615
102
2,257
2,197
23,657
0
W
Merlin
2,884
164
0
394
1,803
485
0
642
1,161
36,680
0
L
2,233
348
0
1,322
6,489
2,373
0
2,170
4,269
0
8,507
W
Chaac
parathus
Chaac
6,955
1,085
0
1,955
7,020
4,371
933
1,700
5,320
0
28,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
24,066
309
Minions Killed
177
0
Camps Cleared
0
931,785
Distance Traveled
885,536
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,027
503
49
5
0
186,031
3
W
Apollo
6,581
658
96
10
0
176,999
2
W
Thor
6,197
620
55
6
0
202,385
4
L
Erlang Shen
4,173
417
31
3
0
149,267
0
L
Hades
4,899
490
30
3
0
169,426
0
W
Cthulhu
5,660
566
15
2
0
205,761
1
L
Anubis
4,893
489
57
6
0
172,801
2
W
Merlin
5,906
591
78
8
0
187,069
2
L
Susano
5,074
507
10
1
0
208,011
3
W
Chaac
6,047
605
65
7
0
159,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role