Player Matchup

Apollo
Apollo
KKazuma93
Apollo
Level 26
God Stats
41W - 25L
1,578 SR
Queue Stats
52W - 52L
1,421 Elo+
Party 3
Tiamat
Tiamat
MrAlexSanYa
Tiamat
Level 28
God Stats
20W - 15L
1,671 SR
Queue Stats
37W - 34L
1,493 Elo+
Solo
Mercury
Mercury
PDRG948
Mercury
Level 27
God Stats
3W - 3L
1,638 SR
Queue Stats
67W - 77L
1,390 Elo+
Party 3
Aphrodite
Aphrodite
PersophoneL
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,115 Elo+
Party 1
Guan Yu
Guan Yu
TeadonIV
Guan Yu
Level 18
God Stats
0W - 4L
1,063 SR
Queue Stats
13W - 26L
1,277 Elo+
Party 1
Team Averages
Level 22
1,490 SR
1,339 Elo+

VS

Team Averages
Level 20
1,490 SR
1,410 Elo+
Thanatos
Thanatos
Mind31
Thanatos
Level 16
God Stats
11W - 13L
1,468 SR
Queue Stats
38W - 33L
1,462 Elo+
Party 4
Kukulkan
Kukulkan
Scyrptor
Kukulkan
Level 62
God Stats
7W - 1L
1,500 SR
Queue Stats
21W - 16L
1,433 Elo+
Party 4
Bakasura
Bakasura
Sovyl
Bakasura
Level 2
God Stats
1W - 0L
1,242 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
StanleylpKiss
Jormungandr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,154 Elo+
Party 4
Amaterasu
Amaterasu
wearstone1
Amaterasu
Level 18
God Stats
1W - 0L
1,741 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KKazuma93
Apollo
20
12 / 9 / 0
15,151
473
26,194
33,061
13,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
20
5 / 7 / 6
14,996
469
24,684
29,599
20,328
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
PDRG948
Mercury
20
2 / 16 / 4
13,773
430
14,717
28,722
13,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
PersophoneL
Aphrodite
19
0 / 8 / 4
12,011
375
9,159
19,104
8,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
TeadonIV
Guan Yu
19
8 / 9 / 9
14,581
456
21,494
35,571
44,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mind31
Thanatos
20
13 / 3 / 14
16,956
530
23,665
26,037
11,585
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Scyrptor
Kukulkan
20
13 / 10 / 13
18,147
567
34,992
21,321
10,316
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Sovyl
Bakasura
20
12 / 4 / 15
17,124
535
20,301
27,538
14,243
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
StanleylpKiss
Jormungandr
20
4 / 6 / 34
16,151
505
19,110
32,567
47,196
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
wearstone1
Amaterasu
20
7 / 4 / 21
15,114
472
17,848
28,370
36,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
146
27
Kills
49
49
Deaths
27
23
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Apollo
KKazuma93
Apollo
12
9
0
1.33
W
Thanatos
Mind31
Thanatos
13
3
14
6.67
L
Tiamat
5
7
6
1.14
L
Mercury
PDRG948
Mercury
2
16
4
0.25
L
Aphrodite
PersophoneL
Aphrodite
0
8
4
0.25
W
Kukulkan
Scyrptor
Kukulkan
13
10
13
1.95
W
Bakasura
Sovyl
Bakasura
12
4
15
4.88
W
Jormungandr
StanleylpKiss
Jormungandr
4
6
34
3.5
L
Guan Yu
TeadonIV
Guan Yu
8
9
9
1.39
W
Amaterasu
wearstone1
Amaterasu
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,248
Damage
115,916
146,057
Taken
135,833
99,835
Mitigated
120,224
49,396
Healing
59,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
KKazuma93
Apollo
26,194
17,726
0
12,522
33,061
13,138
4,897
12,310
19,885
0
108,438
W
Thanatos
Mind31
Thanatos
23,665
6,946
0
29,817
26,037
11,585
864
6,190
19,697
0
138,449
L
Tiamat
24,684
2,879
985
11,502
29,599
20,328
1,360
14,414
14,074
103,025
0
L
Mercury
PDRG948
Mercury
14,717
10,218
0
2,597
28,722
13,160
591
6,994
20,837
0
102,756
L
Aphrodite
PersophoneL
Aphrodite
9,159
1,069
6,407
4,784
19,104
8,889
650
7,500
10,457
59,883
0
W
Kukulkan
Scyrptor
Kukulkan
34,992
4,779
0
2,235
21,321
10,316
3,972
2,397
18,774
149,597
0
W
Bakasura
Sovyl
Bakasura
20,301
15,016
0
11,191
27,538
14,243
4,112
6,768
20,645
0
106,168
W
Jormungandr
StanleylpKiss
Jormungandr
19,110
2,557
0
3,517
32,567
47,196
1,249
14,313
18,051
65,738
0
L
Guan Yu
TeadonIV
Guan Yu
21,494
4,112
2,174
8,425
35,571
44,320
722
12,937
21,007
0
60,190
W
Amaterasu
wearstone1
Amaterasu
17,848
7,582
0
12,972
28,370
36,884
974
7,957
19,889
0
46,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,512
Gold Earned
83,492
638
Minions Killed
720
0
Camps Cleared
0
2,689,849
Distance Traveled
3,107,565
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,151
473
148
5
0
479,946
0
W
Thanatos
16,956
530
156
5
0
632,064
1
L
Tiamat
14,996
469
158
5
0
539,036
1
L
Mercury
13,773
430
126
4
0
532,055
0
L
Aphrodite
12,011
375
115
4
0
564,346
0
W
Kukulkan
18,147
567
251
8
0
463,988
0
W
Bakasura
17,124
535
149
5
0
765,666
3
W
Jormungandr
16,151
505
113
4
0
556,962
0
L
Guan Yu
14,581
456
91
3
0
574,466
2
W
Amaterasu
15,114
472
51
2
0
688,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role