Player Matchup

Tiamat
Tiamat
Kubciak
Tiamat
Level 64
God Stats
5W - 5L
1,401 SR
Queue Stats
36W - 27L
1,324 Elo+
Solo
Sylvanus
Sylvanus
RafoxGod
Sylvanus
Level 82
God Stats
29W - 24L
1,683 SR
Queue Stats
66W - 50L
1,515 Elo+
Solo
Set
Set
TonySir
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 166L
1,353 Elo+
Solo
Hou Yi
Hou Yi
UnstoppableR
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,664 Elo+
Party 1
Zhong Kui
Zhong Kui
jeksavid
Zhong Kui
Level 52
God Stats
0W - 2L
1,277 SR
Queue Stats
18W - 18L
1,444 Elo+
Party 1
Team Averages
Level 53
1,472 SR
1,460 Elo+

VS

Team Averages
Level 70
1,552 SR
1,476 Elo+
Zhong Kui
Zhong Kui
AngelonzITA
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AquStetion
Chiron
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FlintiMcFlint
Cu Chulainn
Level 45
God Stats
1W - 7L
1,500 SR
Queue Stats
384W - 372L
1,436 Elo+
Solo
Set
Set
The4Ges
Set
Level 53
God Stats
8W - 9L
1,397 SR
Queue Stats
71W - 74L
1,403 Elo+
Solo
Hel
Hel
forsakenzor
Hel
Level 45
God Stats
3W - 5L
1,862 SR
Queue Stats
199W - 220L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kubciak
Tiamat
12
1 / 5 / 2
8,276
436
3,684
9,065
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
RafoxGod
Sylvanus
14
4 / 4 / 3
9,545
502
11,449
20,422
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
14
5 / 5 / 3
9,424
496
5,602
14,176
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
12
0 / 8 / 4
7,329
386
4,660
16,704
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
jeksavid
Zhong Kui
15
6 / 7 / 1
9,475
499
18,559
20,786
19,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngelonzITA
Zhong Kui
15
4 / 4 / 9
8,916
469
12,377
14,808
13,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
AquStetion
Chiron
14
4 / 1 / 7
9,037
476
9,862
16,194
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
FlintiMcFlint
Cu Chulainn
14
0 / 4 / 5
8,910
469
7,705
13,280
11,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
17
16 / 3 / 4
11,205
590
19,586
17,238
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 4 / 8
10,013
527
13,134
13,591
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
16
Kills
29
29
Deaths
16
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngelonzITA
Zhong Kui
4
4
9
2.13
W
Chiron
AquStetion
Chiron
4
1
7
7.5
W
Cu Chulainn
FlintiMcFlint
Cu Chulainn
0
4
5
0.63
L
Tiamat
Kubciak
Tiamat
1
5
2
0.4
L
Sylvanus
RafoxGod
Sylvanus
4
4
3
1.38
W
Set
16
3
4
6
L
Set
5
5
3
1.3
L
Hou Yi
0
8
4
0.25
W
5
4
8
2.25
L
Zhong Kui
jeksavid
Zhong Kui
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,954
Damage
62,664
81,153
Taken
75,111
54,601
Mitigated
44,337
32,066
Healing
37,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngelonzITA
Zhong Kui
12,377
703
719
4,531
14,808
13,211
504
7,258
7,550
44,503
0
W
Chiron
AquStetion
Chiron
9,862
4,003
1,295
10,569
16,194
5,451
891
5,429
10,593
0
58,748
W
Cu Chulainn
FlintiMcFlint
Cu Chulainn
7,705
2,552
0
800
13,280
11,754
2,724
6,706
6,542
0
50,699
L
Tiamat
Kubciak
Tiamat
3,684
190
0
1,982
9,065
4,363
612
2,291
6,490
39,851
0
L
Sylvanus
RafoxGod
Sylvanus
11,449
2,768
3,882
8,117
20,422
18,535
203
8,971
11,235
32,595
0
W
Set
19,586
8,871
0
4,834
17,238
8,382
664
7,113
9,963
0
64,035
L
Set
5,602
2,600
0
3,987
14,176
6,274
0
2,709
11,417
0
37,485
L
Hou Yi
4,660
2,121
0
3,549
16,704
5,808
0
5,912
10,708
0
31,149
W
13,134
651
7,723
7,113
13,591
5,539
1,036
6,316
6,771
56,233
0
L
Zhong Kui
jeksavid
Zhong Kui
18,559
3,731
633
9,916
20,786
19,621
926
4,876
15,792
56,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
48,081
329
Minions Killed
452
0
Camps Cleared
0
1,433,775
Distance Traveled
1,683,710
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,916
469
73
4
0
302,059
0
W
Chiron
9,037
476
83
4
0
308,994
7
W
Cu Chulainn
8,910
469
98
5
0
329,582
0
L
Tiamat
8,276
436
85
4
0
233,954
1
L
Sylvanus
9,545
502
32
2
0
317,122
1
W
Set
11,205
590
91
5
0
391,223
0
L
Set
9,424
496
69
4
0
292,497
2
L
Hou Yi
7,329
386
50
3
0
292,859
0
W
Hel
10,013
527
107
6
0
351,852
4
L
Zhong Kui
9,475
499
93
5
0
297,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role