Player Matchup

King Arthur
King Arthur
AlphaSimp420
King Arthur
Level 108
God Stats
11W - 9L
1,589 SR
Queue Stats
63W - 99L
1,374 Elo+
Party 1
Vamana
Vamana
BigDaddyCheese93
Vamana
Level 109
God Stats
52W - 56L
1,447 SR
Queue Stats
402W - 548L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
Cal_don123
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 121L
1,185 Elo+
Party 1
Anhur
Anhur
LordPeck
Anhur
Level 15
God Stats
16W - 26L
1,262 SR
Queue Stats
21W - 45L
1,204 Elo+
Solo
Ra
Ra
SquirtJuices
Ra
Level 47
God Stats
4W - 6L
1,720 SR
Queue Stats
66W - 119L
1,164 Elo+
Party 1
Team Averages
Level 67
1,503 SR
1,279 Elo+

VS

Team Averages
Level 57
1,380 SR
1,344 Elo+
Medusa
Medusa
CallumBrady
Medusa
Level 8
God Stats
1W - 2L
1,230 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 2
Chronos
Chronos
Maxcherry
Chronos
Level 124
God Stats
5W - 5L
1,291 SR
Queue Stats
94W - 106L
1,415 Elo+
Solo
Mercury
Mercury
Shahzad
Mercury
Level 16
God Stats
2W - 2L
1,682 SR
Queue Stats
8W - 20L
1,341 Elo+
Party 2
Guan Yu
Guan Yu
genericoutcast
Guan Yu
Level 128
God Stats
5W - 7L
1,519 SR
Queue Stats
133W - 153L
1,457 Elo+
Solo
Ares
Ares
melodia6
Ares
Level 11
God Stats
2W - 2L
1,178 SR
Queue Stats
12W - 14L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaSimp420
King Arthur
16
0 / 6 / 6
10,246
427
9,086
26,941
15,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 6 / 2
12,238
510
14,006
24,068
14,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Cal_don123
Ao Kuang
12
3 / 5 / 1
8,655
361
6,464
15,546
4,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
LordPeck
Anhur
17
0 / 5 / 1
10,485
437
3,687
14,928
5,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 10 / 1
10,016
417
11,325
15,725
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 3 / 10
11,819
492
14,774
19,215
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Maxcherry
Chronos
20
14 / 3 / 5
14,707
613
20,965
14,703
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Shahzad
Mercury
19
7 / 6 / 9
12,933
539
10,598
19,078
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 11
13,222
551
19,587
20,166
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
9
0 / 2 / 1
8,420
351
589
6,382
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
15
Kills
32
32
Deaths
16
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlphaSimp420
King Arthur
0
6
6
0.5
L
10
6
2
1.83
L
Ao Kuang
Cal_don123
Ao Kuang
3
5
1
0.7
W
Medusa
2
3
10
2.33
L
Anhur
LordPeck
Anhur
0
5
1
0.1
W
Chronos
Maxcherry
Chronos
14
3
5
5.5
W
Mercury
Shahzad
Mercury
7
6
9
1.92
L
2
10
1
0.25
W
9
2
11
7.25
W
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,568
Damage
66,513
97,208
Taken
79,544
45,877
Mitigated
45,578
26,333
Healing
31,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlphaSimp420
King Arthur
9,086
1,152
0
7,682
26,941
15,911
0
6,708
19,816
0
53,707
L
14,006
9,921
0
7,042
24,068
14,281
1,099
4,188
19,780
0
75,599
L
Ao Kuang
Cal_don123
Ao Kuang
6,464
1,560
0
2,341
15,546
4,852
0
2,252
13,194
35,503
0
W
Medusa
14,774
6,621
0
9,608
19,215
6,944
3,483
4,190
14,893
0
88,948
L
Anhur
LordPeck
Anhur
3,687
2,014
0
5,255
14,928
5,083
832
3,307
11,571
0
69,829
W
Chronos
Maxcherry
Chronos
20,965
3,829
0
5,369
14,703
6,113
202
3,297
11,158
119,196
0
W
Mercury
Shahzad
Mercury
10,598
5,752
0
7,120
19,078
7,559
0
1,992
17,028
0
70,687
L
11,325
1,169
1,235
2,778
15,725
5,750
41
5,230
10,366
54,543
0
W
19,587
3,216
856
8,249
20,166
22,524
1,296
6,139
13,699
131
79,653
W
Ares
589
0
0
488
6,382
2,438
474
1,405
4,977
11,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
61,101
479
Minions Killed
598
0
Camps Cleared
0
2,037,881
Distance Traveled
2,027,513
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,246
427
103
4
0
419,701
0
L
Vamana
12,238
510
110
5
0
485,189
2
L
Ao Kuang
8,655
361
36
2
0
387,151
1
W
Medusa
11,819
492
137
6
0
407,828
2
L
Anhur
10,485
437
121
5
0
359,459
1
W
Chronos
14,707
613
188
8
0
504,365
5
W
Mercury
12,933
539
116
5
0
455,273
2
L
Ra
10,016
417
109
5
0
386,381
3
W
Guan Yu
13,222
551
133
6
0
467,208
6
W
Ares
8,420
351
24
1
0
192,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role