Player Matchup

Jing Wei
Jing Wei
DestructiveTen10
Jing Wei
Level 69
God Stats
5W - 0L
1,578 SR
Queue Stats
13W - 16L
1,605 Elo+
Solo
Hou Yi
Hou Yi
Heijenberg
Hou Yi
Level 83
God Stats
39W - 31L
1,616 SR
Queue Stats
177W - 169L
1,514 Elo+
Solo
Merlin
Merlin
Theironbone16YT
Merlin
Level 44
God Stats
11W - 9L
1,367 SR
Queue Stats
24W - 24L
1,412 Elo+
Solo
Fenrir
Fenrir
mpitroanbu
Fenrir
Level 87
God Stats
4W - 1L
1,311 SR
Queue Stats
106W - 109L
1,387 Elo+
Party 1
Pele
Pele
pithkiavli
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,416 Elo+
Party 1
Team Averages
Level 69
1,474 SR
1,467 Elo+

VS

Team Averages
Level 85
1,490 SR
1,428 Elo+
Mercury
Mercury
ANTMKG
Mercury
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Nandes14
Anubis
Level 43
God Stats
66W - 69L
1,497 SR
Queue Stats
201W - 326L
1,362 Elo+
Solo
Sylvanus
Sylvanus
arrezzA
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,396 Elo+
Solo
Fenrir
Fenrir
kuso95
Fenrir
Level 143
God Stats
7W - 10L
1,453 SR
Queue Stats
101W - 115L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Аркадия
Danzaburou
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
8,199
512
4,560
10,108
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Heijenberg
Hou Yi
15
4 / 0 / 2
9,264
579
5,663
5,330
1,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
8,144
509
7,478
5,902
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mpitroanbu
Fenrir
13
6 / 1 / 5
8,606
538
11,229
10,879
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 2 / 4
8,568
536
7,104
9,224
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANTMKG
Mercury
13
2 / 3 / 2
7,673
480
4,521
13,617
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Nandes14
Anubis
11
2 / 4 / 2
6,946
434
5,481
9,731
5,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
arrezzA
Sylvanus
11
0 / 4 / 4
6,952
435
4,762
12,531
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
kuso95
Fenrir
13
4 / 2 / 0
7,465
467
2,433
8,020
5,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Аркадия
Danzaburou
10
2 / 2 / 0
7,230
452
4,224
5,758
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
10
10
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
ANTMKG
Mercury
2
3
2
1
W
1
3
8
1.67
W
Hou Yi
Heijenberg
Hou Yi
4
0
2
5
L
Anubis
Nandes14
Anubis
2
4
2
0.75
W
1
4
1
0.38
L
Sylvanus
arrezzA
Sylvanus
0
4
4
0.5
L
Fenrir
kuso95
Fenrir
4
2
0
2
W
Fenrir
mpitroanbu
Fenrir
6
1
5
8.5
W
3
2
4
2.5
L
Danzaburou
Аркадия
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
21,421
41,443
Taken
49,657
16,873
Mitigated
24,242
10,713
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ANTMKG
Mercury
4,521
963
0
4,416
13,617
4,799
0
1,309
12,308
0
44,698
W
4,560
3,940
0
2,798
10,108
3,716
1,922
2,096
8,012
0
47,407
W
Hou Yi
Heijenberg
Hou Yi
5,663
2,486
0
2,203
5,330
1,842
1,734
221
5,109
0
58,767
L
Anubis
Nandes14
Anubis
5,481
161
0
3,002
9,731
5,766
252
3,548
6,183
37,766
0
W
7,478
1,045
0
558
5,902
1,829
734
2,904
2,998
47,307
0
L
Sylvanus
arrezzA
Sylvanus
4,762
1,830
1,584
4,650
12,531
6,008
235
1,259
11,272
21,062
0
L
Fenrir
kuso95
Fenrir
2,433
228
0
1,301
8,020
5,761
0
1,362
6,658
5,133
15,894
W
Fenrir
mpitroanbu
Fenrir
11,229
2,928
0
1,843
10,879
6,800
0
3,325
7,554
0
26,678
W
7,104
1,489
0
3,311
9,224
2,686
0
2,088
7,136
0
50,901
L
Danzaburou
Аркадия
Danzaburou
4,224
1,621
0
2,260
5,758
1,908
861
0
5,758
0
33,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
36,266
432
Minions Killed
304
0
Camps Cleared
0
1,474,752
Distance Traveled
1,298,647
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,673
480
97
6
0
359,424
4
W
Jing Wei
8,199
512
97
6
0
276,291
0
W
Hou Yi
9,264
579
111
7
0
264,649
0
L
Anubis
6,946
434
61
4
0
236,493
12
W
Merlin
8,144
509
106
7
0
266,879
1
L
Sylvanus
6,952
435
33
2
0
257,863
3
L
Fenrir
7,465
467
43
3
0
260,511
2
W
Fenrir
8,606
538
26
2
0
354,169
2
W
Pele
8,568
536
92
6
0
312,764
3
L
Danzaburou
7,230
452
70
4
0
184,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role