Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Horrid1
Guan Yu
Level 108
God Stats
9W - 4L
1,583 SR
Queue Stats
144W - 134L
1,495 Elo+
Solo
Izanami
Izanami
Nerdsmackedu626
Izanami
Level 78
God Stats
93W - 110L
1,449 SR
Queue Stats
596W - 739L
1,349 Elo+
Solo
Raijin
Raijin
PandaProdigy22
Raijin
Level 123
God Stats
0W - 1L
1,642 SR
Queue Stats
40W - 41L
1,554 Elo+
Solo
Ravana
Ravana
mtagliacozzijr
Ravana
Level 128
God Stats
3W - 6L
1,243 SR
Queue Stats
250W - 298L
1,427 Elo+
Solo
Team Averages
Level 118
1,483 SR
1,465 Elo+

VS

Team Averages
Level 93
1,563 SR
1,421 Elo+
Baba Yaga
Baba Yaga
PeacefulBonobo
Baba Yaga
Level 105
God Stats
24W - 12L
1,683 SR
Queue Stats
512W - 488L
1,578 Elo+
Solo
Chiron
Chiron
Sirhoey
Chiron
Level 141
God Stats
24W - 14L
1,691 SR
Queue Stats
404W - 428L
1,431 Elo+
Party 1
Zeus
Zeus
VSuperGREEK
Zeus
Level 87
God Stats
5W - 5L
1,080 SR
Queue Stats
110W - 140L
1,360 Elo+
Party 1
Nemesis
Nemesis
darklightstg
Nemesis
Level 67
God Stats
2W - 0L
1,725 SR
Queue Stats
6W - 7L
1,181 Elo+
Solo
Ymir
Ymir
matthew2752
Ymir
Level 67
God Stats
14W - 19L
1,635 SR
Queue Stats
62W - 66L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 9 / 1
7,873
437
4,964
17,785
13,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Horrid1
Guan Yu
17
7 / 2 / 0
10,322
573
7,658
18,130
20,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 2
7,252
403
5,468
12,845
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 1
9,025
501
7,656
14,443
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 7 / 4
8,790
488
8,468
13,172
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PeacefulBonobo
Baba Yaga
18
14 / 3 / 4
11,968
665
19,062
12,504
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Sirhoey
Chiron
18
10 / 0 / 7
11,092
616
15,709
10,542
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 2
9,653
536
8,646
10,542
4,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
darklightstg
Nemesis
16
2 / 4 / 2
9,791
544
6,734
11,508
5,964
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 2 / 10
9,259
514
7,754
13,428
10,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
13
Kills
31
31
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
9
1
0.17
L
Guan Yu
Horrid1
Guan Yu
7
2
0
3.5
L
0
6
2
0.17
L
3
7
1
0.5
W
Baba Yaga
PeacefulBonobo
Baba Yaga
14
3
4
5.33
W
Chiron
Sirhoey
Chiron
10
0
7
13.5
W
2
4
2
0.75
W
Nemesis
darklightstg
Nemesis
2
4
2
0.75
W
3
2
10
4
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
57,905
76,375
Taken
58,524
50,246
Mitigated
29,593
18,646
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,964
276
393
1,831
17,785
13,797
0
7,542
10,102
26,397
0
L
Guan Yu
Horrid1
Guan Yu
7,658
1,075
200
6,550
18,130
20,495
352
9,139
8,968
0
48,355
L
5,468
3,446
366
3,621
12,845
4,079
0
4,529
8,277
0
45,754
L
7,656
552
0
2,892
14,443
4,860
129
8,951
4,992
49,708
0
W
Baba Yaga
PeacefulBonobo
Baba Yaga
19,062
1,605
0
2,965
12,504
5,372
1,587
5,156
7,348
70,626
0
W
Chiron
Sirhoey
Chiron
15,709
8,185
1,618
3,112
10,542
3,831
2,217
2,373
8,169
0
85,457
W
8,646
1,783
0
2,465
10,542
4,072
410
0
10,542
53,480
0
W
Nemesis
darklightstg
Nemesis
6,734
4,539
0
1,427
11,508
5,964
0
451
11,057
0
82,166
W
7,754
1,293
549
1,118
13,428
10,354
250
4,640
8,788
37,859
0
L
8,468
2,707
0
2,793
13,172
7,015
0
4,428
8,574
0
50,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
51,763
414
Minions Killed
557
0
Camps Cleared
0
1,555,783
Distance Traveled
1,618,225
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,873
437
50
3
0
302,206
1
L
Guan Yu
10,322
573
104
6
0
329,818
4
L
Izanami
7,252
403
83
5
0
282,638
0
L
Raijin
9,025
501
89
5
0
282,634
1
W
Baba Yaga
11,968
665
124
7
0
330,375
0
W
Chiron
11,092
616
148
8
0
333,025
5
W
Zeus
9,653
536
109
6
0
260,417
1
W
Nemesis
9,791
544
120
7
0
354,403
0
W
Ymir
9,259
514
56
3
0
340,005
3
L
Ravana
8,790
488
88
5
0
358,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role