Player Matchup

Baron Samedi
Baron Samedi
Dieso
Baron Samedi
Level 61
God Stats
2W - 2L
1,161 SR
Queue Stats
9W - 18L
1,297 Elo+
Party 2
Cabrakan
Cabrakan
JJ130
Cabrakan
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 137L
1,617 Elo+
Party 1
Terra
Terra
Nitumby
Terra
Level 18
God Stats
1W - 3L
1,266 SR
Queue Stats
5W - 13L
1,120 Elo+
Party 2
Ratatoskr
Ratatoskr
Princessfoxling
Ratatoskr
Level 23
God Stats
4W - 5L
1,402 SR
Queue Stats
140W - 143L
1,556 Elo+
Party 1
Mulan
Mulan
RiceAuroni
Mulan
Level 43
God Stats
6W - 11L
1,427 SR
Queue Stats
280W - 262L
1,542 Elo+
Solo
Team Averages
Level 51
1,351 SR
1,426 Elo+

VS

Team Averages
Level 62
1,465 SR
1,489 Elo+
Vulcan
Vulcan
Fordgary12
Vulcan
Level 121
God Stats
69W - 80L
1,338 SR
Queue Stats
775W - 822L
1,498 Elo+
Solo
Athena
Athena
TroutLaw
Athena
Level 48
God Stats
14W - 18L
1,525 SR
Queue Stats
103W - 111L
1,522 Elo+
Solo
Fenrir
Fenrir
Whatokno
Fenrir
Level 63
God Stats
15W - 12L
1,464 SR
Queue Stats
73W - 78L
1,460 Elo+
Solo
Janus
Janus
Zobelf
Janus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iZynthox
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 169L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dieso
Baron Samedi
20
2 / 7 / 17
15,879
934
42,196
33,379
22,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
JJ130
Cabrakan
20
7 / 9 / 8
16,155
950
19,325
50,156
84,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
Nitumby
Terra
20
1 / 5 / 12
15,813
930
5,110
32,507
51,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Princessfoxling
Ratatoskr
20
5 / 2 / 12
16,170
951
11,496
30,568
22,403
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
20
8 / 8 / 11
17,387
1,023
59,158
58,530
54,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fordgary12
Vulcan
20
6 / 2 / 18
16,639
979
50,451
18,491
12,060
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
TroutLaw
Athena
20
2 / 2 / 26
17,633
1,037
15,239
36,118
53,843
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Whatokno
Fenrir
20
7 / 5 / 12
15,850
932
22,628
32,919
21,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Zobelf
Janus
20
6 / 6 / 17
16,737
985
40,922
16,998
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
iZynthox
Ah Muzen Cab
20
10 / 8 / 18
17,577
1,034
64,969
38,104
25,187
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
122
23
Kills
31
31
Deaths
23
60
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dieso
Baron Samedi
2
7
17
1.5
W
Vulcan
Fordgary12
Vulcan
6
2
18
7.5
L
Cabrakan
JJ130
Cabrakan
7
9
8
1.22
L
Terra
Nitumby
Terra
1
5
12
1.4
L
Ratatoskr
Princessfoxling
Ratatoskr
5
2
12
5.5
L
Mulan
8
8
11
1.69
W
Athena
TroutLaw
Athena
2
2
26
7.5
W
Fenrir
Whatokno
Fenrir
7
5
12
2.6
W
Janus
Zobelf
Janus
6
6
17
2.42
W
Ah Muzen Cab
iZynthox
Ah Muzen Cab
10
8
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,285
Damage
194,209
205,140
Taken
142,630
235,973
Mitigated
120,135
63,537
Healing
32,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dieso
Baron Samedi
42,196
1,226
14,194
8,949
33,379
22,508
0
20,807
11,837
96,352
0
W
Vulcan
Fordgary12
Vulcan
50,451
23,984
4
7,008
18,491
12,060
0
8,960
9,531
95,572
0
L
Cabrakan
JJ130
Cabrakan
19,325
2,857
2,228
1,652
50,156
84,624
0
19,985
28,023
33,078
0
L
Terra
Nitumby
Terra
5,110
812
12,924
10,752
32,507
51,749
0
17,472
13,901
15,302
0
L
Ratatoskr
Princessfoxling
Ratatoskr
11,496
1,532
0
234
30,568
22,403
0
19,586
10,275
0
42,711
L
Mulan
59,158
7,878
0
12,604
58,530
54,689
0
28,762
28,693
0
97,964
W
Athena
TroutLaw
Athena
15,239
4,232
0
5,668
36,118
53,843
0
14,374
20,777
24,341
0
W
Fenrir
Whatokno
Fenrir
22,628
6,308
0
1,481
32,919
21,266
0
16,559
16,360
0
34,218
W
Janus
Zobelf
Janus
40,922
2,886
511
1,348
16,998
7,779
0
7,357
9,349
76,089
0
W
Ah Muzen Cab
iZynthox
Ah Muzen Cab
64,969
22,693
2,049
14,476
38,104
25,187
0
19,381
18,723
0
100,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,404
Gold Earned
84,436
364
Minions Killed
316
5
Camps Cleared
8
1,634,938
Distance Traveled
1,706,657
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,879
934
143
8
1
320,497
0
W
Vulcan
16,639
979
115
7
2
365,118
1
L
Cabrakan
16,155
950
41
2
1
330,218
0
L
Terra
15,813
930
19
1
0
262,248
0
L
Ratatoskr
16,170
951
78
5
1
383,938
0
L
Mulan
17,387
1,023
83
5
2
338,037
1
W
Athena
17,633
1,037
7
0
0
352,946
0
W
Fenrir
15,850
932
10
1
1
359,722
0
W
Janus
16,737
985
90
5
1
319,797
0
W
Ah Muzen Cab
17,577
1,034
94
6
4
309,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role