Player Matchup

Cernunnos
Cernunnos
DeaDshoT_MM
Cernunnos
Level 27
God Stats
2W - 2L
1,615 SR
Queue Stats
101W - 100L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
Risen_WARRIOR23
Baron Samedi
Level 26
God Stats
20W - 14L
1,556 SR
Queue Stats
93W - 90L
1,394 Elo+
Party 1
Ares
Ares
ThreeHeadedDoggo
Ares
Level 26
God Stats
17W - 16L
1,428 SR
Queue Stats
332W - 293L
1,550 Elo+
Solo
Amaterasu
Amaterasu
bazely95
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,565 Elo+
Solo
Pele
Pele
venelii
Pele
Level 25
God Stats
2W - 4L
1,292 SR
Queue Stats
76W - 81L
1,393 Elo+
Party 1
Team Averages
Level 24
1,478 SR
1,499 Elo+

VS

Team Averages
Level 21
1,584 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
BoBundCO
Tsukuyomi
Level 25
God Stats
62W - 56L
1,541 SR
Queue Stats
454W - 440L
1,485 Elo+
Solo
Mulan
Mulan
Little IanB
Mulan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,763 Elo+
Solo
Cerberus
Cerberus
son_of_lucifer02
Cerberus
Level 25
God Stats
13W - 11L
1,519 SR
Queue Stats
128W - 113L
1,575 Elo+
Solo
Janus
Janus
urTrashBaby
Janus
Level 18
God Stats
19W - 21L
1,693 SR
Queue Stats
127W - 94L
1,526 Elo+
Solo
Danzaburou
Danzaburou
x_ottodkbest_x
Danzaburou
Level 27
God Stats
15W - 11L
1,666 SR
Queue Stats
83W - 95L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeaDshoT_MM
Cernunnos
14
2 / 4 / 5
8,279
517
9,775
14,350
5,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Risen_WARRIOR23
Baron Samedi
11
2 / 9 / 1
7,261
454
6,136
13,032
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 0 / 6
8,985
562
10,064
9,193
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
bazely95
Amaterasu
15
6 / 2 / 3
9,345
584
10,211
15,549
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
venelii
Pele
11
0 / 4 / 3
7,138
446
2,839
10,257
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoBundCO
Tsukuyomi
14
3 / 3 / 6
8,383
524
9,081
10,705
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 3
8,756
547
8,035
11,208
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 6 / 4
6,949
434
3,884
13,540
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 3 / 5
10,277
642
11,173
9,900
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
x_ottodkbest_x
Danzaburou
14
3 / 3 / 3
8,736
546
7,151
9,555
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
16
Kills
19
19
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BoBundCO
Tsukuyomi
3
3
6
2
L
Cernunnos
DeaDshoT_MM
Cernunnos
2
4
5
1.13
W
5
1
3
6.5
L
Baron Samedi
Risen_WARRIOR23
Baron Samedi
2
9
1
0.28
L
6
0
6
9
L
Amaterasu
bazely95
Amaterasu
6
2
3
3.75
W
1
6
4
0.5
W
7
3
5
3.17
L
Pele
venelii
Pele
0
4
3
0.38
W
Danzaburou
x_ottodkbest_x
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
39,324
62,381
Taken
54,908
29,089
Mitigated
24,529
22,018
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BoBundCO
Tsukuyomi
9,081
2,659
0
2,882
10,705
3,616
39
1,905
8,800
0
55,914
L
Cernunnos
DeaDshoT_MM
Cernunnos
9,775
6,028
296
6,392
14,350
5,401
2,446
3,421
10,921
0
47,423
W
8,035
1,633
0
4,020
11,208
6,980
420
2,908
8,300
0
43,888
L
Baron Samedi
Risen_WARRIOR23
Baron Samedi
6,136
608
820
3,516
13,032
5,820
575
6,550
6,069
33,825
0
L
10,064
141
0
1,024
9,193
5,810
43
2,023
7,070
32,671
0
L
Amaterasu
bazely95
Amaterasu
10,211
4,420
0
9,045
15,549
8,719
221
1,162
14,335
0
48,877
W
3,884
325
0
3,636
13,540
7,048
486
4,747
8,793
13,240
0
W
11,173
788
0
3,076
9,900
3,615
622
5,225
4,675
76,158
0
L
Pele
venelii
Pele
2,839
105
0
925
10,257
3,339
920
1,262
8,929
0
34,498
W
Danzaburou
x_ottodkbest_x
Danzaburou
7,151
3,274
0
2,741
9,555
3,270
3,167
1,415
8,140
0
48,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
43,101
328
Minions Killed
429
0
Camps Cleared
0
1,432,621
Distance Traveled
1,528,479
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,383
524
85
5
0
328,733
0
L
Cernunnos
8,279
517
76
5
0
240,528
2
W
Mulan
8,756
547
87
5
0
290,763
4
L
Baron Samedi
7,261
454
59
4
0
235,360
0
L
Ares
8,985
562
35
2
0
329,047
5
L
Amaterasu
9,345
584
89
6
0
306,465
5
W
Cerberus
6,949
434
18
1
0
293,325
0
W
Janus
10,277
642
162
10
0
309,942
2
L
Pele
7,138
446
69
4
0
321,221
0
W
Danzaburou
8,736
546
77
5
0
305,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role