Player Matchup

Artemis
Artemis
Bomaron
Artemis
Level 125
God Stats
2W - 2L
1,865 SR
Queue Stats
601W - 596L
1,582 Elo+
Solo
Achilles
Achilles
EnVí
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TeaRozenMaiden
Ao Kuang
Level 86
God Stats
249W - 208L
1,591 SR
Queue Stats
397W - 407L
1,598 Elo+
Solo
Team Averages
Level 113
1,652 SR
1,560 Elo+

VS

Team Averages
Level 105
1,579 SR
1,555 Elo+
Medusa
Medusa
ElConcito
Medusa
Level 97
God Stats
7W - 5L
1,700 SR
Queue Stats
47W - 24L
1,759 Elo+
Party 1
Scylla
Scylla
PanSD
Scylla
Level 132
God Stats
41W - 19L
1,767 SR
Queue Stats
376W - 179L
1,716 Elo+
Party 1
Chaac
Chaac
renco
Chaac
Level 85
God Stats
4W - 2L
1,269 SR
Queue Stats
7W - 14L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bomaron
Artemis
12
1 / 7 / 3
8,869
634
9,667
10,444
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
EnVí
Achilles
11
1 / 4 / 7
9,261
662
10,683
16,054
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
14
7 / 3 / 1
9,951
711
7,246
11,675
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElConcito
Medusa
13
5 / 3 / 6
10,279
734
10,265
12,040
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
PanSD
Scylla
13
1 / 3 / 7
9,114
651
6,786
7,919
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
renco
Chaac
13
7 / 3 / 5
10,022
716
12,704
12,740
8,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
13
14
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bomaron
Artemis
1
7
3
0.36
W
Medusa
ElConcito
Medusa
5
3
6
2.67
L
Achilles
EnVí
Achilles
1
4
7
1.13
W
Scylla
PanSD
Scylla
1
3
7
1.5
L
Ao Kuang
7
3
1
2.5
W
Chaac
renco
Chaac
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
29,755
38,173
Taken
32,699
23,728
Mitigated
14,967
7,159
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bomaron
Artemis
9,667
4,517
0
566
10,444
3,672
0
1,119
9,179
0
34,899
W
Medusa
ElConcito
Medusa
10,265
4,478
0
4,536
12,040
4,189
1,124
2,450
9,590
0
44,793
L
Achilles
EnVí
Achilles
10,683
2,119
0
2,452
16,054
15,729
0
3,047
12,807
0
30,312
W
Scylla
PanSD
Scylla
6,786
988
0
2,410
7,919
2,413
370
2,114
5,805
36,088
0
L
Ao Kuang
7,246
548
0
4,141
11,675
4,327
0
2,226
9,275
30,088
0
W
Chaac
renco
Chaac
12,704
2,425
0
4,501
12,740
8,365
456
2,762
9,978
0
34,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
29,415
136
Minions Killed
165
0
Camps Cleared
0
730,603
Distance Traveled
758,323
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,869
634
67
5
0
223,427
3
W
Medusa
10,279
734
61
4
0
259,877
3
L
Achilles
9,261
662
28
2
0
278,265
4
W
Scylla
9,114
651
66
5
0
251,715
1
L
Ao Kuang
9,951
711
41
3
0
228,911
5
W
Chaac
10,022
716
38
3
0
246,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role