Player Matchup

Danzaburou
Danzaburou
KasperQ80
Danzaburou
Level 16
God Stats
7W - 13L
1,366 SR
Queue Stats
18W - 30L
1,233 Elo+
Solo
Set
Set
Mindwack
Set
Level 17
God Stats
6W - 12L
1,500 SR
Queue Stats
111W - 143L
1,396 Elo+
Solo
Anubis
Anubis
SherlockDome23
Anubis
Level 25
God Stats
2W - 1L
1,682 SR
Queue Stats
2W - 1L
1,619 Elo+
Solo
Ra
Ra
melvin27D
Ra
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
85W - 116L
1,449 Elo+
Solo
Izanami
Izanami
schunder8
Izanami
Level 29
God Stats
0W - 2L
1,338 SR
Queue Stats
62W - 83L
1,311 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,401 Elo+

VS

Team Averages
Level 23
1,499 SR
1,331 Elo+
Scylla
Scylla
SixWall36312612
Scylla
Level 29
God Stats
14W - 17L
1,587 SR
Queue Stats
172W - 211L
1,386 Elo+
Solo
Thor
Thor
SteadiedTurnip4
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,188 Elo+
Solo
Jormungandr
Jormungandr
c3fi
Jormungandr
Level 7
God Stats
2W - 1L
1,720 SR
Queue Stats
5W - 7L
1,405 Elo+
Solo
Chang'e
Chang'e
camqw
Chang'e
Level 25
God Stats
2W - 2L
1,446 SR
Queue Stats
7W - 7L
1,284 Elo+
Solo
Cu Chulainn
Cu Chulainn
x6xAstroZombieX
Cu Chulainn
Level 26
God Stats
15W - 16L
1,240 SR
Queue Stats
456W - 493L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KasperQ80
Danzaburou
14
2 / 2 / 0
9,182
437
11,305
12,139
6,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 1
9,647
459
11,792
17,247
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 6 / 0
9,227
439
11,027
11,749
4,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
8,605
410
6,769
12,672
7,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
schunder8
Izanami
10
1 / 6 / 1
7,709
367
7,405
10,883
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 2
10,484
499
11,074
12,549
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 3 / 6
11,421
544
9,463
13,085
4,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
c3fi
Jormungandr
15
1 / 0 / 13
9,087
433
6,907
21,822
18,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
camqw
Chang'e
17
4 / 0 / 7
11,164
532
6,561
12,359
7,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
x6xAstroZombieX
Cu Chulainn
15
6 / 3 / 8
10,057
479
11,790
18,672
14,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
7
Kills
26
26
Deaths
8
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KasperQ80
Danzaburou
2
2
0
1
L
3
6
1
0.58
L
0
6
0
0
W
4
2
2
2.5
W
11
3
6
4.67
W
Jormungandr
c3fi
Jormungandr
1
0
13
7.5
W
Chang'e
camqw
Chang'e
4
0
7
7.5
L
1
6
1
0.25
L
Izanami
schunder8
Izanami
1
6
1
0.25
W
Cu Chulainn
x6xAstroZombieX
Cu Chulainn
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
45,795
64,690
Taken
78,487
29,728
Mitigated
50,200
16,050
Healing
26,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KasperQ80
Danzaburou
11,305
5,851
0
1,422
12,139
6,107
448
4,666
7,181
0
50,951
L
11,792
6,473
0
5,073
17,247
7,687
6
3,944
13,103
0
60,332
L
11,027
248
0
2,279
11,749
4,749
584
7,630
3,977
59,428
0
W
11,074
1,320
172
2,967
12,549
4,132
1,031
4,270
8,279
63,381
0
W
9,463
1,591
0
3,009
13,085
4,993
1,580
1,676
11,409
0
64,568
W
Jormungandr
c3fi
Jormungandr
6,907
972
0
7,529
21,822
18,834
70
4,004
17,818
26,051
0
W
Chang'e
camqw
Chang'e
6,561
862
2,827
6,121
12,359
7,298
3,028
5,579
6,780
62,152
0
L
6,769
957
402
3,329
12,672
7,796
128
7,024
5,204
46,066
0
L
Izanami
schunder8
Izanami
7,405
5,140
282
3,263
10,883
3,389
446
3,056
7,562
0
30,391
W
Cu Chulainn
x6xAstroZombieX
Cu Chulainn
11,790
2,307
0
3,969
18,672
14,943
458
2,267
16,405
8,276
39,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
52,213
386
Minions Killed
478
0
Camps Cleared
0
1,483,167
Distance Traveled
1,959,373
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,182
437
67
3
0
362,769
0
L
Set
9,647
459
96
5
0
336,466
2
L
Anubis
9,227
439
102
5
0
292,339
0
W
Scylla
10,484
499
118
6
0
372,801
1
W
Thor
11,421
544
92
4
0
406,482
2
W
Jormungandr
9,087
433
43
2
0
381,388
3
W
Chang'e
11,164
532
138
7
0
394,291
4
L
Ra
8,605
410
70
3
0
303,551
2
L
Izanami
7,709
367
51
2
0
188,042
0
W
Cu Chulainn
10,057
479
87
4
0
404,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role