Player Matchup

Anhur
Anhur
Blàkè
Anhur
Level 29
God Stats
8W - 4L
1,664 SR
Queue Stats
215W - 180L
1,641 Elo+
Solo
Fenrir
Fenrir
RextonTheThorn
Fenrir
Level 29
God Stats
4W - 5L
1,489 SR
Queue Stats
169W - 149L
1,531 Elo+
Solo
Neith
Neith
RickyRoTV
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Xhristian
Anubis
Level 29
God Stats
17W - 13L
1,588 SR
Queue Stats
63W - 69L
1,408 Elo+
Party 1
Bacchus
Bacchus
munguia8090
Bacchus
Level 125
God Stats
6W - 12L
1,551 SR
Queue Stats
48W - 50L
1,445 Elo+
Party 1
Team Averages
Level 43
1,558 SR
1,505 Elo+

VS

Team Averages
Level 22
1,574 SR
1,495 Elo+
Ares
Ares
BURNBABY_
Ares
Level 26
God Stats
21W - 18L
1,498 SR
Queue Stats
77W - 95L
1,389 Elo+
Solo
Hou Yi
Hou Yi
CptPwner
Hou Yi
Level 25
God Stats
9W - 4L
1,662 SR
Queue Stats
15W - 14L
1,475 Elo+
Solo
Arachne
Arachne
RICIIRICII
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,729 Elo+
Solo
Amaterasu
Amaterasu
Sadowdemon404
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,404 Elo+
Solo
Tiamat
Tiamat
lancer0667
Tiamat
Level 16
God Stats
0W - 1L
1,709 SR
Queue Stats
52W - 55L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blàkè
Anhur
20
7 / 4 / 2
16,036
668
17,547
15,614
6,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 8
13,599
567
13,035
14,592
7,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
RickyRoTV
Neith
18
2 / 5 / 10
11,600
483
7,416
11,957
5,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Xhristian
Anubis
20
20 / 4 / 3
14,547
606
33,942
26,937
16,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
munguia8090
Bacchus
17
3 / 3 / 15
11,693
487
16,520
13,247
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 8 / 5
10,813
451
8,041
24,238
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
CptPwner
Hou Yi
14
2 / 10 / 7
9,845
410
8,999
18,745
6,830
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
RICIIRICII
Arachne
18
6 / 6 / 5
12,241
510
21,721
26,996
10,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Sadowdemon404
Amaterasu
19
7 / 6 / 3
11,785
491
10,895
23,626
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
lancer0667
Tiamat
16
1 / 10 / 3
9,960
415
8,502
20,251
10,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
40
Kills
19
19
Deaths
40
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
3
8
5
0.69
W
Anhur
Blàkè
Anhur
7
4
2
2
L
Hou Yi
CptPwner
Hou Yi
2
10
7
0.55
L
Arachne
RICIIRICII
Arachne
6
6
5
1.42
W
8
3
8
4
W
Neith
RickyRoTV
Neith
2
5
10
1.4
L
Amaterasu
Sadowdemon404
Amaterasu
7
6
3
1.42
W
Anubis
Xhristian
Anubis
20
4
3
5.38
L
Tiamat
lancer0667
Tiamat
1
10
3
0.25
W
Bacchus
munguia8090
Bacchus
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,460
Damage
58,158
82,347
Taken
113,856
51,473
Mitigated
67,367
34,798
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,041
544
0
1,335
24,238
21,189
0
11,369
12,869
37,665
0
W
Anhur
Blàkè
Anhur
17,547
11,632
0
7,500
15,614
6,148
5,356
1,240
14,124
0
127,356
L
Hou Yi
CptPwner
Hou Yi
8,999
4,352
0
2,033
18,745
6,830
160
11,093
7,652
0
38,087
L
Arachne
RICIIRICII
Arachne
21,721
14,565
0
7,578
26,996
10,497
326
10,556
16,440
0
69,281
W
13,035
2,362
0
1,777
14,592
7,354
1,758
2,258
12,284
0
101,390
W
Neith
RickyRoTV
Neith
7,416
3,079
426
4,210
11,957
5,892
3,225
1,010
10,897
0
58,884
L
Amaterasu
Sadowdemon404
Amaterasu
10,895
4,043
0
3,393
23,626
18,619
1,157
7,077
16,549
183
63,064
W
Anubis
Xhristian
Anubis
33,942
3,855
0
17,477
26,937
16,610
1,425
8,457
18,455
100,812
0
L
Tiamat
lancer0667
Tiamat
8,502
1,024
0
3,013
20,251
10,232
504
10,367
9,884
62,598
0
W
Bacchus
munguia8090
Bacchus
16,520
1,154
948
2,460
13,247
15,469
658
3,761
9,348
44,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,475
Gold Earned
54,644
650
Minions Killed
413
0
Camps Cleared
0
2,022,545
Distance Traveled
2,019,516
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,813
451
39
2
0
422,903
5
W
Anhur
16,036
668
206
9
0
393,447
2
L
Hou Yi
9,845
410
66
3
0
378,743
9
L
Arachne
12,241
510
89
4
0
444,389
1
W
Fenrir
13,599
567
148
6
0
459,889
4
W
Neith
11,600
483
106
4
0
350,659
0
L
Amaterasu
11,785
491
114
5
0
405,163
1
W
Anubis
14,547
606
144
6
0
391,044
5
L
Tiamat
9,960
415
105
4
0
368,318
7
W
Bacchus
11,693
487
46
2
0
427,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role