Player Matchup

Neith
Neith
Kptn1371
Neith
Level 11
God Stats
2W - 0L
1,655 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Athena
Athena
PineappleMOSPDBB
Athena
Level 18
God Stats
3W - 4L
1,485 SR
Queue Stats
97W - 108L
1,390 Elo+
Solo
Danzaburou
Danzaburou
jimms220
Danzaburou
Level 17
God Stats
4W - 7L
1,152 SR
Queue Stats
57W - 71L
1,331 Elo+
Party 1
Mercury
Mercury
jo5huac_10_
Mercury
Level 25
God Stats
7W - 10L
1,402 SR
Queue Stats
304W - 300L
1,430 Elo+
Party 1
Achilles
Achilles
silverdragon239
Achilles
Level 29
God Stats
1W - 8L
1,174 SR
Queue Stats
163W - 173L
1,493 Elo+
Party 1
Team Averages
Level 20
1,374 SR
1,470 Elo+

VS

Team Averages
Level 10
1,617 SR
1,495 Elo+
Bellona
Bellona
Volvic2103
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
jokerUNDgirl
Neith
Level 4
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Susano
Susano
marti_tekli655
Susano
Level 6
God Stats
0W - 2L
1,432 SR
Queue Stats
1W - 3L
1,459 Elo+
Solo
Jormungandr
Jormungandr
seseb44
Jormungandr
Level 8
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 8L
1,517 Elo+
Solo
Ares
Ares
token2087
Ares
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 17L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kptn1371
Neith
14
3 / 6 / 7
9,794
445
8,592
11,295
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 2 / 7
10,686
486
6,672
17,078
23,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
jimms220
Danzaburou
15
5 / 2 / 11
10,922
496
8,570
10,204
4,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
jo5huac_10_
Mercury
18
3 / 4 / 5
11,696
532
8,540
13,936
5,732
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
20
18 / 1 / 3
14,551
661
20,401
15,267
10,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Volvic2103
Bellona
15
5 / 9 / 2
9,583
436
12,972
21,537
22,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 12 / 3
10,156
462
8,814
16,104
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 3
9,691
441
6,801
17,505
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
seseb44
Jormungandr
7
0 / 1 / 1
6,308
287
1,189
2,827
2,062
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

Ares
16
2 / 7 / 4
10,150
461
6,697
20,614
13,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
34
Kills
15
15
Deaths
34
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Kptn1371
Neith
3
6
7
1.08
W
5
2
7
4.25
L
Bellona
Volvic2103
Bellona
5
9
2
0.67
W
Danzaburou
jimms220
Danzaburou
5
2
11
5.25
W
Mercury
jo5huac_10_
Mercury
3
4
5
1.38
L
6
12
3
0.63
L
2
5
3
0.7
L
Jormungandr
seseb44
Jormungandr
0
1
1
0.5
W
Achilles
18
1
3
19.5
L
Ares
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,775
Damage
36,473
67,780
Taken
78,587
47,693
Mitigated
51,171
5,820
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kptn1371
Neith
8,592
2,850
0
891
11,295
3,900
2,753
2,302
8,768
0
32,154
W
6,672
1,807
0
0
17,078
23,648
1,164
2,285
14,591
31,116
0
L
Bellona
Volvic2103
Bellona
12,972
2,343
0
1,356
21,537
22,396
402
2,924
18,613
12,496
36,071
W
Danzaburou
jimms220
Danzaburou
8,570
3,840
111
1,325
10,204
4,157
2,944
1,935
8,251
0
42,962
W
Mercury
jo5huac_10_
Mercury
8,540
3,193
0
2,487
13,936
5,732
4,462
1,293
12,493
0
75,950
L
8,814
3,270
0
1,347
16,104
5,914
2,682
1,609
14,495
0
45,611
L
6,801
953
0
2,932
17,505
7,443
84
1,249
16,256
0
50,024
L
Jormungandr
seseb44
Jormungandr
1,189
308
0
0
2,827
2,062
0
312
2,515
6,408
0
W
Achilles
20,401
11,395
0
1,006
15,267
10,256
2,550
3,217
11,950
0
109,961
L
Ares
6,697
219
439
2,875
20,614
13,356
464
578
20,036
42,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,649
Gold Earned
45,888
476
Minions Killed
316
0
Camps Cleared
0
2,109,847
Distance Traveled
1,499,619
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,794
445
49
2
0
367,076
0
W
Athena
10,686
486
64
3
0
434,476
3
L
Bellona
9,583
436
75
3
0
347,228
1
W
Danzaburou
10,922
496
60
3
0
424,100
1
W
Mercury
11,696
532
127
6
0
419,080
1
L
Neith
10,156
462
83
4
0
311,411
3
L
Susano
9,691
441
83
4
0
384,410
0
L
Jormungandr
6,308
287
10
0
0
124,886
0
W
Achilles
14,551
661
176
8
0
465,115
0
L
Ares
10,150
461
65
3
0
331,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role