Player Matchup

Cernunnos
Cernunnos
Ashinda
Cernunnos
Level 148
God Stats
5W - 0L
1,333 SR
Queue Stats
133W - 32L
1,605 Elo+
Party 1
Khepri
Khepri
Hybrid Rebirth
Khepri
Level 158
God Stats
4W - 1L
1,592 SR
Queue Stats
80W - 114L
1,449 Elo+
Solo
Thoth
Thoth
Parallaxian
Thoth
Level 157
God Stats
5W - 1L
1,550 SR
Queue Stats
79W - 53L
1,612 Elo+
Party 1
Team Averages
Level 154
1,492 SR
1,555 Elo+

VS

Team Averages
Level 89
1,585 SR
1,519 Elo+
Guan Yu
Guan Yu
Kid Carnage99
Guan Yu
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,595 Elo+
Party 2
Skadi
Skadi
TwitchAnimuL
Skadi
Level 109
God Stats
0W - 2L
1,756 SR
Queue Stats
14W - 29L
1,460 Elo+
Party 2
Zeus
Zeus
savage_spaznaut
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ashinda
Cernunnos
14
7 / 2 / 7
10,558
754
13,617
11,524
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 9
10,776
770
5,750
10,586
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 5 / 8
10,440
746
19,852
8,841
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
3 / 4 / 4
9,286
663
6,571
18,063
15,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 7 / 2
10,108
722
10,412
18,293
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 5 / 2
7,536
538
1,678
6,983
1,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
7
8
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ashinda
Cernunnos
7
2
7
5.25
W
3
1
9
7.5
L
Guan Yu
3
4
4
1.25
W
6
5
8
2
L
4
7
2
0.71
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
18,661
30,951
Taken
43,339
18,778
Mitigated
22,798
7,568
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ashinda
Cernunnos
13,617
7,566
0
5,547
11,524
4,028
495
616
10,660
0
46,659
W
5,750
345
0
1,496
10,586
11,811
215
443
9,944
31,075
0
L
Guan Yu
6,571
1,237
1,579
4,436
18,063
15,798
0
8,931
8,728
0
17,242
W
19,852
551
0
525
8,841
2,939
792
627
8,164
47,701
0
L
10,412
5,136
0
2,483
18,293
5,331
0
10,550
7,431
0
49,669
L
1,678
363
135
405
6,983
1,669
0
5,273
1,518
8,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
26,930
164
Minions Killed
116
0
Camps Cleared
0
724,011
Distance Traveled
607,850
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,558
754
76
5
0
231,136
2
W
Khepri
10,776
770
26
2
0
257,283
2
L
Guan Yu
9,286
663
20
1
0
255,962
1
W
Thoth
10,440
746
62
4
0
235,592
4
L
Skadi
10,108
722
84
6
0
239,643
5
L
Zeus
7,536
538
12
1
0
112,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role