Player Matchup

Cernunnos
Cernunnos
ClebaOO
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Guan Yu
Guan Yu
DezChazz
Guan Yu
Level 148
God Stats
25W - 13L
1,723 SR
Queue Stats
122W - 135L
1,625 Elo+
Party 2
Ah Puch
Ah Puch
ELZequii
Ah Puch
Level 6
God Stats
3W - 2L
1,656 SR
Queue Stats
24W - 21L
1,738 Elo+
Party 2
Tiamat
Tiamat
Godzillas
Tiamat
Level 27
God Stats
2W - 5L
1,383 SR
Queue Stats
8W - 13L
1,223 Elo+
Solo
Loki
Loki
amachi15
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,515 Elo+
Solo
Team Averages
Level 47
1,552 SR
1,503 Elo+

VS

Team Averages
Level 27
1,454 SR
1,491 Elo+
Artio
Artio
Dunedunn360
Artio
Level 43
God Stats
26W - 32L
1,321 SR
Queue Stats
168W - 157L
1,521 Elo+
Party 1
Hades
Hades
MamaMortis
Hades
Level 29
God Stats
12W - 3L
1,758 SR
Queue Stats
337W - 360L
1,458 Elo+
Solo
Neith
Neith
PP13zx
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
1,577 Elo+
Solo
Set
Set
Thatonewhang
Set
Level 16
God Stats
8W - 14L
1,233 SR
Queue Stats
100W - 97L
1,408 Elo+
Party 1
Vulcan
Vulcan
missleng
Vulcan
Level 30
God Stats
2W - 1L
1,461 SR
Queue Stats
96W - 122L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClebaOO
Cernunnos
18
1 / 4 / 10
11,914
851
8,623
13,244
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
DezChazz
Guan Yu
20
8 / 6 / 9
14,597
1,043
22,007
35,100
36,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
ELZequii
Ah Puch
19
6 / 8 / 10
13,968
998
24,729
19,806
5,940
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Godzillas
Tiamat
20
4 / 4 / 14
14,233
1,017
20,851
18,528
9,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
0 / 0 / 0
10,040
717
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

70

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 12
12,319
880
6,545
25,532
34,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
20
6 / 5 / 13
14,590
1,042
21,707
21,677
19,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
PP13zx
Neith
20
3 / 2 / 11
13,370
955
18,117
13,164
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
12 / 8 / 3
14,116
1,008
19,979
20,538
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
missleng
Vulcan
19
1 / 1 / 8
12,534
895
15,744
5,644
1,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
69
19
Kills
22
22
Deaths
19
43
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ClebaOO
Cernunnos
1
4
10
1.5
L
Guan Yu
DezChazz
Guan Yu
8
6
9
2.08
W
0
3
12
2
L
Ah Puch
ELZequii
Ah Puch
6
8
10
1.38
L
Tiamat
Godzillas
Tiamat
4
4
14
2.75
W
Hades
6
5
13
2.5
W
Neith
PP13zx
Neith
3
2
11
4.25
W
12
8
3
1.69
L
Loki
0
0
0
0
W
Vulcan
missleng
Vulcan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,210
Damage
82,092
86,678
Taken
86,555
57,135
Mitigated
70,592
17,440
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ClebaOO
Cernunnos
8,623
5,159
0
2,490
13,244
4,836
0
5,674
7,570
0
21,640
L
Guan Yu
DezChazz
Guan Yu
22,007
3,289
3,897
8,152
35,100
36,651
0
19,799
15,301
0
49,688
W
6,545
674
1,281
2,487
25,532
34,684
0
12,900
12,632
22,481
0
L
Ah Puch
ELZequii
Ah Puch
24,729
2,219
0
313
19,806
5,940
0
10,444
9,362
43,299
0
L
Tiamat
Godzillas
Tiamat
20,851
1,137
0
2,588
18,528
9,708
0
8,079
10,449
54,777
0
W
Hades
21,707
1,595
791
3,644
21,677
19,915
0
9,359
12,318
38,793
0
W
Neith
PP13zx
Neith
18,117
9,711
0
3,062
13,164
4,846
0
5,517
7,647
0
60,741
W
19,979
8,957
0
2,993
20,538
9,231
0
14,013
6,525
0
25,704
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
missleng
Vulcan
15,744
3,978
0
0
5,644
1,916
0
3,791
1,853
41,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,752
Gold Earned
66,929
220
Minions Killed
260
8
Camps Cleared
8
967,736
Distance Traveled
1,252,462
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,914
851
28
2
4
159,710
2
L
Guan Yu
14,597
1,043
66
5
4
295,385
3
W
Artio
12,319
880
18
1
0
266,904
0
L
Ah Puch
13,968
998
47
3
0
239,727
1
L
Tiamat
14,233
1,017
79
6
0
272,914
0
W
Hades
14,590
1,042
38
3
0
218,140
0
W
Neith
13,370
955
110
8
3
243,540
0
W
Set
14,116
1,008
8
1
2
242,237
0
L
Loki
10,040
717
0
0
0
0
0
W
Vulcan
12,534
895
86
6
3
281,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role