Player Matchup

Neith
Neith
A1_40BAG_POWER
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ceppe21
Cu Chulainn
Level 23
God Stats
2W - 4L
1,496 SR
Queue Stats
43W - 33L
1,656 Elo+
Solo
Hou Yi
Hou Yi
DestinyXVCI
Hou Yi
Level 28
God Stats
1W - 2L
1,451 SR
Queue Stats
3W - 6L
1,224 Elo+
Solo
Bellona
Bellona
zKalle_DerAssi
Bellona
Level 17
God Stats
24W - 17L
1,500 SR
Queue Stats
118W - 140L
1,157 Elo+
Party 1
Olorun
Olorun
zMollo_DerAssi
Olorun
Level 15
God Stats
9W - 12L
1,341 SR
Queue Stats
46W - 70L
1,153 Elo+
Party 1
Team Averages
Level 18
1,458 SR
1,266 Elo+

VS

Team Averages
Level 14
1,473 SR
1,340 Elo+
Cerberus
Cerberus
Demien1978
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,194 Elo+
Solo
Neith
Neith
Radon_787
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,440 Elo+
Solo
Cupid
Cupid
TheAlex204
Cupid
Level 28
God Stats
14W - 12L
1,420 SR
Queue Stats
15W - 17L
1,242 Elo+
Solo
Hades
Hades
TheWendigoHunter
Hades
Level 6
God Stats
1W - 0L
1,338 SR
Queue Stats
4W - 4L
1,420 Elo+
Solo
Danzaburou
Danzaburou
x_ottodkbest_x
Danzaburou
Level 27
God Stats
15W - 11L
1,608 SR
Queue Stats
83W - 95L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
5,820
277
89
653
101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Ceppe21
Cu Chulainn
14
7 / 2 / 2
9,587
457
8,231
7,848
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
14
1 / 5 / 4
8,584
409
3,248
12,142
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 8 / 2
8,437
402
7,508
20,204
12,739
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 7 / 1
8,753
417
5,474
13,346
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demien1978
Cerberus
10
0 / 9 / 1
8,062
384
579
12,796
4,642
Shoes

Shoes

+6%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
Radon_787
Neith
20
7 / 0 / 0
13,651
650
8,590
5,735
2,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
16
6 / 4 / 7
10,876
518
15,333
12,288
4,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 3 / 0
7,016
334
761
2,949
780
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
x_ottodkbest_x
Danzaburou
19
9 / 1 / 5
12,829
611
15,005
13,758
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
22
23
Deaths
17
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cu Chulainn
Ceppe21
Cu Chulainn
7
2
2
4
W
Cerberus
Demien1978
Cerberus
0
9
1
0.06
L
Hou Yi
1
5
4
0.6
W
Neith
Radon_787
Neith
7
0
0
7
W
Cupid
6
4
7
2.38
W
0
3
0
0
W
Danzaburou
x_ottodkbest_x
Danzaburou
9
1
5
11.5
L
2
8
2
0.38
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
40,268
54,193
Taken
47,526
29,974
Mitigated
20,539
10,130
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
89
0
0
26
653
101
0
0
653
0
932
L
Cu Chulainn
Ceppe21
Cu Chulainn
8,231
2,065
0
1,347
7,848
5,294
2,065
236
7,612
0
47,224
W
Cerberus
Demien1978
Cerberus
579
30
0
724
12,796
4,642
374
1,221
11,431
24,554
0
L
Hou Yi
3,248
2,008
0
3,054
12,142
4,432
90
761
11,381
0
42,672
W
Neith
Radon_787
Neith
8,590
4,752
0
1,267
5,735
2,576
3,065
0
5,685
0
113,382
W
Cupid
15,333
7,400
1,748
2,588
12,288
4,895
5,575
2,301
9,887
0
60,617
W
761
389
0
48
2,949
780
0
0
2,924
1,953
0
W
Danzaburou
x_ottodkbest_x
Danzaburou
15,005
7,371
0
5,479
13,758
7,646
7,020
1,753
11,905
0
91,165
L
7,508
1,169
0
3,215
20,204
12,739
71
0
20,204
0
24,590
L
5,474
1,962
293
2,195
13,346
7,408
46
343
13,003
51,650
3,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
52,434
296
Minions Killed
505
0
Camps Cleared
0
1,221,221
Distance Traveled
1,504,159
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,820
277
1
0
0
34,368
0
L
Cu Chulainn
9,587
457
82
4
0
265,192
1
W
Cerberus
8,062
384
55
3
0
294,372
2
L
Hou Yi
8,584
409
66
3
0
250,088
1
W
Neith
13,651
650
210
10
0
344,603
2
W
Cupid
10,876
518
87
4
0
314,369
0
W
Hades
7,016
334
1
0
0
161,582
0
W
Danzaburou
12,829
611
152
7
0
389,233
0
L
Bellona
8,437
402
40
2
0
360,078
1
L
Olorun
8,753
417
107
5
0
311,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role