Player Matchup

Susano
Susano
BestEBoy
Susano
Level 14
God Stats
2W - 0L
1,757 SR
Queue Stats
10W - 1L
1,749 Elo+
Party 1
Izanami
Izanami
Canazark
Izanami
Level 26
God Stats
2W - 0L
1,614 SR
Queue Stats
35W - 25L
1,700 Elo+
Solo
Ganesha
Ganesha
Dakotà69
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,622 Elo+
Solo
Aphrodite
Aphrodite
Promisenotasmurf
Aphrodite
Level 27
God Stats
2W - 0L
1,748 SR
Queue Stats
102W - 79L
1,611 Elo+
Party 1
Tiamat
Tiamat
Vehkula
Tiamat
Level 29
God Stats
28W - 34L
1,518 SR
Queue Stats
213W - 213L
1,587 Elo+
Party 1
Team Averages
Level 22
1,628 SR
1,654 Elo+

VS

Team Averages
Level 20
1,639 SR
1,574 Elo+
Chang'e
Chang'e
Belkantx
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LGBTbruh
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SweedyBloody1
Ymir
Level 12
God Stats
4W - 5L
1,753 SR
Queue Stats
65W - 71L
1,534 Elo+
Solo
Rama
Rama
laughingman2020
Rama
Level 27
God Stats
32W - 20L
1,746 SR
Queue Stats
101W - 91L
1,654 Elo+
Solo
Sun Wukong
Sun Wukong
大嫲燒排骨
Sun Wukong
Level 3
God Stats
1W - 2L
1,696 SR
Queue Stats
1W - 4L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BestEBoy
Susano
17
16 / 0 / 3
11,443
673
12,917
9,094
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Canazark
Izanami
15
0 / 1 / 4
9,353
550
5,215
10,903
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Dakotà69
Ganesha
13
0 / 2 / 11
9,264
545
6,247
10,524
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
17
1 / 0 / 2
10,779
634
13,907
18,924
15,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Vehkula
Tiamat
16
4 / 0 / 7
10,848
638
6,807
6,833
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Belkantx
Chang'e
7
0 / 3 / 0
5,861
345
902
4,095
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
LGBTbruh
Cthulhu
13
0 / 0 / 0
7,471
439
14,126
12,917
8,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 5 / 1
7,189
423
3,401
14,985
10,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 2
7,712
454
7,364
13,778
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
大嫲燒排骨
Sun Wukong
7
0 / 9 / 1
5,655
333
2,503
13,675
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
21
Kills
3
3
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Belkantx
Chang'e
0
3
0
0
W
Susano
BestEBoy
Susano
16
0
3
17.5
W
Izanami
Canazark
Izanami
0
1
4
2
W
Ganesha
Dakotà69
Ganesha
0
2
11
2.75
L
Cthulhu
LGBTbruh
Cthulhu
0
0
0
0
W
Aphrodite
1
0
2
2
L
2
5
1
0.5
W
Tiamat
Vehkula
Tiamat
4
0
7
7.5
L
1
4
2
0.5
L
Sun Wukong
大嫲燒排骨
Sun Wukong
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,093
Damage
28,296
56,278
Taken
59,450
35,263
Mitigated
28,314
35,683
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Belkantx
Chang'e
902
0
0
1,408
4,095
974
0
565
3,468
17,715
0
W
Susano
BestEBoy
Susano
12,917
5,654
0
3,912
9,094
3,929
3,417
1,634
7,460
0
63,002
W
Izanami
Canazark
Izanami
5,215
3,422
0
6,431
10,903
3,690
7,575
1,451
9,452
0
77,535
W
Ganesha
Dakotà69
Ganesha
6,247
848
0
3,275
10,524
6,351
951
2,050
8,474
24,702
0
L
Cthulhu
LGBTbruh
Cthulhu
14,126
1,524
160
4,791
12,917
8,502
0
9,019
3,870
59,540
0
W
Aphrodite
13,907
3,874
1,588
17,201
18,924
15,956
845
11,387
7,537
74,433
0
L
3,401
649
0
903
14,985
10,331
0
6,098
8,775
20,520
0
W
Tiamat
Vehkula
Tiamat
6,807
1,023
0
3,276
6,833
5,337
3,659
1,907
4,926
63,827
0
L
7,364
5,875
0
3,763
13,778
3,980
0
5,325
8,361
0
60,296
L
Sun Wukong
大嫲燒排骨
Sun Wukong
2,503
585
0
2,250
13,675
4,527
0
5,469
8,015
0
16,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
33,888
565
Minions Killed
357
0
Camps Cleared
0
1,598,747
Distance Traveled
1,342,738
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,861
345
49
3
0
120,842
1
W
Susano
11,443
673
111
7
0
377,823
2
W
Izanami
9,353
550
145
9
0
280,881
0
W
Ganesha
9,264
545
2
0
0
351,565
7
L
Cthulhu
7,471
439
93
5
0
374,003
10
W
Aphrodite
10,779
634
148
9
0
276,512
1
L
Ymir
7,189
423
36
2
0
288,480
1
W
Tiamat
10,848
638
159
9
0
311,966
4
L
Rama
7,712
454
150
9
0
267,605
1
L
Sun Wukong
5,655
333
29
2
0
291,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role