Player Matchup

Scylla
Scylla
E_SINOFPRIDE
Scylla
Level 112
God Stats
18W - 14L
1,576 SR
Queue Stats
891W - 864L
1,511 Elo+
Solo
Apollo
Apollo
Newkiee
Apollo
Level 68
God Stats
0W - 1L
1,202 SR
Queue Stats
5W - 6L
1,570 Elo+
Solo
Cerberus
Cerberus
OlBarkeye
Cerberus
Level 114
God Stats
3W - 5L
1,188 SR
Queue Stats
396W - 391L
1,501 Elo+
Solo
Ne Zha
Ne Zha
ShimonXRauji
Ne Zha
Level 149
God Stats
6W - 7L
1,731 SR
Queue Stats
86W - 104L
1,555 Elo+
Party 2
Tyr
Tyr
lI-MauOMMX-Il
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 141L
1,424 Elo+
Party 2
Team Averages
Level 114
1,439 SR
1,512 Elo+

VS

Team Averages
Level 108
1,528 SR
1,620 Elo+
Heimdallr
Heimdallr
BluntJoker
Heimdallr
Level 146
God Stats
9W - 0L
1,854 SR
Queue Stats
147W - 91L
1,720 Elo+
Party 1
Arachne
Arachne
MirageDeceiver
Arachne
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
417W - 282L
1,677 Elo+
Party 1
Tiamat
Tiamat
N1Soul
Tiamat
Level 155
God Stats
31W - 19L
1,504 SR
Queue Stats
216W - 156L
1,678 Elo+
Party 1
Persephone
Persephone
SpacemanBoombox
Persephone
Level 103
God Stats
7W - 14L
1,281 SR
Queue Stats
57W - 63L
1,494 Elo+
Solo
Odin
Odin
pannaktta5
Odin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 205L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 3 / 1
8,872
522
4,585
6,787
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Newkiee
Apollo
9
0 / 6 / 0
6,244
367
3,381
9,017
2,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
OlBarkeye
Cerberus
9
0 / 3 / 1
6,754
397
3,678
13,642
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
15
4 / 7 / 3
9,376
552
11,356
15,961
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 2
8,076
475
8,009
14,609
10,195
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BluntJoker
Heimdallr
17
8 / 1 / 4
10,399
612
13,727
13,467
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 6
10,068
592
7,881
11,815
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
N1Soul
Tiamat
18
6 / 1 / 6
11,106
653
9,058
7,762
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
SpacemanBoombox
Persephone
15
1 / 5 / 3
9,388
552
6,130
11,554
6,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 10
9,235
543
5,217
11,852
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
11
Kills
23
24
Deaths
11
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BluntJoker
Heimdallr
8
1
4
10
L
Scylla
4
3
1
1.5
W
6
3
6
3
W
Tiamat
N1Soul
Tiamat
6
1
6
9
L
Apollo
Newkiee
Apollo
0
6
0
0
L
Cerberus
OlBarkeye
Cerberus
0
3
1
0.17
L
Ne Zha
4
7
3
0.79
W
Persephone
SpacemanBoombox
Persephone
1
5
3
0.5
L
3
5
2
0.8
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
42,013
60,016
Taken
56,450
26,792
Mitigated
31,712
13,247
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BluntJoker
Heimdallr
13,727
7,992
0
3,580
13,467
6,133
1,718
2,997
10,416
0
82,516
L
Scylla
4,585
380
0
1,626
6,787
2,213
0
3,631
3,156
45,301
0
W
7,881
5,190
0
1,223
11,815
7,281
0
657
11,021
0
78,367
W
Tiamat
N1Soul
Tiamat
9,058
1,386
0
2,902
7,762
5,780
1,015
2,554
5,058
78,745
0
L
Apollo
Newkiee
Apollo
3,381
1,663
0
1,250
9,017
2,160
0
1,770
7,247
0
21,973
L
Cerberus
OlBarkeye
Cerberus
3,678
86
0
3,360
13,642
5,301
0
2,039
11,603
26,297
0
L
Ne Zha
11,356
4,323
588
3,917
15,961
6,923
764
1,893
14,068
0
67,279
W
Persephone
SpacemanBoombox
Persephone
6,130
862
0
4,986
11,554
6,016
1,634
175
11,050
51,016
0
L
8,009
1,357
99
2,407
14,609
10,195
189
5,855
8,754
307
30,625
W
5,217
1,172
0
3,454
11,852
6,502
0
2,183
9,564
0
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,322
Gold Earned
50,196
382
Minions Killed
511
0
Camps Cleared
0
1,528,979
Distance Traveled
1,668,463
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,399
612
137
8
0
324,997
2
L
Scylla
8,872
522
111
7
0
293,344
2
W
Arachne
10,068
592
97
6
0
362,413
0
W
Tiamat
11,106
653
144
8
0
352,732
6
L
Apollo
6,244
367
47
3
0
319,480
0
L
Cerberus
6,754
397
45
3
0
270,721
7
L
Ne Zha
9,376
552
128
8
0
315,378
4
W
Persephone
9,388
552
97
6
0
261,719
0
L
Tyr
8,076
475
51
3
0
330,056
1
W
Odin
9,235
543
36
2
0
366,602
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role