Player Matchup

Set
Set
BurritoViking
Set
Level 82
God Stats
1W - 3L
1,754 SR
Queue Stats
128W - 60L
1,576 Elo+
Party 1
Hercules
Hercules
KrackDatFat
Hercules
Level 93
God Stats
1W - 1L
1,754 SR
Queue Stats
94W - 53L
1,586 Elo+
Party 1
Chronos
Chronos
Madara_freestyl3
Chronos
Level 118
God Stats
3W - 6L
1,395 SR
Queue Stats
106W - 84L
1,673 Elo+
Solo
Nox
Nox
StarBelle
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
somtingwong1
King Arthur
Level 69
God Stats
44W - 55L
1,475 SR
Queue Stats
250W - 216L
1,421 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,551 Elo+

VS

Team Averages
Level 120
1,567 SR
1,586 Elo+
Chang'e
Chang'e
PregoSauce
Chang'e
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 27L
1,704 Elo+
Party 2
Chaac
Chaac
Zero118
Chaac
Level 125
God Stats
5W - 0L
1,838 SR
Queue Stats
29W - 9L
1,747 Elo+
Party 2
Baron Samedi
Baron Samedi
mickanos29
Baron Samedi
Level 156
God Stats
5W - 1L
1,498 SR
Queue Stats
38W - 42L
1,477 Elo+
Solo
Cthulhu
Cthulhu
savage_spaznaut
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
ℓouℓou
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
11,083
924
12,453
19,401
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
KrackDatFat
Hercules
16
0 / 2 / 3
10,096
841
12,009
22,537
19,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 2 / 0
11,319
943
1,097
12,409
4,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 5 / 2
10,570
881
8,608
14,366
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
somtingwong1
King Arthur
15
0 / 5 / 3
9,848
821
8,021
22,598
18,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

103

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PregoSauce
Chang'e
18
4 / 0 / 14
11,527
961
17,384
10,870
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Zero118
Chaac
18
6 / 1 / 13
11,922
994
24,158
15,370
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
mickanos29
Baron Samedi
18
3 / 0 / 13
11,717
976
13,798
4,679
5,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 15
11,021
918
12,114
11,827
12,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
18
5 / 1 / 12
12,265
1,022
19,668
5,819
2,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
4
Kills
19
19
Deaths
4
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Hercules
KrackDatFat
Hercules
0
2
3
0.75
L
0
2
0
0
W
Chang'e
PregoSauce
Chang'e
4
0
14
11
L
1
5
2
0.4
W
Chaac
Zero118
Chaac
6
1
13
12.5
W
Baron Samedi
mickanos29
Baron Samedi
3
0
13
9.5
W
1
2
15
4.25
L
King Arthur
somtingwong1
King Arthur
0
5
3
0.3
W
Neith
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
87,122
91,311
Taken
48,565
60,478
Mitigated
41,980
6,755
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,453
5,015
0
877
19,401
12,686
0
10,073
9,153
0
27,284
L
Hercules
KrackDatFat
Hercules
12,009
1,960
0
4,589
22,537
19,066
0
12,084
10,128
3,459
16,247
L
1,097
180
0
525
12,409
4,283
0
4,850
7,509
39,436
0
W
Chang'e
PregoSauce
Chang'e
17,384
1,067
3,856
5,722
10,870
7,395
0
2,129
8,403
31,547
0
L
8,608
1,655
0
398
14,366
5,546
0
6,020
8,231
29,183
0
W
Chaac
Zero118
Chaac
24,158
3,631
0
7,982
15,370
14,419
0
4,958
10,053
0
39,992
W
Baron Samedi
mickanos29
Baron Samedi
13,798
799
4,790
2,105
4,679
5,404
0
902
3,702
45,082
0
W
12,114
196
1,230
525
11,827
12,086
0
3,885
7,550
23,606
0
L
King Arthur
somtingwong1
King Arthur
8,021
35
0
366
22,598
18,897
0
10,269
12,109
150
15,044
W
Neith
19,668
5,886
0
1,690
5,819
2,676
0
268
5,376
0
36,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
58,452
209
Minions Killed
220
15
Camps Cleared
3
1,118,005
Distance Traveled
1,302,499
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,083
924
30
3
1
213,159
1
L
Hercules
10,096
841
16
1
0
244,381
0
L
Chronos
11,319
943
81
7
12
219,402
0
W
Chang'e
11,527
961
33
3
0
284,324
0
L
Nox
10,570
881
65
5
1
194,261
0
W
Chaac
11,922
994
38
3
1
284,608
2
W
Baron Samedi
11,717
976
71
6
1
235,429
0
W
Cthulhu
11,021
918
27
2
0
249,464
1
L
King Arthur
9,848
821
17
1
1
246,802
0
W
Neith
12,265
1,022
51
4
1
248,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role