Player Matchup

Thor
Thor
BURNBABY_
Thor
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 95L
1,375 Elo+
Solo
Osiris
Osiris
Blooperbob
Osiris
Level 14
God Stats
5W - 5L
1,763 SR
Queue Stats
123W - 117L
1,396 Elo+
Solo
Cthulhu
Cthulhu
CodyHolmes
Cthulhu
Level 27
God Stats
8W - 1L
1,828 SR
Queue Stats
20W - 14L
1,638 Elo+
Solo
Baba Yaga
Baba Yaga
Egilar
Baba Yaga
Level 25
God Stats
2W - 2L
1,293 SR
Queue Stats
19W - 27L
1,473 Elo+
Solo
Heimdallr
Heimdallr
ITNO
Heimdallr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,476 Elo+

VS

Team Averages
Level 17
1,559 SR
1,403 Elo+
Thanatos
Thanatos
SokataRy
Thanatos
Level 29
God Stats
15W - 16L
1,612 SR
Queue Stats
47W - 60L
1,491 Elo+
Solo
Susano
Susano
darkestnight00
Susano
Level 20
God Stats
3W - 6L
1,845 SR
Queue Stats
37W - 32L
1,445 Elo+
Solo
Bellona
Bellona
socialismisgreat
Bellona
Level 29
God Stats
118W - 106L
1,555 SR
Queue Stats
273W - 289L
1,518 Elo+
Solo
Guan Yu
Guan Yu
我的人间
Guan Yu
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 6L
1,063 Elo+
Solo
Yemoja
Yemoja
观察并思考
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 5 / 4
9,509
475
6,448
15,399
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Blooperbob
Osiris
19
10 / 1 / 6
12,229
611
13,180
12,027
12,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
CodyHolmes
Cthulhu
15
3 / 1 / 11
9,346
467
10,727
12,542
9,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Egilar
Baba Yaga
18
8 / 3 / 7
11,298
565
14,268
11,569
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
ITNO
Heimdallr
15
3 / 4 / 7
9,607
480
10,511
14,304
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SokataRy
Thanatos
17
6 / 5 / 2
10,888
544
7,292
15,226
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 1
8,167
408
6,086
16,571
7,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 4 / 6
9,203
460
12,693
17,619
14,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
我的人间
Guan Yu
13
2 / 8 / 4
8,258
413
5,597
15,979
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 3 / 3
9,333
467
5,882
10,599
9,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
27
Kills
13
14
Deaths
27
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
3
5
4
1
W
Osiris
Blooperbob
Osiris
10
1
6
13
W
Cthulhu
CodyHolmes
Cthulhu
3
1
11
8.5
W
Baba Yaga
Egilar
Baba Yaga
8
3
7
3.83
W
Heimdallr
ITNO
Heimdallr
3
4
7
1.63
L
Thanatos
SokataRy
Thanatos
6
5
2
1.4
L
1
7
1
0.21
L
2
4
6
1.25
L
Guan Yu
我的人间
Guan Yu
2
8
4
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
37,550
65,841
Taken
75,994
35,711
Mitigated
49,702
16,718
Healing
20,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,448
2,212
0
3,626
15,399
4,708
0
701
14,648
0
58,156
W
Osiris
Blooperbob
Osiris
13,180
6,178
0
1,250
12,027
12,494
1,462
650
11,140
0
87,280
W
Cthulhu
CodyHolmes
Cthulhu
10,727
720
2,249
4,054
12,542
9,676
527
2,172
10,300
40,963
0
W
Baba Yaga
Egilar
Baba Yaga
14,268
1,037
0
2,918
11,569
3,535
181
1,168
10,351
62,585
0
W
Heimdallr
ITNO
Heimdallr
10,511
6,223
0
2,621
14,304
5,298
888
1,537
12,742
0
50,913
L
Thanatos
SokataRy
Thanatos
7,292
3,612
0
8,113
15,226
6,604
0
3,969
11,257
0
73,736
L
6,086
210
0
1,443
16,571
7,102
0
5,779
10,792
0
43,012
L
12,693
5,280
0
4,668
17,619
14,373
550
5,806
11,813
0
69,851
L
Guan Yu
我的人间
Guan Yu
5,597
1,141
541
2,653
15,979
12,582
70
5,958
10,021
0
31,260
L
5,882
1,058
1,534
1,486
10,599
9,041
274
3,940
6,659
36,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
45,849
494
Minions Killed
427
0
Camps Cleared
0
1,863,810
Distance Traveled
1,788,935
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,509
475
84
4
0
364,470
5
W
Osiris
12,229
611
164
8
0
389,957
2
W
Cthulhu
9,346
467
52
3
0
412,588
2
W
Baba Yaga
11,298
565
113
6
0
359,595
1
W
Heimdallr
9,607
480
81
4
0
337,200
1
L
Thanatos
10,888
544
125
6
0
350,019
0
L
Susano
8,167
408
76
4
0
350,309
1
L
Bellona
9,203
460
114
6
0
356,538
1
L
Guan Yu
8,258
413
49
2
0
368,153
1
L
Yemoja
9,333
467
63
3
0
363,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role