Player Matchup

Baron Samedi
Baron Samedi
BlackSTaP
Baron Samedi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,419 Elo+
Solo
Odin
Odin
Cluex
Odin
Level 18
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Godi3reaker
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo
Sobek
Sobek
Riist1232
Sobek
Level 29
God Stats
24W - 23L
1,418 SR
Queue Stats
90W - 88L
1,430 Elo+
Solo
Artemis
Artemis
temson91
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,332 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,364 Elo+

VS

Team Averages
Level 16
1,586 SR
1,464 Elo+
Bakasura
Bakasura
EmptyFenrir
Bakasura
Level 29
God Stats
30W - 22L
1,665 SR
Queue Stats
354W - 368L
1,479 Elo+
Solo
Neith
Neith
LankyDay
Neith
Level 6
God Stats
10W - 4L
1,500 SR
Queue Stats
17W - 20L
1,341 Elo+
Solo
Ra
Ra
Nances
Ra
Level 13
God Stats
4W - 3L
1,765 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ares
Ares
Zsocci
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
cowgom00
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackSTaP
Baron Samedi
16
7 / 7 / 4
10,466
523
11,607
14,175
10,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Cluex
Odin
13
1 / 7 / 8
8,557
428
6,101
14,021
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 11 / 2
7,226
361
3,642
11,989
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Riist1232
Sobek
14
4 / 3 / 2
8,063
403
5,146
16,172
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
temson91
Artemis
15
5 / 5 / 3
9,992
500
12,977
14,074
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EmptyFenrir
Bakasura
19
16 / 4 / 5
12,542
627
15,102
15,890
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
LankyDay
Neith
14
1 / 2 / 9
8,817
441
8,728
7,395
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
17
10 / 6 / 4
11,567
578
15,575
11,877
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Zsocci
Ares
14
1 / 4 / 9
9,454
473
5,487
10,752
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
cowgom00
Bellona
16
5 / 2 / 9
10,182
509
8,443
14,289
13,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
18
Kills
33
33
Deaths
18
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackSTaP
Baron Samedi
7
7
4
1.29
L
Odin
Cluex
Odin
1
7
8
0.71
W
Bakasura
EmptyFenrir
Bakasura
16
4
5
4.63
L
1
11
2
0.18
W
Neith
LankyDay
Neith
1
2
9
2.75
W
Ra
10
6
4
2
L
Sobek
Riist1232
Sobek
4
3
2
1.67
W
Ares
Zsocci
Ares
1
4
9
1.38
W
Bellona
cowgom00
Bellona
5
2
9
4.75
L
Artemis
temson91
Artemis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,473
Damage
53,335
70,431
Taken
60,203
41,344
Mitigated
36,148
10,011
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackSTaP
Baron Samedi
11,607
2,174
330
1,074
14,175
10,116
783
6,689
7,276
54,130
0
L
Odin
Cluex
Odin
6,101
2,141
0
1,694
14,021
4,965
484
4,954
8,802
0
35,582
W
Bakasura
EmptyFenrir
Bakasura
15,102
9,577
0
3,270
15,890
7,227
0
3,927
11,963
0
70,624
L
3,642
677
0
181
11,989
3,476
264
1,823
9,435
0
18,453
W
Neith
LankyDay
Neith
8,728
2,640
0
2,156
7,395
2,867
1,035
3,079
4,316
0
46,398
W
Ra
15,575
2,901
328
1,259
11,877
4,782
1,512
4,913
6,964
63,217
0
L
Sobek
Riist1232
Sobek
5,146
338
0
3,763
16,172
17,565
29
3,732
11,656
25,518
0
W
Ares
Zsocci
Ares
5,487
403
0
1,345
10,752
7,986
32
4,502
6,250
19,907
0
W
Bellona
cowgom00
Bellona
8,443
2,660
135
3,479
14,289
13,286
2,271
332
13,957
0
43,287
L
Artemis
temson91
Artemis
12,977
6,268
0
2,969
14,074
5,222
530
3,864
9,789
0
42,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
52,562
300
Minions Killed
434
0
Camps Cleared
0
1,610,486
Distance Traveled
1,785,989
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,466
523
96
5
0
298,830
3
L
Odin
8,557
428
59
3
0
347,960
4
W
Bakasura
12,542
627
120
6
0
351,193
2
L
Thor
7,226
361
46
2
0
312,216
1
W
Neith
8,817
441
96
5
0
342,163
3
W
Ra
11,567
578
126
6
0
367,206
0
L
Sobek
8,063
403
36
2
0
343,823
3
W
Ares
9,454
473
27
1
0
359,294
2
W
Bellona
10,182
509
65
3
0
366,133
6
L
Artemis
9,992
500
63
3
0
307,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role