Player Matchup

Artemis
Artemis
ApostoLGn
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NgXeno
Ah Muzen Cab
Level 24
God Stats
7W - 7L
1,868 SR
Queue Stats
502W - 213L
1,850 Elo+
Solo
Camazotz
Camazotz
ProdigyKajun
Camazotz
Level 27
God Stats
1W - 1L
1,697 SR
Queue Stats
133W - 137L
1,551 Elo+
Solo
Ymir
Ymir
XMAADDICTION
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Olorun
Olorun
amaris12
Olorun
Level 8
God Stats
2W - 2L
1,732 SR
Queue Stats
22W - 25L
1,654 Elo+
Solo
Team Averages
Level 13
1,660 SR
1,611 Elo+

VS

Team Averages
Level 22
1,475 SR
1,550 Elo+
Tiamat
Tiamat
CozyPanini
Tiamat
Level 29
God Stats
1W - 0L
1,286 SR
Queue Stats
14W - 17L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
RICIIRICII
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,710 Elo+
Solo
Mulan
Mulan
SacPanda
Mulan
Level 28
God Stats
3W - 3L
1,589 SR
Queue Stats
15W - 15L
1,397 Elo+
Party 1
Cerberus
Cerberus
unforgivingZeRo
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
季清演华
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ApostoLGn
Artemis
12
1 / 10 / 2
7,777
389
6,903
14,728
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
NgXeno
Ah Muzen Cab
19
11 / 3 / 1
12,112
606
19,581
16,174
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
ProdigyKajun
Camazotz
17
3 / 4 / 6
10,063
503
7,367
15,204
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 4 / 0
5,741
287
854
3,802
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
amaris12
Olorun
13
3 / 6 / 7
8,682
434
6,829
11,233
3,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CozyPanini
Tiamat
14
3 / 7 / 5
9,249
462
6,458
11,791
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
RICIIRICII
Jing Wei
19
13 / 2 / 5
13,289
664
15,195
12,853
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
SacPanda
Mulan
17
6 / 1 / 4
11,472
574
8,255
11,683
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
4 / 2 / 13
11,600
580
9,788
16,862
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
季清演华
Ao Kuang
12
0 / 6 / 7
8,593
430
4,469
15,872
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
18
Kills
26
27
Deaths
18
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
ApostoLGn
Artemis
1
10
2
0.2
W
Tiamat
CozyPanini
Tiamat
3
7
5
0.79
L
Ah Muzen Cab
NgXeno
Ah Muzen Cab
11
3
1
3.83
L
Camazotz
ProdigyKajun
Camazotz
3
4
6
1.5
W
Jing Wei
RICIIRICII
Jing Wei
13
2
5
7.75
W
Mulan
SacPanda
Mulan
6
1
4
8
L
0
4
0
0
L
Olorun
amaris12
Olorun
3
6
7
1.08
W
Cerberus
4
2
13
5.25
W
Ao Kuang
季清演华
Ao Kuang
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,534
Damage
44,165
61,141
Taken
69,061
24,545
Mitigated
38,549
18,905
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ApostoLGn
Artemis
6,903
2,903
0
3,101
14,728
4,891
295
4,356
10,172
0
34,505
W
Tiamat
CozyPanini
Tiamat
6,458
862
0
2,316
11,791
6,240
1,031
1,504
10,287
37,894
0
L
Ah Muzen Cab
NgXeno
Ah Muzen Cab
19,581
10,706
0
7,560
16,174
8,531
1,035
5,711
10,438
0
99,245
L
Camazotz
ProdigyKajun
Camazotz
7,367
1,265
0
5,277
15,204
6,199
0
3,311
11,793
0
62,383
W
Jing Wei
RICIIRICII
Jing Wei
15,195
11,741
0
3,136
12,853
4,742
5,203
1,162
11,691
0
85,301
W
Mulan
SacPanda
Mulan
8,255
1,082
0
3,127
11,683
7,772
2,025
158
11,525
0
55,961
L
854
554
0
278
3,802
1,083
50
642
3,160
3,787
0
L
Olorun
amaris12
Olorun
6,829
3,514
366
2,323
11,233
3,841
136
6,695
4,513
31,955
0
W
Cerberus
9,788
1,010
0
6,784
16,862
14,885
95
2,586
14,276
47,055
0
W
Ao Kuang
季清演华
Ao Kuang
4,469
619
0
4,484
15,872
4,910
605
2,273
13,599
31,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,375
Gold Earned
54,203
394
Minions Killed
459
0
Camps Cleared
0
1,397,525
Distance Traveled
1,829,774
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,777
389
48
2
0
302,610
0
W
Tiamat
9,249
462
59
3
0
318,152
0
L
Ah Muzen Cab
12,112
606
151
8
0
378,135
2
L
Camazotz
10,063
503
124
6
0
367,972
7
W
Jing Wei
13,289
664
134
7
0
388,196
3
W
Mulan
11,472
574
124
6
0
358,737
1
L
Ymir
5,741
287
6
0
0
83,229
0
L
Olorun
8,682
434
65
3
0
265,579
0
W
Cerberus
11,600
580
82
4
0
382,416
3
W
Ao Kuang
8,593
430
60
3
0
382,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role