Player Matchup

Bellona
Bellona
Grymir
Bellona
Level 6
God Stats
1W - 2L
1,249 SR
Queue Stats
12W - 11L
1,606 Elo+
Solo
Aphrodite
Aphrodite
HealerBunny
Aphrodite
Level 6
God Stats
6W - 0L
1,761 SR
Queue Stats
11W - 5L
1,706 Elo+
Solo
Nemesis
Nemesis
ihavebigbrain123
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,054 Elo+
Solo
Team Averages
Level 6
1,503 SR
1,455 Elo+

VS

Team Averages
Level 66
1,410 SR
1,449 Elo+
Ares
Ares
Wallstreet
Ares
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
261W - 170L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
XMAN小狮子
Ne Zha
Level 6
God Stats
0W - 1L
1,268 SR
Queue Stats
4W - 17L
1,287 Elo+
Solo
Nu Wa
Nu Wa
bestchawzever
Nu Wa
Level 71
God Stats
14W - 19L
1,462 SR
Queue Stats
206W - 184L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grymir
Bellona
19
14 / 3 / 11
15,744
787
24,687
27,576
23,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
HealerBunny
Aphrodite
19
9 / 4 / 14
16,452
823
15,464
25,068
17,676
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
4 / 16 / 8
12,494
625
8,249
18,799
6,198
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 8
15,165
758
18,167
26,801
35,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 14 / 9
12,152
608
10,573
18,037
7,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
9 / 7 / 8
13,168
658
19,964
15,525
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
27
Kills
23
23
Deaths
27
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Grymir
Bellona
14
3
11
6.5
W
Aphrodite
HealerBunny
Aphrodite
9
4
14
4
L
11
6
8
2.5
L
3
14
9
0.54
L
9
7
8
1.86
W
4
16
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,400
Damage
48,704
71,443
Taken
60,363
47,493
Mitigated
48,333
32,273
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Grymir
Bellona
24,687
10,658
0
2,922
27,576
23,619
1,427
12,669
14,465
0
74,623
W
Aphrodite
HealerBunny
Aphrodite
15,464
3,166
11,431
17,347
25,068
17,676
828
13,218
11,386
93,973
0
L
18,167
1,528
0
1,959
26,801
35,245
148
7,001
19,369
37,398
0
L
10,573
3,332
0
907
18,037
7,283
0
3,923
13,798
0
43,287
L
19,964
6,865
0
1,496
15,525
5,805
63
4,576
10,689
71,925
0
W
8,249
4,113
0
573
18,799
6,198
0
11,160
7,304
0
11,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
40,485
203
Minions Killed
173
0
Camps Cleared
0
954,265
Distance Traveled
910,091
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,744
787
73
4
0
340,113
0
W
Aphrodite
16,452
823
128
6
0
338,647
1
L
Ares
15,165
758
21
1
0
314,709
3
L
Ne Zha
12,152
608
49
2
0
298,413
0
L
Nu Wa
13,168
658
103
5
0
296,969
2
W
Nemesis
12,494
625
2
0
0
275,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role