Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Blazemarky
Neith
Level 67
God Stats
12W - 19L
1,365 SR
Queue Stats
69W - 78L
1,439 Elo+
Party 4
Tiamat
Tiamat
Doogie1434
Tiamat
Level 127
God Stats
49W - 36L
1,692 SR
Queue Stats
410W - 343L
1,597 Elo+
Party 2
Vamana
Vamana
MANNCOON
Vamana
Level 127
God Stats
9W - 14L
1,446 SR
Queue Stats
300W - 316L
1,472 Elo+
Party 4
Discordia
Discordia
camero1969
Discordia
Level 44
God Stats
3W - 2L
1,559 SR
Queue Stats
100W - 90L
1,562 Elo+
Party 2
Team Averages
Level 94
1,512 SR
1,514 Elo+

VS

Team Averages
Level 121
1,524 SR
1,602 Elo+
Anhur
Anhur
BluntJoker
Anhur
Level 146
God Stats
3W - 4L
1,620 SR
Queue Stats
147W - 91L
1,713 Elo+
Party 1
Vamana
Vamana
MirageDeceiver
Vamana
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
417W - 282L
1,671 Elo+
Party 1
Aphrodite
Aphrodite
N1Soul
Aphrodite
Level 155
God Stats
6W - 1L
1,500 SR
Queue Stats
216W - 156L
1,672 Elo+
Party 1
Ne Zha
Ne Zha
ShimonXRauji
Ne Zha
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
86W - 104L
1,543 Elo+
Party 3
Nox
Nox
lI-MauOMMX-Il
Nox
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 141L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 4 / 0
5,414
416
3,569
10,460
4,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
0 / 2 / 0
5,926
456
1,826
4,653
1,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Doogie1434
Tiamat
11
1 / 6 / 2
6,522
502
10,755
10,981
12,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
MANNCOON
Vamana
11
1 / 3 / 3
6,767
521
5,190
13,066
5,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
camero1969
Discordia
10
3 / 4 / 0
6,208
478
4,725
7,517
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 0 / 0
7,868
605
4,361
5,375
1,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 1 / 3
8,609
662
10,516
15,459
13,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
N1Soul
Aphrodite
12
2 / 0 / 7
7,506
577
6,627
6,640
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
12
5 / 3 / 4
7,495
577
8,735
11,060
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 5
7,136
549
5,126
7,420
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
0
0.25
L
Neith
0
2
0
0
W
Anhur
2
0
0
2
L
Tiamat
Doogie1434
Tiamat
1
6
2
0.33
L
Vamana
MANNCOON
Vamana
1
3
3
0.83
W
8
1
3
9.5
W
Aphrodite
N1Soul
Aphrodite
2
0
7
5.5
W
Ne Zha
5
3
4
2.33
L
Discordia
camero1969
Discordia
3
4
0
0.75
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
35,365
46,677
Taken
45,954
26,129
Mitigated
25,068
12,886
Healing
24,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,569
297
0
3,098
10,460
4,539
0
3,543
6,917
11,071
0
L
Neith
1,826
576
0
1,674
4,653
1,182
0
441
4,212
0
35,788
W
Anhur
4,361
2,840
0
2,278
5,375
1,426
0
676
4,699
0
61,297
L
Tiamat
Doogie1434
Tiamat
10,755
2,067
0
4,104
10,981
12,474
0
1,115
9,866
38,181
0
L
Vamana
MANNCOON
Vamana
5,190
2,308
0
2,150
13,066
5,513
0
3,785
9,281
0
41,512
W
10,516
6,042
0
6,986
15,459
13,073
153
7,809
7,248
0
50,438
W
Aphrodite
N1Soul
Aphrodite
6,627
1,263
4,383
5,812
6,640
3,956
40
3,638
2,830
32,145
0
W
Ne Zha
8,735
3,280
452
3,109
11,060
3,759
609
4,418
6,234
0
42,732
L
Discordia
camero1969
Discordia
4,725
592
0
1,860
7,517
2,421
340
2,869
4,648
29,653
0
W
5,126
399
187
1,057
7,420
2,854
1,296
1,232
5,894
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
38,614
325
Minions Killed
429
0
Camps Cleared
0
1,222,174
Distance Traveled
1,297,865
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,414
416
27
2
0
260,385
2
L
Neith
5,926
456
90
7
0
239,557
2
W
Anhur
7,868
605
109
8
0
243,609
4
L
Tiamat
6,522
502
73
6
0
210,868
0
L
Vamana
6,767
521
83
6
0
279,408
3
W
Vamana
8,609
662
104
8
0
254,455
1
W
Aphrodite
7,506
577
80
6
0
251,878
5
W
Ne Zha
7,495
577
79
6
0
287,481
4
L
Discordia
6,208
478
52
4
0
231,956
3
W
Nox
7,136
549
57
4
0
260,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role