Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
KillaSwag36
Terra
Level 96
God Stats
142W - 133L
1,503 SR
Queue Stats
457W - 492L
1,429 Elo+
Solo
Nox
Nox
beatzordie_
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,535 Elo+
Solo
Cerberus
Cerberus
lIIIllIIIllII-_-
Cerberus
Level 100
God Stats
2W - 1L
1,696 SR
Queue Stats
399W - 372L
1,483 Elo+
Solo
Danzaburou
Danzaburou
れひれめ
Danzaburou
Level 75
God Stats
11W - 12L
1,508 SR
Queue Stats
94W - 107L
1,509 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,491 Elo+

VS

Team Averages
Level 97
1,411 SR
1,454 Elo+
Discordia
Discordia
AgentDabberDan
Discordia
Level 155
God Stats
47W - 20L
1,559 SR
Queue Stats
262W - 248L
1,465 Elo+
Party 1
Mercury
Mercury
AlwaysStoolie
Mercury
Level 66
God Stats
6W - 9L
1,101 SR
Queue Stats
199W - 223L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
IB1GB34RI
Heimdallr
Level 143
God Stats
5W - 4L
1,455 SR
Queue Stats
203W - 211L
1,392 Elo+
Party 1
Ratatoskr
Ratatoskr
SEBRAM51
Ratatoskr
Level 69
God Stats
11W - 16L
1,515 SR
Queue Stats
214W - 186L
1,559 Elo+
Solo
Ares
Ares
xBuck_Lee
Ares
Level 53
God Stats
14W - 12L
1,427 SR
Queue Stats
122W - 144L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 1
6,616
473
3,012
9,927
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
6,374
455
4,329
10,724
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
5,779
413
1,656
7,271
2,414
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
6,946
496
6,848
14,792
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
れひれめ
Danzaburou
10
2 / 2 / 0
5,873
420
7,881
8,255
2,409
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgentDabberDan
Discordia
14
9 / 1 / 1
8,585
613
9,809
3,845
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
12
2 / 1 / 6
7,432
531
5,159
7,643
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
IB1GB34RI
Heimdallr
11
0 / 0 / 3
6,662
476
7,730
8,580
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
SEBRAM51
Ratatoskr
13
3 / 0 / 2
7,542
539
9,319
9,404
4,786
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
9
1 / 2 / 0
5,352
382
3,003
12,646
5,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
1
0.38
W
Discordia
AgentDabberDan
Discordia
9
1
1
9.5
W
Mercury
2
1
6
5
W
Heimdallr
IB1GB34RI
Heimdallr
0
0
3
1.5
L
0
1
2
1
W
Ratatoskr
SEBRAM51
Ratatoskr
3
0
2
4
L
0
5
1
0.1
L
0
3
0
0
W
Ares
1
2
0
0.5
L
Danzaburou
れひれめ
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
35,020
50,969
Taken
42,118
22,156
Mitigated
16,642
20,525
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,012
430
0
3,566
9,927
3,431
0
2,624
7,055
0
35,878
W
Discordia
AgentDabberDan
Discordia
9,809
206
0
717
3,845
1,124
72
803
2,992
53,126
0
W
Mercury
5,159
1,899
0
1,648
7,643
2,460
0
2,335
5,208
0
36,676
W
Heimdallr
IB1GB34RI
Heimdallr
7,730
3,973
0
4,413
8,580
3,003
413
956
7,624
0
49,010
L
4,329
857
1,186
5,320
10,724
6,422
0
2,886
7,790
23,749
0
W
Ratatoskr
SEBRAM51
Ratatoskr
9,319
2,127
0
4,536
9,404
4,786
0
5,018
3,936
0
38,250
L
1,656
100
0
482
7,271
2,414
0
2,248
4,707
22,107
0
L
6,848
312
0
6,160
14,792
7,480
0
2,720
11,769
40,345
0
W
Ares
3,003
252
472
4,094
12,646
5,269
611
3,121
9,525
10,874
0
L
Danzaburou
れひれめ
Danzaburou
7,881
3,382
0
3,811
8,255
2,409
0
1,691
6,546
0
34,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
35,573
344
Minions Killed
381
0
Camps Cleared
0
1,205,423
Distance Traveled
1,379,104
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,616
473
82
6
0
239,305
1
W
Discordia
8,585
613
88
6
0
269,055
2
W
Mercury
7,432
531
75
5
0
330,720
0
W
Heimdallr
6,662
476
108
8
0
236,384
0
L
Terra
6,374
455
33
2
0
287,591
4
W
Ratatoskr
7,542
539
94
7
0
294,582
0
L
Nox
5,779
413
45
3
0
205,013
0
L
Cerberus
6,946
496
138
10
0
237,311
2
W
Ares
5,352
382
16
1
0
248,363
0
L
Danzaburou
5,873
420
46
3
0
236,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role