Player Matchup

Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Hoot1e
Sobek
Level 40
God Stats
49W - 60L
1,325 SR
Queue Stats
310W - 419L
1,209 Elo+
Solo
Chernobog
Chernobog
II JTOX II
Chernobog
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 102L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
PeTMaLu86
Sun Wukong
Level 65
God Stats
11W - 23L
1,266 SR
Queue Stats
57W - 78L
1,360 Elo+
Party 3
Nu Wa
Nu Wa
springforward
Nu Wa
Level 61
God Stats
39W - 51L
1,418 SR
Queue Stats
88W - 121L
1,379 Elo+
Party 3
Team Averages
Level 75
1,402 SR
1,361 Elo+

VS

Team Averages
Level 77
1,475 SR
1,271 Elo+
Danzaburou
Danzaburou
FATWILLY3
Danzaburou
Level 140
God Stats
15W - 10L
1,514 SR
Queue Stats
53W - 53L
1,385 Elo+
Solo
Bacchus
Bacchus
ITZ_Crikafero_o
Bacchus
Level 65
God Stats
6W - 12L
1,276 SR
Queue Stats
141W - 237L
1,265 Elo+
Party 1
Ullr
Ullr
IcZy_0
Ullr
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 29L
1,105 Elo+
Party 1
Bellona
Bellona
PeprmintBtlr
Bellona
Level 69
God Stats
30W - 39L
1,412 SR
Queue Stats
263W - 363L
1,378 Elo+
Party 2
Hades
Hades
SortingNickel44
Hades
Level 47
God Stats
11W - 11L
1,676 SR
Queue Stats
61W - 126L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
10 / 2 / 8
13,732
572
18,292
24,225
11,587
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Hoot1e
Sobek
15
4 / 2 / 9
11,827
493
8,048
18,055
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
II JTOX II
Chernobog
19
8 / 1 / 14
12,870
536
14,709
14,807
6,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
PeTMaLu86
Sun Wukong
20
6 / 3 / 3
14,285
595
15,591
27,673
16,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 5 / 6
12,757
532
10,366
14,501
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FATWILLY3
Danzaburou
18
3 / 6 / 1
11,985
499
23,397
22,412
8,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 6 / 2
8,589
358
4,800
17,603
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
IcZy_0
Ullr
10
0 / 9 / 2
7,308
305
3,366
11,875
4,150
Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
PeprmintBtlr
Bellona
17
5 / 7 / 4
11,164
465
14,731
18,471
17,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 3
10,344
431
11,954
18,319
8,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
34
Kills
12
13
Deaths
34
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
8
7
L
Danzaburou
FATWILLY3
Danzaburou
3
6
1
0.58
W
Sobek
Hoot1e
Sobek
4
2
9
4.25
W
Chernobog
II JTOX II
Chernobog
8
1
14
15
L
2
6
2
0.5
L
Ullr
IcZy_0
Ullr
0
9
2
0.11
W
Sun Wukong
PeTMaLu86
Sun Wukong
6
3
3
2.5
L
Bellona
PeprmintBtlr
Bellona
5
7
4
1
L
2
6
3
0.58
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,006
Damage
58,248
99,261
Taken
88,680
60,677
Mitigated
50,409
44,153
Healing
23,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
18,292
5,007
366
12,950
24,225
11,587
1,991
2,125
22,100
0
105,656
L
Danzaburou
FATWILLY3
Danzaburou
23,397
10,280
0
11,378
22,412
8,666
809
2,179
20,158
0
87,601
W
Sobek
Hoot1e
Sobek
8,048
1,520
0
6,089
18,055
19,291
700
3,086
14,969
31,498
0
W
Chernobog
II JTOX II
Chernobog
14,709
10,281
0
7,216
14,807
6,335
4,628
2,126
12,681
0
78,003
L
4,800
521
0
2,255
17,603
12,095
0
4,282
13,291
16,171
0
L
Ullr
IcZy_0
Ullr
3,366
1,478
0
855
11,875
4,150
461
2,956
8,889
0
16,525
W
Sun Wukong
PeTMaLu86
Sun Wukong
15,591
3,315
0
12,478
27,673
16,394
5,961
3,558
24,115
0
101,263
L
Bellona
PeprmintBtlr
Bellona
14,731
7,031
0
2,534
18,471
17,028
252
2,417
15,884
0
72,051
L
11,954
926
275
6,264
18,319
8,470
0
5,831
12,044
64,640
0
W
10,366
3,715
798
4,256
14,501
7,070
3,696
5,859
8,642
68,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,471
Gold Earned
49,390
583
Minions Killed
438
0
Camps Cleared
0
2,089,893
Distance Traveled
1,654,023
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,732
572
142
6
0
463,152
2
L
Danzaburou
11,985
499
148
6
0
354,106
1
W
Sobek
11,827
493
41
2
0
399,752
3
W
Chernobog
12,870
536
97
4
0
460,433
1
L
Bacchus
8,589
358
22
1
0
325,429
2
L
Ullr
7,308
305
29
1
0
277,295
0
W
Sun Wukong
14,285
595
185
8
0
383,117
2
L
Bellona
11,164
465
121
5
0
383,240
4
L
Hades
10,344
431
118
5
0
313,953
1
W
Nu Wa
12,757
532
118
5
0
383,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role