Player Matchup

Guan Yu
Guan Yu
Gold V
Babyhairs
Guan Yu
Gold V
Level 106
God Stats
7W - 2L
1,904 SR
Queue Stats
47W - 23L
1,993 MMR
Party 1
Scylla
Scylla
Gold V
HairyHa55elhoff
Scylla
Gold V
Level 156
God Stats
28W - 3L
1,923 SR
Queue Stats
51W - 29L
1,937 MMR
Party 1
Medusa
Medusa
Bronze III
Sippycup
Medusa
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,776 SR
1,810 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,675 SR
1,847 MMR
Cerberus
Cerberus
Platinum I
BouziGolouM
Cerberus
Platinum I
Level 155
God Stats
0W - 2L
1,347 SR
Queue Stats
74W - 62L
1,822 MMR
Solo
Nox
Nox
Diamond I
Energy
Nox
Diamond I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum III
F3ARKAT
Anhur
Platinum III
Level 66
God Stats
7W - 1L
2,177 SR
Queue Stats
118W - 41L
2,219 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Babyhairs
Guan Yu
12
2 / 2 / 6
8,596
661
3,977
15,654
10,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 4
9,130
702
11,912
5,990
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Sippycup
Medusa
13
3 / 1 / 4
8,947
688
10,201
8,075
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DanzaburouPersephoneSetAphrodite

VS

Bans
SobekThothAchillesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BouziGolouM
Cerberus
10
0 / 3 / 2
7,452
573
3,345
16,199
8,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nox
Energy
Nox
11
0 / 3 / 3
7,723
594
7,842
6,339
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
F3ARKAT
Anhur
12
4 / 2 / 0
8,977
691
9,138
10,815
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Babyhairs
Guan Yu
2
2
6
2.5
L
Cerberus
BouziGolouM
Cerberus
0
3
2
0.33
L
Nox
Energy
Nox
0
3
3
0.5
L
Anhur
F3ARKAT
Anhur
4
2
0
2
W
3
1
4
5
W
Medusa
Sippycup
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
20,325
29,719
Taken
33,353
15,669
Mitigated
13,130
10,265
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Babyhairs
Guan Yu
3,977
329
2,332
6,050
15,654
10,044
255
6,570
8,714
0
17,029
L
Cerberus
BouziGolouM
Cerberus
3,345
81
743
4,666
16,199
8,257
0
6,882
8,924
16,351
0
L
Nox
Energy
Nox
7,842
290
0
744
6,339
1,994
0
2,371
3,794
34,057
0
L
Anhur
F3ARKAT
Anhur
9,138
4,305
0
1,872
10,815
2,879
50
1,981
8,671
0
44,526
W
11,912
590
0
1,269
5,990
1,733
670
998
4,858
43,983
0
W
Medusa
Sippycup
Medusa
10,201
3,897
0
614
8,075
3,892
2,585
3,100
4,798
0
53,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
24,152
173
Minions Killed
158
0
Camps Cleared
0
782,301
Distance Traveled
746,101
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,596
661
19
1
0
267,907
1
L
Cerberus
7,452
573
23
2
0
246,346
3
L
Nox
7,723
594
53
4
0
249,046
0
L
Anhur
8,977
691
82
6
0
250,709
3
W
Scylla
9,130
702
73
6
0
266,763
4
W
Medusa
8,947
688
81
6
0
247,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role