Player Matchup

Jormungandr
Jormungandr
BURNBABY_
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 95L
1,360 Elo+
Solo
Anubis
Anubis
Blizt1
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 104L
1,481 Elo+
Solo
Osiris
Osiris
Blooperbob
Osiris
Level 14
God Stats
5W - 5L
1,669 SR
Queue Stats
123W - 117L
1,376 Elo+
Solo
Pele
Pele
CelestialForce08
Pele
Level 27
God Stats
15W - 10L
1,402 SR
Queue Stats
256W - 297L
1,427 Elo+
Solo
Apollo
Apollo
dougiethedino
Apollo
Level 29
God Stats
18W - 14L
1,623 SR
Queue Stats
132W - 139L
1,478 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,424 Elo+

VS

Team Averages
Level 17
1,512 SR
1,434 Elo+
Odin
Odin
Aldafodir
Odin
Level 26
God Stats
61W - 47L
1,605 SR
Queue Stats
82W - 69L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
Egilar
Baba Yaga
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 27L
1,499 Elo+
Solo
Ares
Ares
LUMPYPUMP
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,131 Elo+
Solo
Cupid
Cupid
Plutronash4D
Cupid
Level 27
God Stats
11W - 11L
1,454 SR
Queue Stats
293W - 279L
1,491 Elo+
Solo
Thor
Thor
地瓜汤圆
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BURNBABY_
Jormungandr
13
2 / 3 / 5
8,695
511
2,952
12,345
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Blizt1
Anubis
15
7 / 6 / 2
9,486
558
10,336
12,331
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Blooperbob
Osiris
18
7 / 1 / 1
10,851
638
9,508
10,899
10,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 2
9,730
572
5,338
10,600
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 3 / 6
9,000
529
7,841
10,639
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 4 / 1
8,447
497
7,798
12,216
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Egilar
Baba Yaga
15
5 / 6 / 4
8,594
506
15,242
11,977
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
8
2 / 2 / 2
6,245
367
1,499
7,067
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 4 / 3
6,072
357
5,323
5,798
1,348
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 9 / 5
7,237
426
3,050
13,308
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
25
Kills
13
15
Deaths
25
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
3
4
1
0.88
W
Jormungandr
BURNBABY_
Jormungandr
2
3
5
1.5
W
Anubis
Blizt1
Anubis
7
6
2
1.33
W
Osiris
Blooperbob
Osiris
7
1
1
7.5
W
5
2
2
3
L
Baba Yaga
Egilar
Baba Yaga
5
6
4
1.17
L
Ares
2
2
2
1.5
L
1
4
3
0.63
W
4
3
6
2.33
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,975
Damage
32,912
56,814
Taken
50,366
32,082
Mitigated
17,958
15,630
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,798
3,051
0
1,816
12,216
5,651
0
1,258
10,886
0
54,826
W
Jormungandr
BURNBABY_
Jormungandr
2,952
725
0
1,326
12,345
7,746
516
4,826
7,466
25,851
0
W
Anubis
Blizt1
Anubis
10,336
491
0
3,385
12,331
5,288
1,312
7,124
5,157
44,491
0
W
Osiris
Blooperbob
Osiris
9,508
4,850
0
3,127
10,899
10,677
1,433
687
10,026
0
76,452
W
5,338
1,037
0
4,526
10,600
3,373
84
2,092
8,433
0
54,121
L
Baba Yaga
Egilar
Baba Yaga
15,242
704
0
2,774
11,977
3,247
624
5,912
5,712
48,922
0
L
Ares
1,499
335
0
1,410
7,067
4,474
0
1,446
5,621
6,914
0
L
5,323
3,235
0
1,306
5,798
1,348
0
739
5,059
0
18,509
W
7,841
5,367
0
3,266
10,639
4,998
4,371
2,012
8,627
0
56,089
L
3,050
770
0
1,500
13,308
3,238
0
3,370
9,800
0
22,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
36,595
481
Minions Killed
239
0
Camps Cleared
0
1,527,816
Distance Traveled
1,219,366
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,447
497
91
5
0
287,561
0
W
Jormungandr
8,695
511
50
3
0
303,639
3
W
Anubis
9,486
558
81
5
0
256,768
0
W
Osiris
10,851
638
151
9
0
348,116
2
W
Pele
9,730
572
96
6
0
325,346
0
L
Baba Yaga
8,594
506
70
4
0
286,009
0
L
Ares
6,245
367
10
1
0
155,273
0
L
Cupid
6,072
357
30
2
0
197,730
2
W
Apollo
9,000
529
103
6
0
293,947
3
L
Thor
7,237
426
38
2
0
292,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role