Player Matchup

Chaac
Chaac
ASBO83
Chaac
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Garsion
Hou Yi
Level 28
God Stats
1W - 2L
1,479 SR
Queue Stats
89W - 80L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Nalonn
Cthulhu
Level 29
God Stats
2W - 2L
1,512 SR
Queue Stats
7W - 14L
1,287 Elo+
Solo
Apollo
Apollo
Phriteful
Apollo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 86L
1,568 Elo+
Party 1
Anubis
Anubis
SmurfAndTurfs
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,431 Elo+
Solo
Team Averages
Level 41
1,498 SR
1,470 Elo+

VS

Team Averages
Level 21
1,464 SR
1,530 Elo+
Hel
Hel
Bantz01
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CodyHolmes
Poseidon
Level 27
God Stats
2W - 1L
1,291 SR
Queue Stats
20W - 14L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
Logicisfire2005
Erlang Shen
Level 25
God Stats
27W - 26L
1,483 SR
Queue Stats
119W - 113L
1,535 Elo+
Solo
Chernobog
Chernobog
PuppetTyrFarm3
Chernobog
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 12L
1,500 Elo+
Solo
Bellona
Bellona
socialismisgreat
Bellona
Level 29
God Stats
118W - 106L
1,546 SR
Queue Stats
273W - 289L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASBO83
Chaac
17
2 / 8 / 3
10,376
472
5,577
19,867
21,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Garsion
Hou Yi
16
5 / 6 / 2
10,951
498
11,661
18,274
6,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Nalonn
Cthulhu
14
0 / 9 / 7
9,391
427
10,182
18,929
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Phriteful
Apollo
20
4 / 4 / 3
12,512
569
8,934
18,983
8,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 6 / 5
12,891
586
15,479
21,625
12,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 6 / 13
9,683
440
2,928
15,172
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
CodyHolmes
Poseidon
20
4 / 4 / 10
13,528
615
14,666
9,408
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
Logicisfire2005
Erlang Shen
19
6 / 5 / 13
13,025
592
16,430
20,485
10,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
PuppetTyrFarm3
Chernobog
19
14 / 3 / 10
13,551
616
21,514
20,463
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 2 / 13
13,582
617
18,161
19,100
19,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
20
Kills
33
33
Deaths
20
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
ASBO83
Chaac
2
8
3
0.44
W
Hel
1
6
13
1.25
W
Poseidon
CodyHolmes
Poseidon
4
4
10
2.25
L
Hou Yi
Garsion
Hou Yi
5
6
2
1
W
Erlang Shen
Logicisfire2005
Erlang Shen
6
5
13
2.5
L
Cthulhu
Nalonn
Cthulhu
0
9
7
0.39
L
Apollo
Phriteful
Apollo
4
4
3
1.38
W
Chernobog
PuppetTyrFarm3
Chernobog
14
3
10
6.33
L
9
6
5
1.92
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,833
Damage
73,699
97,678
Taken
84,628
67,663
Mitigated
50,704
21,619
Healing
37,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ASBO83
Chaac
5,577
663
0
4,811
19,867
21,831
0
1,392
18,412
3,375
45,601
W
Hel
2,928
512
9,070
7,710
15,172
8,019
156
6,759
8,388
13,177
0
W
Poseidon
CodyHolmes
Poseidon
14,666
1,428
1,158
3,034
9,408
3,210
1,661
3,549
5,859
101,617
0
L
Hou Yi
Garsion
Hou Yi
11,661
4,627
0
4,393
18,274
6,976
899
1,902
16,296
0
66,044
W
Erlang Shen
Logicisfire2005
Erlang Shen
16,430
8,967
0
4,158
20,485
10,963
1,517
7,317
13,096
0
91,001
L
Cthulhu
Nalonn
Cthulhu
10,182
514
86
994
18,929
18,408
99
3,755
15,035
33,136
0
L
Apollo
Phriteful
Apollo
8,934
3,840
0
1,260
18,983
8,124
2,002
2,549
16,374
0
112,150
W
Chernobog
PuppetTyrFarm3
Chernobog
21,514
12,211
0
6,899
20,463
8,908
6,306
4,283
16,130
0
97,384
L
15,479
915
0
10,075
21,625
12,324
632
7,176
13,967
75,254
0
W
18,161
8,997
0
5,729
19,100
19,604
1,239
6,489
12,391
0
88,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,121
Gold Earned
63,369
531
Minions Killed
590
0
Camps Cleared
0
1,803,290
Distance Traveled
2,097,210
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,376
472
80
4
0
321,255
2
W
Hel
9,683
440
11
1
0
396,143
8
W
Poseidon
13,528
615
174
8
0
445,967
7
L
Hou Yi
10,951
498
98
4
0
348,456
2
W
Erlang Shen
13,025
592
116
5
0
452,916
1
L
Cthulhu
9,391
427
44
2
0
367,108
6
L
Apollo
12,512
569
179
8
0
442,284
5
W
Chernobog
13,551
616
124
6
0
414,551
8
L
Anubis
12,891
586
130
6
0
324,187
0
W
Bellona
13,582
617
165
8
0
387,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role