Player Matchup

Fenrir
Fenrir
FarilioN
Fenrir
Level 125
God Stats
8W - 6L
1,613 SR
Queue Stats
92W - 130L
1,490 Elo+
Solo
Tiamat
Tiamat
OEBDragonLight
Tiamat
Level 146
God Stats
40W - 32L
1,628 SR
Queue Stats
307W - 281L
1,669 Elo+
Solo
Hercules
Hercules
cadufo
Hercules
Level 54
God Stats
94W - 114L
1,410 SR
Queue Stats
94W - 116L
1,405 Elo+
Solo
Team Averages
Level 108
1,550 SR
1,521 Elo+

VS

Team Averages
Level 108
1,742 SR
1,610 Elo+
Sol
Sol
Domperna
Sol
Level 18
God Stats
2W - 0L
1,891 SR
Queue Stats
44W - 47L
1,302 Elo+
Solo
Achilles
Achilles
Ma2T3RM
Achilles
Level 154
God Stats
5W - 0L
1,836 SR
Queue Stats
78W - 41L
1,791 Elo+
Party 1
Bakasura
Bakasura
MarcelHard
Bakasura
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 78L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FarilioN
Fenrir
7
0 / 5 / 0
5,557
556
2,136
7,208
3,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
6,392
639
5,803
5,476
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
cadufo
Hercules
9
1 / 2 / 1
6,343
634
3,377
8,661
3,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
7,506
751
7,108
8,224
2,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Ma2T3RM
Achilles
11
1 / 0 / 8
7,415
742
5,018
5,916
3,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
MarcelHard
Bakasura
12
6 / 0 / 3
8,365
837
6,246
6,431
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
10
10
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Fenrir
FarilioN
Fenrir
0
5
0
0
W
Achilles
Ma2T3RM
Achilles
1
0
8
5
W
Bakasura
MarcelHard
Bakasura
6
0
3
7.5
L
1
3
0
0.33
L
Hercules
cadufo
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
18,372
21,345
Taken
20,571
10,512
Mitigated
9,161
5,504
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,108
1,556
0
4,137
8,224
2,307
328
2,231
5,588
27,653
0
L
Fenrir
FarilioN
Fenrir
2,136
160
0
1,777
7,208
3,429
0
3,688
3,415
0
5,707
W
Achilles
Ma2T3RM
Achilles
5,018
1,633
528
2,664
5,916
3,645
949
1,873
3,598
0
21,645
W
Bakasura
MarcelHard
Bakasura
6,246
4,766
0
4,014
6,431
3,209
1,655
1,197
5,074
0
37,386
L
5,803
711
0
1,390
5,476
3,272
0
1,355
3,878
27,519
0
L
Hercules
cadufo
Hercules
3,377
923
0
2,337
8,661
3,811
0
2,109
5,835
0
9,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,292
Gold Earned
23,286
83
Minions Killed
184
0
Camps Cleared
0
464,126
Distance Traveled
593,606
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,506
751
50
5
0
173,899
1
L
Fenrir
5,557
556
13
1
0
108,652
2
W
Achilles
7,415
742
35
4
0
183,783
2
W
Bakasura
8,365
837
99
10
0
235,924
2
L
Tiamat
6,392
639
51
5
0
163,039
0
L
Hercules
6,343
634
19
2
0
192,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role