Player Matchup

Danzaburou
Danzaburou
GREYFOX-1666
Danzaburou
Level 16
God Stats
19W - 18L
1,747 SR
Queue Stats
27W - 34L
1,286 Elo+
Solo
Nu Wa
Nu Wa
LightDemon120706
Nu Wa
Level 21
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 3L
1,259 Elo+
Solo
Merlin
Merlin
OmMoPo3oK
Merlin
Level 7
God Stats
7W - 12L
1,417 SR
Queue Stats
558W - 551L
1,375 Elo+
Solo
Neith
Neith
XxDjTeMeoEasYxX
Neith
Level 26
God Stats
1W - 4L
1,507 SR
Queue Stats
1W - 5L
1,485 Elo+
Solo
Fenrir
Fenrir
ichbinHammer
Fenrir
Level 12
God Stats
14W - 16L
1,293 SR
Queue Stats
82W - 71L
1,227 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,326 Elo+

VS

Team Averages
Level 18
1,572 SR
1,340 Elo+
Ravana
Ravana
Bas1C_Syndr0m3
Ravana
Level 24
God Stats
32W - 34L
1,613 SR
Queue Stats
243W - 285L
1,374 Elo+
Solo
Cthulhu
Cthulhu
LOD_SoTre
Cthulhu
Level 5
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 2L
1,145 Elo+
Solo
Horus
Horus
XXIDimiIXX
Horus
Level 10
God Stats
3W - 0L
1,814 SR
Queue Stats
3W - 1L
1,538 Elo+
Solo
Neith
Neith
lll-yasin55-lll
Neith
Level 24
God Stats
9W - 3L
1,463 SR
Queue Stats
14W - 11L
1,197 Elo+
Solo
Baron Samedi
Baron Samedi
oAjmi
Baron Samedi
Level 25
God Stats
8W - 9L
1,288 SR
Queue Stats
170W - 130L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GREYFOX-1666
Danzaburou
18
4 / 5 / 7
11,973
461
14,220
18,160
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 2 / 1
7,269
280
1,573
3,238
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
OmMoPo3oK
Merlin
19
3 / 5 / 8
11,406
439
14,385
13,931
5,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
0 / 4 / 10
12,051
464
10,736
18,350
11,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
19
9 / 9 / 5
12,331
474
14,831
30,210
16,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
14,801
569
11,537
12,534
7,417
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LOD_SoTre
Cthulhu
18
4 / 4 / 9
13,617
524
12,763
21,081
24,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
19
2 / 5 / 7
12,788
492
6,763
26,287
18,183
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 5 / 0
12,615
485
10,965
18,691
8,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
oAjmi
Baron Samedi
20
8 / 4 / 5
14,375
553
19,043
18,258
9,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
16
Kills
25
25
Deaths
19
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Danzaburou
GREYFOX-1666
Danzaburou
4
5
7
1.5
W
Cthulhu
LOD_SoTre
Cthulhu
4
4
9
2.13
L
0
2
1
0.25
L
Merlin
OmMoPo3oK
Merlin
3
5
8
1.4
W
Horus
2
5
7
1.1
L
0
4
10
1.25
L
Fenrir
9
9
5
1.28
W
2
5
0
0.4
W
Baron Samedi
oAjmi
Baron Samedi
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
61,071
83,889
Taken
96,851
42,106
Mitigated
68,319
26,697
Healing
34,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,537
5,140
1,398
5,462
12,534
7,417
402
1,291
11,233
0
113,057
L
Danzaburou
GREYFOX-1666
Danzaburou
14,220
4,834
330
8,130
18,160
7,871
1,947
6,914
11,096
0
73,090
W
Cthulhu
LOD_SoTre
Cthulhu
12,763
1,244
195
1,501
21,081
24,602
1,199
5,443
15,518
60,661
0
L
1,573
252
0
177
3,238
997
0
2,301
937
9,075
0
L
Merlin
OmMoPo3oK
Merlin
14,385
459
0
2,148
13,931
5,288
725
5,582
8,249
76,717
0
W
Horus
6,763
2,695
2,703
7,082
26,287
18,183
2,608
5,985
16,316
0
52,787
L
10,736
5,591
537
7,453
18,350
11,761
336
9,474
8,876
0
78,750
L
Fenrir
14,831
10,051
0
7,922
30,210
16,189
0
7,535
22,442
0
68,811
W
10,965
5,325
1,148
6,082
18,691
8,311
6,811
4,540
14,141
0
80,136
W
Baron Samedi
oAjmi
Baron Samedi
19,043
2,863
1,756
6,919
18,258
9,806
1,827
2,086
16,056
95,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
68,196
459
Minions Killed
619
0
Camps Cleared
0
1,749,100
Distance Traveled
2,426,629
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,801
569
145
6
0
599,237
5
L
Danzaburou
11,973
461
131
5
0
454,080
2
W
Cthulhu
13,617
524
102
4
0
502,462
6
L
Nu Wa
7,269
280
9
0
0
125,000
0
L
Merlin
11,406
439
115
4
0
396,242
3
W
Horus
12,788
492
109
4
0
438,538
0
L
Neith
12,051
464
128
5
0
354,273
3
L
Fenrir
12,331
474
76
3
0
419,505
0
W
Neith
12,615
485
131
5
0
420,493
0
W
Baron Samedi
14,375
553
132
5
0
465,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role