Player Matchup

Heimdallr
Heimdallr
ASquidWizard
Heimdallr
Level 12
God Stats
12W - 28L
1,577 SR
Queue Stats
74W - 119L
1,300 Elo+
Party 3
Anubis
Anubis
NinjaMan503
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
OstrichWarlord
Cerberus
Level 22
God Stats
3W - 8L
1,566 SR
Queue Stats
94W - 145L
1,353 Elo+
Party 3
Chaac
Chaac
cacaboy300
Chaac
Level 79
God Stats
3W - 4L
1,422 SR
Queue Stats
60W - 88L
1,395 Elo+
Party 3
Tiamat
Tiamat
eggchan00
Tiamat
Level 100
God Stats
6W - 12L
1,110 SR
Queue Stats
586W - 584L
1,495 Elo+
Party 3
Team Averages
Level 50
1,435 SR
1,408 Elo+

VS

Team Averages
Level 53
1,477 SR
1,470 Elo+
Apollo
Apollo
BigChungis69
Apollo
Level 66
God Stats
10W - 7L
1,690 SR
Queue Stats
237W - 220L
1,493 Elo+
Solo
Ah Puch
Ah Puch
FlyingDiildo
Ah Puch
Level 106
God Stats
5W - 9L
1,247 SR
Queue Stats
390W - 378L
1,432 Elo+
Party 1
Ymir
Ymir
Sammybobo17
Ymir
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
42W - 42L
1,375 Elo+
Party 1
Medusa
Medusa
TrickyThiccy
Medusa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 2
Ratatoskr
Ratatoskr
ZeBeeX
Ratatoskr
Level 16
God Stats
3W - 1L
1,446 SR
Queue Stats
10W - 7L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASquidWizard
Heimdallr
8
0 / 8 / 1
5,593
373
3,494
11,347
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
6 / 5 / 1
8,679
579
8,689
10,384
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 10 / 1
5,344
356
2,285
14,430
4,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
12
1 / 4 / 4
7,335
489
7,012
11,721
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
eggchan00
Tiamat
14
4 / 5 / 2
8,453
564
5,332
8,535
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 2 / 2
9,352
623
10,514
8,326
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
FlyingDiildo
Ah Puch
15
6 / 3 / 3
8,897
593
10,709
8,906
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 11
8,859
591
6,598
9,266
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
13
10 / 2 / 4
8,516
568
9,891
6,194
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
ZeBeeX
Ratatoskr
11
3 / 4 / 4
7,357
490
5,231
9,826
2,679
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
32
32
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ASquidWizard
Heimdallr
0
8
1
0.06
W
Apollo
7
2
2
4
W
Ah Puch
FlyingDiildo
Ah Puch
6
3
3
2.5
L
Anubis
6
5
1
1.3
L
Cerberus
0
10
1
0.05
W
6
0
11
11.5
W
Medusa
10
2
4
6
W
Ratatoskr
ZeBeeX
Ratatoskr
3
4
4
1.25
L
Chaac
1
4
4
0.75
L
Tiamat
eggchan00
Tiamat
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
42,943
56,417
Taken
42,518
23,927
Mitigated
18,940
11,236
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ASquidWizard
Heimdallr
3,494
1,887
0
1,484
11,347
3,480
183
3,483
7,848
0
24,852
W
Apollo
10,514
7,759
0
909
8,326
4,700
884
1,651
6,381
0
64,917
W
Ah Puch
FlyingDiildo
Ah Puch
10,709
812
108
2,120
8,906
3,227
4
3,795
4,796
60,353
0
L
Anubis
8,689
994
0
3,951
10,384
4,198
290
1,689
8,663
38,324
0
L
Cerberus
2,285
126
168
1,435
14,430
4,500
84
3,705
10,711
16,385
0
W
6,598
985
0
1,157
9,266
6,364
64
4,002
5,187
31,498
0
W
Medusa
9,891
4,583
0
687
6,194
1,970
584
1,986
4,143
0
40,910
W
Ratatoskr
ZeBeeX
Ratatoskr
5,231
1,940
0
3,264
9,826
2,679
0
4,417
5,305
0
42,598
L
Chaac
7,012
1,839
0
2,726
11,721
6,989
0
2,282
9,345
0
26,681
L
Tiamat
eggchan00
Tiamat
5,332
398
0
1,472
8,535
4,760
89
5,561
2,543
45,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
42,981
296
Minions Killed
457
0
Camps Cleared
0
1,230,495
Distance Traveled
1,442,918
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,593
373
46
3
0
206,963
0
W
Apollo
9,352
623
111
7
0
289,080
5
W
Ah Puch
8,897
593
128
9
0
252,838
1
L
Anubis
8,679
579
65
4
0
213,066
0
L
Cerberus
5,344
356
36
2
0
253,568
1
W
Ymir
8,859
591
56
4
0
322,159
0
W
Medusa
8,516
568
80
5
0
247,291
0
W
Ratatoskr
7,357
490
82
5
0
331,550
0
L
Chaac
7,335
489
49
3
0
280,856
2
L
Tiamat
8,453
564
100
7
0
276,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role